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Introduction
Civilization III is a game that I seemingly never grow tired of - I play other games from time to time as well, but I always end up coming back to CivIII. Thus it was inevitably a short-lived situation I found myself in earlier this week when I had no current Civilization game. And sure enough, rather than play a new game I've hardly played tonight, I found myself starting up another game of Civilzation, with a variant I'd thought of several months ago. Without further ado in the introduction, here's the details you'll want to know about the game:
Game Details
Size: Huge (15 opponents)
Barbarians: Roaming
Continents, 70% water
Wet Climate
Temperate Temperature
4 Billion Year Age
AI Aggression: More Aggressive
Regent Difficulty
Cultural Linked Start Off
Respawn AI Players Off
All other options default (except if listed in variant)
My Civilization: Korea (Scientific, Industrious)
And the variant:
Victories Allowed: Space Race ONLY
My Starting Age: Ancient Age
Opponents' Starting Age: Middle Ages
So as you can see, the challenge here is technological. Not only do I have an inherent and significant Space Race disadvantage, but it may well be a struggle simply surviving if my neighbors decide they don't like me a whole lot.
Table of Contents
Part One - The Early Days (4000 B.C. - 1600 B.C.) - Immediately Below
Part Two - The First Punic War (1600 B.C. - 470 B.C.) - Pretty close below
Part Three - The Iron War (470 B.C. - 10 B.C.)
Part Four - The Second Punic War (1 AD - 476 AD)
Part Five - The Age of Discovery (476 AD - 950 AD)
Part Six - War is Brought Upon Korea (950 - 1240 AD)
Part Seven (1240 - 1290 AD)
Part Eight: Three New Wars (1292 - 1305 AD)
Part Nine: The Taking of Hastings (1307 - 1317 AD)
Part Ten: Steady Progress (1320 - 1327 AD)
Part Eleven: Elite Warriors (1330 - 1337 AD)
Part Twelve: One War Ends, And Another Begins (1340 - 1345 AD)
Part Fourteen: La Guerre avec France (1360 - 1365 AD)
Part Fifteen: The Invasion of the Aztecs (1370 - 1380 AD)
Part Sixteen: Completing the Aztec War (1380 - 1392 AD)
Part Seventeen: Skirmishes with Mongolia (1395 - 1410 AD)
Part Eighteen: The Beginning of the Second Mayan War (1410 - 1432 AD)
Part Nineteen: Vanquishing the Maya (1435 - 1475 AD)
Part One - The Early Days
I click the start button and hope for a good start. The one I get doesn't look too bad.

I send the Worker south and find that my Settler is not near a coast. So I settle in place. The culture pop reveals nearby Wines.

All in all not a bad start at all. I set research to 50-turn Writing. I want Literature quickly, both for culture and research, and this will allow me to accumulate some gold that I can use to help lessen the tech gap.
My first encounter with another civilization comes in 3550 B.C., when I rather inconveniently disturb some Zhou Warriors with a scouting Warrior.

Only one attacks that turn, losing without damaging my Warrior. Excellent. By the end of the next IBT, all three are dead and I have a 4/4 Veteran Warrior.
Wines are connected in 3050 B.C., the same year I find a very lucrative-looking area south of Seoul.

Three Cows and a Wheat? Sounds great! The area to the north is pretty good as well, with lots of green and another Wheat, so land-wise I can't complain.
P'yongyang is founded southwest of the Wheat in 2800 B.C. Once we get a bit of productivity there it'll be an excellent worker/settler factory.
I encounter the Carthaginians to the northeast in 2590 B.C. and the English to the southwest the same year. Both have all the Ancient Techs - good, the mod worked! If I go to war early, it'll probably be against the English - don't really feel like challenging Numidian Mercenaries.
England offers me Pottery for 110 gold the next turn. I consider it, but decide to wait awhile to see if the price falls after I meet a few more civilizations. I don't plan to use it right now even if I did have it.
By 2310 B.C., P'yongyang has given me two Workers and a Cow has been irrigated, and I switch it to Settler factory mode. Seoul will produce a mix of military units and Settlers, and my third city may well become a military hub.

In 2150, Carthage builds a third city, Leptis Magna. For a Regent AI, that's a very good pace, but I'm not too surprised when I take a look at the tiles around Carthage.

