Rowan
Warlord

IN your opinion;what is the unit you most enjoy playing with in the ancient,medievil,modern:eras?


Originally posted by Narz
whats the deal with veteren spies, what makes them better than regular spies?
Originally posted by Sean Lindstrom
Oops. Did I say 'pillaging fanatics'? I meant partisans. Partisans are anti-engineer units. Many wars I don't want capture, just a cheap way to put a distant enemy back into the stone age. Pair one with a spy, and I can deplete the resources and knock a city back 20 turns with each of my sabotage turns. Also, I'm reluctant to stop the enemy from supporting units, that is, I like the AI to waste its energy on units and the governments that go with them. No point attacking military units. But that's fun, too, so I usually do.
Only Communism, with Espionage, can create (e.g., build) a vet spy. Barracks have no effect on creating spies. Spies that are successful in a dangerous mission, and return, are given vet status (nuking is a notable exception).One question, do spies come out of a barracks as veterans or they have to sucessfully bribe a city or steal technology?
Not only are they handy for pillaging the work done by engineers, they attack them (and other attack=0 units) with a x8 bonus!Originally posted by Dark Ascendant
How exactly are patisans anti-engineers?
Originally posted by Sodak
Not only are they handy for pillaging the work done by engineers, they attack them (and other attack=0 units) with a x8 bonus!That is, the attack value of 4 is really 32 against a non-combat unit.