hey guys,
cool im happy theres interest!
lemonjelly, fuyu,
for now im using fuyu's better ai bug, and i added some more stuff on it ( jculture mod, influence driven war, some code from dune mod to make the energy system and more).
i plan to add the entire pack - dale, super spies and more very cool stuff.
lemonjelly - perhaps you can upload what you have and ill merge it in.
it was very hard importing all of it to bts, took me a while, as i said, im adding units right now, trying to alter some to have some unique graphic units - i have some nice ideas.
im pretty sure by next weak ill have first alpha release, i dont like to have things out before they are ready so ill finish the entire infrastructure of the mod, then get in some more cool unique stuff and most of all - balance.
so any ideas would be welcomed, i got the unit class set in my mind - but more names for various units would be swell.
as for the gameplay:
1. all land map - unit ai will use land domain only.
2. for now no transports - although ill latrer on add all terrain transport from dune wars.
3. all improvements need energy (fresh water - provided only by another improvement).
4. for now no aerial units - only helicopter based - probably will be changed later on
5. no roads on the mood, instead promotions will increase movement points.
6. around 15 resources on the moon - mostly , metal sorts, low food resources. 22 resources can be imported - you build a building that imports goods from earth. each civ will have one unique resource (2-4 of that kind for trade purposes) 7 other resources are world wonders.
7. religion and corps - im not sure if ill get hose for next release - for now i cal religions beliefs and their gonna be something like - conservative, orthodox and suck. since the civs youll play are mega corps, i need to find some other idea for corporations.
i got alll resources system, improvement system civs, techs ready.
cheers