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The Test of Time 1003

Me to think the unit creation time is pretty quick for such slow game speeds and same for wonder 20-30 turn for wonter bild in maraton speed is so fast and broken

i have litel bug about name to you modifed and add in game, after i load game from save in time to i play i got somting like your sorce name used in programind or somting names
 
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In 1003 I plan to overhaul the Beliefs. I an idea of what I am going to do with them. I will take ideas/suggestions though, just to see if there is a general concesnus on what can be improved on with the vanilla system.

1002 Beta 7 is available for testing. Check the Discord link in the OP.
 
1002 Beta 7

still getting great mercs in the ancient and classical era that require financial district to use.
 
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Is there a way to boost barbarians, i noticed that they are to weak. Camps don't spawn with classic spearman and AI and me with 2 scout build clean them so easily and early :) . I don't know if this barbarian slow spawn is in this mod or not, I use only quick UI and this one.
 
wow battles in the classical era suck. archers and swordman barely put a dent in cities with just ancient walls!
 
wow battles in the classical era suck. archers and swordman barely put a dent in cities with just ancient walls!

You need battering rams, with which a warrior will basically two-shot the wall. I see BR lose this effect in the beta though... maybe it should just have been weakened?
 
even on slug the game plays pretty slow. i'm at 200 turns and not even in the medieval era.
 
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i find to my IA is no setle town from this mod , i testing now 8 year war + AI+ mods and all is cool so problem have to be from this mod, i hope you fix your AI your mid is very good but no finished
 
I have played one game nearly to completion (prince level - slug speed - no other mods) and:
- liked liked the tech & civic trees
- liked the inclusion of new units, buildings and merchant district
- but noticed I had no need for neighborhoods as I easily had 15 and 20 housing without them
- and didn't need so much housing anyway as even after the industrial revolution and after researching all growth bonuses my cities almost stopped growing after reaching a population of 10 (for instance even with a food surplus of 100 it would take about 100 turns to to grow from 13 to 14)
- had so many amenities thanks to buildings that luxury resources didn't matter much and the lack of them certainly not a constraint. Entertainment districts were useless.
- wasn't able to understand how training grounds really work as I never saw where and when the combat bonus shows up and is applied.
- and finally I would suggest some mechanic making early expansion more problematic, like having -1 housing and/or -1 amenity and/or -1 gold or whatever for each city with a cumulative effect within 1000 tiles (the way regional bonuses work for some buildings). Those penalties could maybe be lifted by buildings unlocked progressively through research.
 
Reee, I do not touch the AI. This mod uses the AI that came with the game if you use no AI mods along side it.
so pls made compartible your mod to AI+ or somting like this pls. i try 8 year war + AI+ mod is work so good but some idiot is cut so hard archer unit to game is so stupid boring. in end i tinking to back on Civ 5 like civ 6 is anoder mesed **** full to bug and put on market in beta qq
 
I have played one game nearly to completion (prince level - slug speed - no other mods) and:
- liked liked the tech & civic trees
- liked the inclusion of new units, buildings and merchant district
- but noticed I had no need for neighborhoods as I easily had 15 and 20 housing without them
- and didn't need so much housing anyway as even after the industrial revolution and after researching all growth bonuses my cities almost stopped growing after reaching a population of 10 (for instance even with a food surplus of 100 it would take about 100 turns to to grow from 13 to 14)
- had so many amenities thanks to buildings that luxury resources didn't matter much and the lack of them certainly not a constraint. Entertainment districts were useless.
- wasn't able to understand how training grounds really work as I never saw where and when the combat bonus shows up and is applied.
- and finally I would suggest some mechanic making early expansion more problematic, like having -1 housing and/or -1 amenity and/or -1 gold or whatever for each city with a cumulative effect within 1000 tiles (the way regional bonuses work for some buildings). Those penalties could maybe be lifted by buildings unlocked progressively through research.
Thanx for the feedback, I had noticed some of the point you mentioned and made some adjustments for 1002, you can find a Beta of this on our Discord server(link in the OP) if you want to give it a try.
 
and didn't need so much housing anyway as even after the industrial revolution and after researching all growth bonuses my cities almost stopped growing after reaching a population of 10
agree with this it's a dstruggle to even get to pop 10.
in between turn times still really bad around 250 turn mark.

also are gunboats supposed to look like this?
gunboatwat.png


i played till 350 turns than i couldn't stand the loading times anymore...
 
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Horem updated The Test of Time with a new update entry:

1002 Update

Great Person Points increased, cumulative 50% per Era.
Increased max lake size from 9 to 14.
Included parts of AI+.
Tweaked AI Formations.
Tweaked AI City attack operations.
Base Amenity per city increased to 3.
Disabled increased Building Maintenace.
All maps will have extra Lone Mountains.
Population with no water reduced to 1.
Tweaked Building and Wonder costs.
Population next to Lake, River and Coast reduced by 1.
Aquaduct population minimum reduced to 4.
Amenity per population increased...

Read the rest of this update entry...
 
ty to remeber me i foget to blok it. can you made AI player limit/ map 2x (more AI player)pls this will give less space for settle and wars will start faster meby

can you add very need somting pls, Creater game meny no remeber last time changed option this made me mad and i sure to all oder player, evry body play same option al ltime and is stupid to no remeber it ty
 
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they have been installed correctly i just backed up the entire folders and drag and dropped the artdefs etc folders from tot overwriting old ones.
 
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