- Joined
- May 5, 2005
- Messages
- 10,286
The Last Conformist said:Posting from uni, but no doubt the King Arab unit is used as a king unit for some civ in the scen.
Just a guess: These units are flagged as king units in the editor. If you look at these preplaced units on the map, you see in the editor, that they are set to random with the "king-tactic" as one of these random possibilities. Is there a random chance, that these units can use "king-tactics", even when the regicide mode is turned off ?? If you want be sure to exclude this possibility, may be you should remove the "king flag" from these units in the editor.
Btw, the fakir unit is such a nice unit! I gave it an appropriate attack sound in my mod and the enslave ability (to monks that can be "sacrificed" = used for the cultural benefit of the nation). May be this unit gets stealth attack too.
Our losses are fairly light but we lose two ships carrying some of our precious troops. We sail back home killing two pirate prowlers along the way.
My economy is finally back on track.
The boys are saying that it's the "Jaffna Curse." As I rebuild my strength, I wonder where to strike again. The Dutch coast, Ceylon again? My enemies fear the pirate scourge.
This game is going to go on for a long time. Why haven't the Mughals and the Safavids gone at it yet?
