Dirk1302
Deity
This is the second installment of deity challenges, it's an open game, the idea is to play the game reporting progress between spoiler tags. Please assign a date to the spoilers so others can see if they can open the spoilers.
I decided to go with Liz this time, i'm curious if she's as strong on deity as on the other levels.
This is the first start i drew,
I wonder if the generator has become a bit unbalanced with 3.17, playing this one with Liz is hardly ultimate as far as challenges go.
So i rolled again,
This one looks rather bad but with mining we can at least use the silver fast.
Settling in place isn't as obvious as in the previous challenge, maybe move the settler 1sw dependent on warrior scouting. But it risks losing a resource in the north, also coastal squares are a bit better being financial. GLH could be good here but we'd need some room to expand. Going for it'll be a big gamble on deity anyway.
Tech wise Hunting(to give an option to divert to archery) AH, BW seems reasonable.
Enjoy.
Edit: The start above turns out to be difficult so we go with a third start (= the second save DirkII-BC-4000-2).
And.... i rolled a beautiful one, very good start but not totally excessive so we go with this one (for the moment that is).
The gems are nice of course but the rice is not irrigated so we're not very food rich. I think i'll start with AG, BW.
And another Edit: While the last gems start looks good, only play it if you feel the urge to get humbled or feel very very lucky. Another re-roll might be necessary but if you'd like to play, better try the first one, it's not easy but imo not as bad as has been suggested.
I decided to go with Liz this time, i'm curious if she's as strong on deity as on the other levels.
This is the first start i drew,

I wonder if the generator has become a bit unbalanced with 3.17, playing this one with Liz is hardly ultimate as far as challenges go.
So i rolled again,

This one looks rather bad but with mining we can at least use the silver fast.
Settling in place isn't as obvious as in the previous challenge, maybe move the settler 1sw dependent on warrior scouting. But it risks losing a resource in the north, also coastal squares are a bit better being financial. GLH could be good here but we'd need some room to expand. Going for it'll be a big gamble on deity anyway.
Tech wise Hunting(to give an option to divert to archery) AH, BW seems reasonable.
Enjoy.
Edit: The start above turns out to be difficult so we go with a third start (= the second save DirkII-BC-4000-2).
And.... i rolled a beautiful one, very good start but not totally excessive so we go with this one (for the moment that is).

The gems are nice of course but the rice is not irrigated so we're not very food rich. I think i'll start with AG, BW.
And another Edit: While the last gems start looks good, only play it if you feel the urge to get humbled or feel very very lucky. Another re-roll might be necessary but if you'd like to play, better try the first one, it's not easy but imo not as bad as has been suggested.