Virtual Alex
King
I know this is a concept that is highly dependent on map and situation but the question is still relevant.
I am under the impression that it's best to let a city hit size 2 before building a worker or settler just so you can score more resources during that 15 or whatever turns the worker is being built. It feels to me that wasting 23 turns to build a worker right off is a net loss of total worked tiles. Also it's nice to spend that first 20 turns making a warrior or two for exploration reasons.
Yet in most game write ups I read people build a worker first. Is there a case for it? Of course I understand the faster you get a worker the faster you can improve your best tile, but doesn't it stunt your growth?
Also is there ever a case for going settler first?
I am under the impression that it's best to let a city hit size 2 before building a worker or settler just so you can score more resources during that 15 or whatever turns the worker is being built. It feels to me that wasting 23 turns to build a worker right off is a net loss of total worked tiles. Also it's nice to spend that first 20 turns making a warrior or two for exploration reasons.
Yet in most game write ups I read people build a worker first. Is there a case for it? Of course I understand the faster you get a worker the faster you can improve your best tile, but doesn't it stunt your growth?
Also is there ever a case for going settler first?