Pretty quick turns, so I played 15. (I hope nobody minds!
) Got another Settler built and heading to site NE of Paris. Unfortunately, we lost a couple of our scouting units to Barbarians.
Here's the editted log:
Turn 115 (775 BC)
Orleans finishes: Barracks -> Settler
Fifty-two turns for an Axeman vs. 25 for a Settler.
Turn 116 (760 BC)
Turn 117 (745 BC)
Barbarian Warriors incoming to pillage Copper N of Paris. Lone Parisian Axemen sent to intercept.
Turn 118 (730 BC)
Parisian Axeman intercepts would-be pillager:
Axeman defeats (5.00/5): Barbarian Warrior
Axeman promoted: Shock
Exploring Warrior in W is beset by two Barbarian Warriors:
Warrior defeats (1.72/2): Barbarian Warrior
Warrior defeats (0.22/2): Barbarian Warrior
... and defeats them both!
Turn 119 (715 BC)
Parisian Axeman moves to intercept 2nd Barb. Warrior. He's on a forested hill tile, but so what!
Axeman defeats (3.80/5): Barbarian Warrior
Turn 120 (700 BC)
Warrior on Chinese observation duty N of Paris is attacked by a Barbarian Archer.
Warrior loses to: Barbarian Archer (0.84/3)
Turn 121 (685 BC)
Paris grows: 4
Orleans's borders expand
Warrior in W evades one Barbarian, only to find another.
Warrior loses to: Barbarian Warrior (1.58/2)
Turn 122 (670 BC)
Paris finishes: Forge -> Axeman
Turn 123 - 125 (625 BC)
Turn 126 (610 BC)
Paris finishes: Axeman -> Axeman
Paris can build a Settler in 10, but decide to build an escort first.
Turn 127 (595 BC)
Whip the Settler in Orleans at a cost of 2 pop.
Orleans finishes: Settler -> Axeman
Axe will only take 11 turns with overflow from Settler whip. (Gee, I think I figured out how the "4 hammer, 2 Axes in 3 turns exploit works!"
)
Sending Settler to found City NE of Paris. Axeman from Paris is leading the way.
Turn 128 (580 BC)
Scouting Chariot discovers the Indian and Incan empires in the East.
Turn 129 (565 BC)
Orleans grows: 3
Lyons finishes: Obelisk -> Granary
Not sure what to build here, but go with Granary because Lyon will not be a high production city.
Turn 130 (550 BC)
Axeman escort for Orleans Settler intercepts a wounded Barbarian Archer. (Archer had defeated a Spanish Warrior last turn.)
Axeman defeats (5.00/5): Barbarian Archer
Jericho will be able to found our fourth city next turn. Only 1 GP in the Treasury, so research wil have to be dropped (currently at 80%). This will delay Gunpowder (currently in 127!
). I was thinking that we may want to detour at some point to Iron Working so we can start cleaning up the jungle around Orleans. The cost should drop once the AIs discover it, so it may not take us too far out of the way.
Qin dropped a City NW of Paris, but I don't think our Copper is in danger.
There is Barbarian Warrior incoming to Orleans. We only have a single Warrior defending, but he has Combat II, so we'll probably be OK. We could whip the Axe there, just to be safe, but we just finished whipping the Settler.
Everyone is bigger than us - China already has five cities.
Here's a picture of France with our new Settler and his Axeman escort highlighted. You can also see how far East our Chariot has explored. India and the Incans are essentially right at the edge of our eastward exploration:
Below is a thumbnail showing a couple of prospective city sites in the East. One tile N might actually be a better city site for Red, but it won't put as much pressure on Neapolis.
The Save: