the noob sdk question of the year

micmc

Warlord
Joined
Apr 17, 2004
Messages
179
Location
atlanta ga usa
I'm almost embarrassed to ask this, but my greed outweighs my self respect...

when you change something in a SDK file do you need to recompile?...and if so...um, I know the released the stuff and I dl'ed it, looked at it, figured I wasn't smart enough for this and left it alone....


the particulars: with the BLACKROCKTERRAFORMINGEN mod, I want to be able to switch Grass->coast and Coast-> land of any sort, I went through and copy/pasted/changed what looked like needed it...thought I crossed all my T's, dotted all my I's, but it didn't work...went through the XML's making sure I wasn't missing something

so before I give up I thought I'd ask...
 
micmc said:
I'm almost embarrassed to ask this, but my greed outweighs my self respect...

when you change something in a SDK file do you need to recompile?...and if so...um, I know the released the stuff and I dl'ed it, looked at it, figured I wasn't smart enough for this and left it alone....


the particulars: with the BLACKROCKTERRAFORMINGEN mod, I want to be able to switch Grass->coast and Coast-> land of any sort, I went through and copy/pasted/changed what looked like needed it...thought I crossed all my T's, dotted all my I's, but it didn't work...went through the XML's making sure I wasn't missing something

so before I give up I thought I'd ask...

Yes. The sources mean nothing if you don't recompile them. It's different than XML and Python, where Civ will read directly from the file. Here, you need to compile the sources into a DLL, and place that DLL in the assets folder of the mod.
 
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