Two Wheat and a Silk, with at least five Bonus Grassland to boot? If P'yongyang didn't have such good terrain I'd want to switch starting locations!
In other news, at this point Carthage has already switched to Republic, while England remains a Despotism. Carthage probably got a really low revolution time given the small size of their empire. Regardless, I already have a feeling they're going to be dangerous.
Forty years later I take out some Avar barbarians with an Elite Warrior for 25 gold after first losing a free Aryan Warrior to them while promotion fishing. Still a net gain of 25 gold, so I'm not going to complain.

In 2070 I meet France to my east, who offers me pottery for 100 gold. I still don't accept the offer, but it looks like my decision not to buy tech from England is going to pay off
!
That same year I discover that the large body of water to my west is in fact just a really big lake and not an ocean. Somewhat disappointing, but I can certaily build a canal city to make it an effective ocean.

I meet an Aztec Warrior coming from the south in 1950 B.C. Montezuma offers Pottery for 120 gold. Looks like maybe my cheaper-with-more-contacts theory won't work out after all
.
At this point the idea occurs to me to build the Great Library and forget all about buying techs. But a little voice tells me that would rather defeat the point of the variant. Fortunately Montezuma is working to solve this dilemma already - he's building The Great Library in Tenochititlan.
In 1750 B.C. I discover Writing and set research to 25-turn Literature. I establish an embassy in Tenochtitlan and find that they are indeed to my south, in somewhat marshy terrain, and have 91 turns left on the Great Library. They'll likely cut it down to about 60 turns from now with population growth, but as a Republic, happiness will limit them beyond that. Looking at the tiles around Seoul and my more generous happiness limit, I estimate I could complete the Great Library about 54 turns from now. But I won't go that route. That would defeat the entire point of the variant, and what's the fun in that?
Actually I rather hope the Aztecs don't complete the Great Library - I'd rather it not be a factor at all for me, and it certainly will if they complete it. Perhaps I should've disabled it entirely in the options - oh well, never think of all the ideal settings the first time.
At this point my small empire looks as follows:

For the immediate future, expansion will likely focus on the northwest and the furs it offers, though I may try to nab one more city north of Wonsan to deny Carthage yet another excellent city location. Here's a picture of our rather meager World Map:

I suspect someone resides south of the Aztecs and French. Someone may also be southwest of England or east of Carthage - only time will tell.
-------------------------
Introduction
Civilization III is a game that I seemingly never grow tired of - I play other games from time to time as well, but I always end up coming back to CivIII. Thus it was inevitably a short-lived situation I found myself in earlier this week when I had no current Civilization game. And sure enough, rather than play a new game I've hardly played tonight, I found myself starting up another game of Civilzation, with a variant I'd thought of several months ago. Without further ado in the introduction, here's the details you'll want to know about the game:
Game Details
Size: Huge (15 opponents)
Barbarians: Roaming
Continents, 70% water
Wet Climate
Temperate Temperature
4 Billion Year Age
AI Aggression: More Aggressive
Regent Difficulty
Cultural Linked Start Off
Respawn AI Players Off
All other options default (except if listed in variant)
My Civilization: Korea (Scientific, Industrious)
And the variant:
Victories Allowed: Space Race ONLY
My Starting Age: Ancient Age
Opponents' Starting Age: Middle Ages
So as you can see, the challenge here is technological. Not only do I have an inherent and significant Space Race disadvantage, but it may well be a struggle simply surviving if my neighbors decide they don't like me a whole lot.
Table of Contents
Part One - The Early Days (4000 B.C. - 1600 B.C.) - Immediately Below
Part Two - The First Punic War (1600 B.C. - 470 B.C.) - Pretty close below
Part Three - The Iron War (470 B.C. - 10 B.C.)
Part Four - The Second Punic War (1 AD - 476 AD)
Part Five - The Age of Discovery (476 AD - 950 AD)
Part Six - War is Brought Upon Korea (950 - 1240 AD)
Part Seven (1240 - 1290 AD)
Part Eight: Three New Wars (1292 - 1305 AD)
Part Nine: The Taking of Hastings (1307 - 1317 AD)
Part Ten: Steady Progress (1320 - 1327 AD)
Part Eleven: Elite Warriors (1330 - 1337 AD)
Part Twelve: One War Ends, And Another Begins (1340 - 1345 AD)
Part Fourteen: La Guerre avec France (1360 - 1365 AD)
Part Fifteen: The Invasion of the Aztecs (1370 - 1380 AD)
Part Sixteen: Completing the Aztec War (1380 - 1392 AD)
Part Seventeen: Skirmishes with Mongolia (1395 - 1410 AD)
Part Eighteen: The Beginning of the Second Mayan War (1410 - 1432 AD)
Part Nineteen: Vanquishing the Maya (1435 - 1475 AD)
Part One - The Early Days
I click the start button and hope for a good start. The one I get doesn't look too bad.

