According to my math growing to size 4 and 2-pop whipping the settler wins ~25
but delays the settler 1 turn (which in turn costs 3
1
).
Anyway - why you shouldn't stagnate at size 2 building a settler when whipping is available: when slow-building, 1
=1
. When whipping (without a granary) it depends on the city size. Growth from size 1-> 2 -> 3 requires 22
-> 24
-> 26
etc. Less than 30 anyway. 30 is a magic number, since whipping transforms 1 pop into 30
. So whipping is a favorable
->
transformation even without a granary. Slow-building a settler is not.



Anyway - why you shouldn't stagnate at size 2 building a settler when whipping is available: when slow-building, 1







