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[GS] The mythical +45 Hansa

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Have you ever enjoyed a game of civ6 and seen that perfect hilly spot to place a +6 IZ? Doesn't it feel nice to slot craftsmen, maybe put up a coal plant for a district like that?
Pathetic.

People always say the IZ sucks and we really need to turn it up to 11. I accept this challenge. Actually, let's keep going to +15.
I decided to just reroll until I got the right terrain and laid it out. Then I played a few hundred turns to stack every possible bonus to get the single best Hansa you can reliably achieve:
+45.

upload_2019-2-23_23-35-51.png


+111 production from this single district. This is what we call
TEUTONIC PRODUCTION

Just look at that coal plant. Beautiful, clean coal!

To do this you just need a +15 hansa and the following ingredients:
Spoiler :

These two cards get you to 97 production:
Craftsmen/Five year plan card (+100% adj)
Collectivism Dark Age card (another +100% adj)
Since you're in the dark age I really recommend slotting robber barons too.
Optional to boost the buildings more:
Mausoleum of Halicarnassus
James Watt for +4 on the factory
Nikola Tesla for +4 on the factory and plant
Magnus w/ Industrialist for +2 on the plant

Don't worry, I'll show you the easy method for making hansas at +15.

Here's the empire lens view used to create this perfection:
Spoiler :

A Ruhrgebiet worthy of the real one. And look how nicely the Colosseum covers everyone.
upload_2019-2-23_23-34-55.png



How to make these with minimal thought:

Step 1:
First, pick a spot for the central hansa. It and all the tiles touching it need to be free of anything that blocks a district (water, mountain, lux resources, etc.) In the image I posted, there was a neat river bend so I was able to get all 6 CHs on the river for an easy +2.
Now, pick one of the 6 directions you can travel in a straight line from this central hansa, and found your city 3 tiles from this spot. This means you'd have the city, two tiles, and then the Hansa.
Spoiler :

upload_2019-2-24_0-12-51.png


Step 2:
Now that you've picked one direction to place the owning city, take the other five directions and place a city 4 tiles away - so there are 3 empty spaces between this ring cities and the Hansa. Like so:
Spoiler :

upload_2019-2-24_0-15-37.png


If there is one pesky mountain in the way of one city, note that the city that owns the Hansa and the city straight across from it can move in 1-2 tiles if needed. You MUST have the "X" with the other four and you MUST leave at least one space between the hansa and a city.

Step 3:
Now we just add CHs around the Hansa. Each city just places its CH directly towards the hansa. Spokes on a wheel.
Spoiler :

upload_2019-2-24_0-20-1.png


Last step: add in the other hansas. It's best to put them so they touch 2 CHs. There are 6 possible places next to 2 CHs you can put these extra 5 hansas, so which spot you leave empty depends on where resources are placed. Hansa gets bonus from resources.
Spoiler :

upload_2019-2-24_0-23-46.png


After that you can fill in more districts and stuff to make sure you get the adjacency on the lesser hansas up.

I've posted elsewhere on helpful shape templates for what to do when you don't want to put fewer cities together (2,3 and 4) but I'll repost here for the curious:
Spoiler :

You can invert the CH/Hansas in the first 4 shapes (and rotate the shapes) depending on where resources are sitting. The 4 city cluster is specifically designed to give 3 hansas adj to 3 CHs with one sad dump city in the corner.
upload_2018-11-17_15-43-2-png.509273



Protip: You can pull this exact same stunt with Mali. Replace Hansa with Suguba and Commercial Hub with Holy Site. It's less exciting with gold, but its still fun.

ICH LIEBE HANSA
 
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Nice, I still haven't had a chance to play Germany. I want to play around with Hansas and coal plants.

I wonder what the wonder build times are with this thing.
 
Precision German Engineering.
In fact this should have been the thread title :)

Awesome post, I need to play as Germany still so I might try to replicate this if I get the terrain for it.
 
Great post, ty. I think in one game I have played I half built a hydro before winning so sadly will not be doing

The actual bulk of production comes at Industrialization. Apprenticeship gets you to 15 since you've already placed the CHs, next era guilds to +30, then next era you pick up the coal plant for another 30. The dark age card is just to make things absurd, but I can assure you pulling 60+ hammers from a hansa is more than enough. Outside of a dark age, all the extra stuff is only adding 14 hammers - less than 20% of the total.

why does the power plant yield so much production?
The new Coal Plant doesn't provide an aura like the oil or nuclear plants; it provides a production bonus equal to the adjacency of the industrial zone it is built in. So in this Hansa, it becomes +45. Then using Magnus governor and Nikola Tesla great engineer, you can add +6 more to any power plant in one city.
 
The actual bulk of production comes at Industrialization.
It’s great you have done it and it is really good for the production lovers, I am impressed.
So just for a comparison at T100 my harbours are normally working 4 mines for 16, maybe 4 from other tiles on land.
Maybe 4 from the sea and 8 from the shipyard. So it is only 30 production but also about 30 gold.
At this stage I start running out of things to build with it that I really want.
In essence every city is producing 30 and where Reyna is, is producing 50 on average.

To me starting cities 10 is good, and later cities 30 is good. What in God’s name do you build with that much production? Just interested because most things are going to take 5 turns.
 
It’s great you have done it and it is really good for the production lovers, I am impressed.
So just for a comparison at T100 my harbours are normally working 4 mines for 16, maybe 4 from other tiles on land.
Maybe 4 from the sea and 8 from the shipyard. So it is only 30 production but also about 30 gold.
At this stage I start running out of things to build with it that I really want.
In essence every city is producing 30 and where Reyna is, is producing 50 on average.

To me starting cities 10 is good, and later cities 30 is good. What in God’s name do you build with that much production? Just interested because most things are going to take 5 turns.

Projects?
 
It’s great you have done it and it is really good for the production lovers, I am impressed.
So just for a comparison at T100 my harbours are normally working 4 mines for 16, maybe 4 from other tiles on land.
Maybe 4 from the sea and 8 from the shipyard. So it is only 30 production but also about 30 gold.
At this stage I start running out of things to build with it that I really want.
In essence every city is producing 30 and where Reyna is, is producing 50 on average.

To me starting cities 10 is good, and later cities 30 is good. What in God’s name do you build with that much production? Just interested because most things are going to take 5 turns.

Tanks? I mean, you're German. Kinda makes sense.

German UU should be a unique tank. It would make it better.
 
People always say the IZ sucks and we really need to turn it up to 11

Hey now. I said the IZ sucked. I said the Hansa was good. ;)

Also, you should probably post the actual Hansa spot on Reddit for like 9 billion internet bucks. I have never seen anything like it. We have like 80 yields here that doesn't require any citizen to get it.
 
To me starting cities 10 is good, and later cities 30 is good. What in God’s name do you build with that much production? Just interested because most things are going to take 5 turns.
I wonder if you concentrated all your trade routes in the city and took the Collectivization policy card (+4 food/+2 production) with eCommerce (+2 production/+5 gold) if you could walk back global warming by scrubbing all the carbon in the atmosphere with carbon recapture projects?
 
I wonder if you concentrated all your trade routes in the city and took the Collectivization policy card (+4 food/+2 production) with eCommerce (+2 production/+5 gold) if you could walk back global warming by scrubbing all the carbon in the atmosphere with carbon recapture projects?
If we did that I would not be able to circumnavigate.
 
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