I send the Worker south and find that my Settler is not near a coast. So I settle in place. The culture pop reveals nearby Wines.

All in all not a bad start at all. I set research to 50-turn Writing. I want Literature quickly, both for culture and research, and this will allow me to accumulate some gold that I can use to help lessen the tech gap.
My first encounter with another civilization comes in 3550 B.C., when I rather inconveniently disturb some Zhou Warriors with a scouting Warrior.

Only one attacks that turn, losing without damaging my Warrior. Excellent. By the end of the next IBT, all three are dead and I have a 4/4 Veteran Warrior.
Wines are connected in 3050 B.C., the same year I find a very lucrative-looking area south of Seoul.

Three Cows and a Wheat? Sounds great! The area to the north is pretty good as well, with lots of green and another Wheat, so land-wise I can't complain.
P'yongyang is founded southwest of the Wheat in 2800 B.C. Once we get a bit of productivity there it'll be an excellent worker/settler factory.
I encounter the Carthaginians to the northeast in 2590 B.C. and the English to the southwest the same year. Both have all the Ancient Techs - good, the mod worked! If I go to war early, it'll probably be against the English - don't really feel like challenging Numidian Mercenaries.
England offers me Pottery for 110 gold the next turn. I consider it, but decide to wait awhile to see if the price falls after I meet a few more civilizations. I don't plan to use it right now even if I did have it.
By 2310 B.C., P'yongyang has given me two Workers and a Cow has been irrigated, and I switch it to Settler factory mode. Seoul will produce a mix of military units and Settlers, and my third city may well become a military hub.

In 2150, Carthage builds a third city, Leptis Magna. For a Regent AI, that's a very good pace, but I'm not too surprised when I take a look at the tiles around Carthage.

Two Wheat and a Silk, with at least five Bonus Grassland to boot? If P'yongyang didn't have such good terrain I'd want to switch starting locations!
In other news, at this point Carthage has already switched to Republic, while England remains a Despotism. Carthage probably got a really low revolution time given the small size of their empire. Regardless, I already have a feeling they're going to be dangerous.
Forty years later I take out some Avar barbarians with an Elite Warrior for 25 gold after first losing a free Aryan Warrior to them while promotion fishing. Still a net gain of 25 gold, so I'm not going to complain.

In 2070 I meet France to my east, who offers me pottery for 100 gold. I still don't accept the offer, but it looks like my decision not to buy tech from England is going to pay off

That same year I discover that the large body of water to my west is in fact just a really big lake and not an ocean. Somewhat disappointing, but I can certaily build a canal city to make it an effective ocean.

I meet an Aztec Warrior coming from the south in 1950 B.C. Montezuma offers Pottery for 120 gold. Looks like maybe my cheaper-with-more-contacts theory won't work out after all

At this point the idea occurs to me to build the Great Library and forget all about buying techs. But a little voice tells me that would rather defeat the point of the variant. Fortunately Montezuma is working to solve this dilemma already - he's building The Great Library in Tenochititlan.
In 1750 B.C. I discover Writing and set research to 25-turn Literature. I establish an embassy in Tenochtitlan and find that they are indeed to my south, in somewhat marshy terrain, and have 91 turns left on the Great Library. They'll likely cut it down to about 60 turns from now with population growth, but as a Republic, happiness will limit them beyond that. Looking at the tiles around Seoul and my more generous happiness limit, I estimate I could complete the Great Library about 54 turns from now. But I won't go that route. That would defeat the entire point of the variant, and what's the fun in that?
Actually I rather hope the Aztecs don't complete the Great Library - I'd rather it not be a factor at all for me, and it certainly will if they complete it. Perhaps I should've disabled it entirely in the options - oh well, never think of all the ideal settings the first time.
At this point my small empire looks as follows:

For the immediate future, expansion will likely focus on the northwest and the furs it offers, though I may try to nab one more city north of Wonsan to deny Carthage yet another excellent city location. Here's a picture of our rather meager World Map:

I suspect someone resides south of the Aztecs and French. Someone may also be southwest of England or east of Carthage - only time will tell.
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