Stronger than PH isn't much.riverside GH is 5-yield tile which costs you only 1F (aka half citizen)... it's stronger then PH

On pangaea, the value of coastal is close to zero in my opinion.Its also coastal vs. land.
Stronger than PH isn't much.riverside GH is 5-yield tile which costs you only 1F (aka half citizen)... it's stronger then PH
On pangaea, the value of coastal is close to zero in my opinion.Its also coastal vs. land.
Yes, possibly need to kill a scout, depends on the victim's power I think.Since this isn't deity yet, could we get peace fairly easily? Or do we need to kill a scout or somethign?
It's unlikely that barbs will be a problem on immortal, but ok, chops and whips are needed asap.I'll play until agri finishes. I'm inclined to go for BW for chops and whips and the fact that we have a resourceless uu for barb defense, if they become a problem. We have only one AH resource visible yet, though we might take the gamble on horses. Holkans would be sure thing though.
Explain me the idea of worker steal more accurately, I still don't quite get it..-3 towards the target doesn't matter, as that civ is likely to be our 1st victim. What? Did we choose the victory condition already? That might work with Conquest/Domination but if I'll play Culture game for example, worker steal is bad, or..? -1 from someone who is pleased towards the victim is the annoying part, but we can live with that. Yup, its ok when going for military victory.
60 freein the early game is extremely powerful. Yeah, its worth two monuments for example! Did you count that we're EXPansive btw? Doesn't it make the worker steal move less effective?
Ok, first pre-play-plan: settle where the settler is Can't open the save or screenshot right now (my stupid phone) but since you found corn its good!, build worker as usual, tech agri Food tech first? I got it!. Scout will go about NE and I'll look into opportunity to get us additional workforce. Since this isn't deity yet, could we get peace fairly easily? Or do we need to kill a scout or somethign? That would be such a pain..
I'll play until agri finishes Fine. I'm inclined to go for BW for chops and whips and the fact that we have a resourceless uu for barb defense, if they become a problem. We have only one AH resource visible yet, though we might take the gamble on horses. Holkans would be sure thing though. Yeah, early Holkans are great!! I understand this too. Then AH to work Plains cow and get Horses maybe!?
JSS haven't answered anything to me. Too bad, I hope that he joins us!
To my understanding, you need a good cottage city and a good hammer city for wonders. Our capital has 3-4 decent tiles and probably will be whipped a lot, which suits better for a war game. Our trump is 2what should be a "good start" for culture game then?