Aristos
Lightseeker
UPDATED!!! Now compatible across the board, from Vanilla to G&K to BNW!!!
If you feel that InfoAddict, robk's masterpiece, gives too much information, this is for you. Global Relations is entirely based on robk's Infoaddict, but only shows the information that is truly available to the player in the base game:
+ Added two main elements of whoward69's Trading Opportunities mod: the Trading Opportunities window and the City States window, for a more complete and accessible diplomatic experience (compared to the base game). Some modifications to the original code have been introduced to make the components more in line with this mod: event listeners to force the windows to update whenever there is some update to data due to a trade, diplomatic tooltips on the civilization names, color-coded civilization names according to the leader's attitude, and others.
+ Within the Global Relations window, only the relations wheel is shown: no data, no graphs, the same political Fog of War as in the base game
+ Within the relations wheel, only the elements that can be seen or deducted by the player are shown: all political stances and treaties except for Defensive Pact and economic treaties (which are only shown for the human player), plus all Research Agreements (anounced in the base game as a message icon).
+ Added Trade Routes to/from human player (only displayed if BNW is active)
+ Added tooltips to civilization icons with information available within the game (thanks glider1)
+ Added clickable icons to call diplomacy: now you can open the diplomacy window by RIGHT-clicking the leader icons (except when it's the human icon)
+ Added HOTKEYS to show/hide the main window: not only do you have GR available within the diplo window, but all the time (should become the main diplomatic access)
+ Added Relative Military Power information to icon tootlips using the same formula the Military Advisor uses to give the player his recommendation
+ Added latest information for BNW (not shown if playing Vanilla or G&K)
SAVEGAME compatible: you can plug in the mod at any time on an ongoing game, or unplug it whenever you want
Compatible witn any version of Civilization 5.
Compatible witn ANY other mod.
Hotkeys: to toggle the window ON/OFF
W (the W key)
Numpad 0 key
I hope you enjoy it as much as I do. All credits to robk for the original InfoAddict. I am just using scissors.
Also, full credits and a big thank you to whoward69 for his original work on Trading Opportunties. I am just using glue.
Put the contents of the attached file inside your mod folder:
C:\Users\your user name here\Documents\My Games\Sid Meier's Civilization 5\MODS
or subscribe using Steam.
If you feel that InfoAddict, robk's masterpiece, gives too much information, this is for you. Global Relations is entirely based on robk's Infoaddict, but only shows the information that is truly available to the player in the base game:
+ Added two main elements of whoward69's Trading Opportunities mod: the Trading Opportunities window and the City States window, for a more complete and accessible diplomatic experience (compared to the base game). Some modifications to the original code have been introduced to make the components more in line with this mod: event listeners to force the windows to update whenever there is some update to data due to a trade, diplomatic tooltips on the civilization names, color-coded civilization names according to the leader's attitude, and others.
+ Within the Global Relations window, only the relations wheel is shown: no data, no graphs, the same political Fog of War as in the base game
+ Within the relations wheel, only the elements that can be seen or deducted by the player are shown: all political stances and treaties except for Defensive Pact and economic treaties (which are only shown for the human player), plus all Research Agreements (anounced in the base game as a message icon).
+ Added Trade Routes to/from human player (only displayed if BNW is active)
+ Added tooltips to civilization icons with information available within the game (thanks glider1)
+ Added clickable icons to call diplomacy: now you can open the diplomacy window by RIGHT-clicking the leader icons (except when it's the human icon)
+ Added HOTKEYS to show/hide the main window: not only do you have GR available within the diplo window, but all the time (should become the main diplomatic access)
+ Added Relative Military Power information to icon tootlips using the same formula the Military Advisor uses to give the player his recommendation
+ Added latest information for BNW (not shown if playing Vanilla or G&K)
SAVEGAME compatible: you can plug in the mod at any time on an ongoing game, or unplug it whenever you want
Compatible witn any version of Civilization 5.
Compatible witn ANY other mod.
Hotkeys: to toggle the window ON/OFF
W (the W key)
Numpad 0 key
I hope you enjoy it as much as I do. All credits to robk for the original InfoAddict. I am just using scissors.
Also, full credits and a big thank you to whoward69 for his original work on Trading Opportunties. I am just using glue.
Put the contents of the attached file inside your mod folder:
C:\Users\your user name here\Documents\My Games\Sid Meier's Civilization 5\MODS
or subscribe using Steam.