The Netherlands - new playable civ!

Well, I can't get my own files to work through the mods directory, so I'm going to try and paste all my data into the Carthage file, replacing all carthage data. Well, when i have the time. Tonight most likely.

I'll bet that I made one tiny little mistake that i can't find now, but that tiny little mistake screwed up everything. :mad:
 
Sadly I had to go to work so I won't be much help....

From memory your mod had the Netherlands folder and then Art and XML. There should be an Assets folder first so it goes:

Mods\Netherlands\Assets\either XML or Art.

I don't know if that should matter, but I changed that as well. The hardest part for me was simply trying to find out what were redundant files and what were actually important. If you're still having problems in 10 hours I can upload my whole enchilada so you can look at it.
 
Well, i've just given up. I got it booted up just fine... only to have it screwed up again after i renamed the the directory to 'Netherlands' from 'Carthage'. I also redid the ini file and double checked every xml file for references to a different directory.

Now, when i boot up, my civ is listed on the set-up screen. but when i select it, it crashes back to the desktop. And when i load it up again through Advanced->Load Mod, it disappears from the list.

I'm just fed up with this. :mad:
 
Did you try the new utility listed in the Utility section? Something about civilization creating?

Don't give up! Willem needs you.
 
Hmm, fixed the Swiss Mercenary UU. Accidentally left the strength at 6 instead of 7.

Anyone who downloaded v1.03, please download this file and paste it into the Netherlands/Assets/XML/units directory and overwrite the old file -> Click me to download the updated file! The full v1.03 file has also been updated with this file.

The older versions had the correct data in them so they don't need to be updated.
 
Great Mod

I'm wondering how I get it to work in multiplayer mode.

Is it possible?
 
I'd also just like to state that I have a strong belief that editing the atlas files isn't a good idea. Instead it's best to cut out the Atlas references and simply reference a single seperate DDS file. You kind of did both -- which is needlessly redundant.

So instead of...
Code:
		<CivilizationArtInfo>
			<Type>ART_DEF_CIVILIZATION_NETHERLANDS</Type>
			<Button>,Art/Interface/Buttons/Civilizations/Netherlands.dds,Art/Interface/Buttons/Civics_Civilizations_Religions_Atlas.dds,5,7</Button>
			<Path>Art/Interface/TeamColor/Netherlands.dds</Path>
			<bWhiteFlag>1</bWhiteFlag>
		</CivilizationArtInfo>

You would have...

Code:
		<CivilizationArtInfo>
			<Type>ART_DEF_CIVILIZATION_NETHERLANDS</Type>
			<Button>Art/Interface/Buttons/Civilizations/Netherlands.dds</Button>
			<Path>Art/Interface/TeamColor/Netherlands.dds</Path>
			<bWhiteFlag>1</bWhiteFlag>
		</CivilizationArtInfo>

Also another suggestion I have. Make your leaderheads 512x512 -- and have their width's at 125% -- then they will scale properly in diplomacy screens. :)
 
Jecrell said:
I'd also just like to state that I have a strong belief that editing the atlas files isn't a good idea. Instead it's best to cut out the Atlas references and simply reference a single seperate DDS file. You kind of did both -- which is needlessly redundant.

So instead of...
Code:
		<CivilizationArtInfo>
			<Type>ART_DEF_CIVILIZATION_NETHERLANDS</Type>
			<Button>,Art/Interface/Buttons/Civilizations/Netherlands.dds,Art/Interface/Buttons/Civics_Civilizations_Religions_Atlas.dds,5,7</Button>
			<Path>Art/Interface/TeamColor/Netherlands.dds</Path>
			<bWhiteFlag>1</bWhiteFlag>
		</CivilizationArtInfo>

You would have...

Code:
		<CivilizationArtInfo>
			<Type>ART_DEF_CIVILIZATION_NETHERLANDS</Type>
			<Button>Art/Interface/Buttons/Civilizations/Netherlands.dds</Button>
			<Path>Art/Interface/TeamColor/Netherlands.dds</Path>
			<bWhiteFlag>1</bWhiteFlag>
		</CivilizationArtInfo>

Also another suggestion I have. Make your leaderheads 512x512 -- and have their width's at 125% -- then they will scale properly in diplomacy screens. :)
I'll include this in the next version (after the flag-update that is :p). Thanks for noticing! ;) Currently your first point (about the buttons) isn't really a serious problem since the game runs fine either way, so I'll do that tomorrow.
 
UPDATE!

Added a custom flag;

newflagcivvi2ji.jpg


For those who have already installed a previous version; Click here to download the update seperately!
 
Jecrell said:
I'd also just like to state that I have a strong belief that editing the atlas files isn't a good idea. Instead it's best to cut out the Atlas references and simply reference a single seperate DDS file. You kind of did both -- which is needlessly redundant.

So, there really is a way to get rid of that atlas file? :eek: Good riddance! I'll use this in my next FinMod release (which is just around the corner, expect updates tomorrow).

You also said that you can use 512x512 leaderhead files. That's also something I didn't know (I suspected it but never tried it). Are there any specific limits? I assume the pic should be square and 2^n pixels, right?

[Edit]
What about flags? In some cases bigger resolution isn't exactly hurting, I guess...
[/Edit]

Cheers,
Uluk
 
Haarbal said:
dude, i was reading this forum again and one thing struck me
my english isn't the best around but shouldn't it be the dutch empire, not the netherlands empire
No, the English adjective is Dutch. Like 'Dutch people'. In Dutch it's 'het Nederlandse Koninkrijk', because the adjective in Dutch is 'Nederlands'. The adjectives are different in both languages. i know it's a pain, but it's true.

(Adjective = bijvoegelijk naamwoord)

BTW i love the new flag :) i am a huge fan of the bicolored flags instead of the modern mulicolored ones
Why thank you... :D
 
Kingdom of The Netherlands is what I suggest, it even fits in-game ;). BTW: great work, I had a hunch the Dutch civ wouldn't be long ;).
 
Hyronymus said:
Kingdom of The Netherlands is what I suggest, it even fits in-game ;). BTW: great work, I had a hunch the Dutch civ wouldn't be long ;).
That sounds pretty good actually. The official first name of the Netherlands actually was the 'United Provinces' :p

I might change it to your suggestion in the next version ;)
 
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