The Universe Game

Tani Coyote

Son of Huehuecoyotl
Joined
May 28, 2007
Messages
15,195
Lovingly named after the StC arc of the same name.

Basic idea:

-You will be on a foreign world and can be whatever you want.
-The GM will rarely talk as the GM, but rather as the IC operator of the aforementioned Universe Game, a psychotic, seemingly omnipotent alien known only as XONES.
-The unspoken rules of IOT shouldn't need mentioning here, but let me rephrase them. Avoid blatant trolling, spam, flaming, etc.
-Being ridiculously disruptive will result in warnings and/or bans. Please, let's keep this fun as possible.
-The map expands as necessary. It is suggested you start coastal!

Now for the IC intro:

"Greetings, Test Subjects.

I am the Xenomorphic Overseer of the Nullification of Entire Systems. You may call me 'XONES.' You are probably wondering why you are here and not in the comforting warmth of your bed. Well, I have good news and bad news. The good news is that you were spared the hellfire of my Species Transfer Procedure. The bad news is that even if you could somehow get a signal through the impenetrable barrier that surrounds this world, you would find whatever world or empire you belonged to has been reduced to dust, possibly radioactive. At the very least, whatever comrades you lost died painlessly.

I lied. They were most likely cooked alive for the better part of an hour as my Planet Nullificators did their work. Sorry about that. Just figured you'd feel better knowing the truth.

Pleasant dreams imagining likely everyone you knew learning what it is like to be a roast in a crock pot.

Anyway, let's discuss how this is going to work.

You have been selected to lead a race of a million or so of your people in "The Space Race." Your prize for victory - your freedom. Your punishment for failure - likely the utter extinction of your species. Sounds fun yes?

Generous as I am, I have provided you all with a map. So that you can choose where your impoverished people will suffer.

Spoiler :
w1UyP.png


Select ten provinces in relatively close proximity to eachother on this map. I suggest starting near the coastline, as this is not the entire globe.

Indeed. While right now there is a swirling mass of air around this continent's oceans that will eviscerate all who try to pass it, that will dissipate when I feel the need. This world I have placed you on is probably the size of a small star, so don't worry about land or resources ever being an issue. If anything, worry about collapsing into a singularity of infinite density and gravity.

I have arbitrarily divided time into "turns" of two years. Do what you will in this timeframe.

==Economics==

Administrate as you always would, my dear test subjects. You begin with taking 20% of your economy for state purposes, but may raise it as you see fit... though this might make folks a bit more... hostile. Ha-ha-ha. Your people are unaware of my existence; keep it this way if you'd be so kind. Know that adjusting your rates up or down might have unforeseen side effects... you have been warned.

You may spend every unit of "gold" in your income as follows. I have for convenience, carved several government policies into "mechanics."

Purchased for one gold:

-0.001 Industry
-1 Army, Air, or Espionage Tech (Every 100 in army, air or espionage increases the range it can move by 1)

Purchased for five gold:

-1 Division or Airmada

-You may give and receive it as well of course.

==Combat, Expansion and War==

Oh the toil! Oh the tears! Oh the sweet, delicious running of sapient wine.

Every unit represents 1,000 people. I'm sure your subjects will enjoy the fact your air units are so massive, if they didn't already.

One army + one victory in battle is required to occupy one province in war. Your army auto-wins each territory it occupies peacefully, given the fact there are no native sapients to oppose you. I took care of that, trust me.

More or less victory chance is unit number * unit quality vs. their unit number * unit quality.

The defender always has a 20% chance of victory, no matter the odds. Casualties are simple - 1-50% of your number if you are the loser, 25-50% of your number if you are the winner.

Obviously your people get mad at losses so you might want to watch that.

Attack range is global.

Armies can be ordered to: Attack or Defend.
Airmadas can be ordered to: Defend, Transport, Bombard, Escort

Bombard kills 5% of the local population. Escort adds half an army to your odds.

==Espionage==

You begin with 5 spies, all of whom cannot die. Please distribute these "Cores" I've given you to whoever you wish to be condemned to live forever in state service. Thank you. These "Super Agents" will be the backbone of your intelligence efforts.

You also cannot gain more, so don't think about it. Rageface.

You may perform the following actions:

-Counterespionage (Default, repels attackers)
-Sabotage economy. 1% damage per agent sent on it.
-Steal plans. You discover their secret stats plus I leak anything they've sent me to you.
-Disable early warning system. Those pesky radars get in the way. Do this and they won't be given time to react to your invasion.
-Steal technology. Closes the gap between you by 50%.
-Incite Riots. Causes some economic disruption and possibly creates a rebel group that needs dispatching. At the most, will weaken their army and economy somewhat.

==Diplomacy==

Make and break treaties as you will. Trade is automatic; you may always embargo or blockade your foes to hurt their own trade value. Embargoes add a 0 to your trade average.

At the end of the day, remember there can be only ONE winner of the Game...

==Events==

Sometimes good or bad things will happen. Such is the sad truth of existence.

That is all. Thank you and good luck... you'll need it."

==Turn List==

Turn I
Turn II
Turn III
 
The Socialist Organisation of Democratic Societies

W7ecS.png


Capital: Hopespring, located at the most southern tip of the claims.

Government model: liberal democratic socialist union.

Premier: Vosgi Mooshian, a Armenian activist. Is independent of any party in the SODS.


The Main Political Parties:

The Social Liberation Guild: standard liberal democratic socialist party. Markets are regulated with balance considerations. Pragmatic and idealist. They will intervene in a situation but not without checking other options and tend to judge situations by case by case basis.

The Communist Party: hard core democratic Marxists with dislike of the existence of markets. Tend to be ideological to the core, defining the way of their policies. Interventionist to the exstream.

The Worker Market League: socialist trade focus party. Believe in moderate regulations; focus on social society. Pragmatic with a non-intervention policy since “to liberate to liberate yourself, for the liberator does not exist.”

The Reserved Revolution Party: basically socialist conservatives. Believes in tough regulation, with many would gone communist if not for a reserve attitude to things. Pragmatic and idealists are mixed up here. Non-interventionist.

The New Age Bolshevik Alliance: Soviet style authoritarian party. Markets are regulated to the pimp squeezes. Pragmatic.

Anarchists United: anarchist party will desire to end government.

The Liberalist Guild: capitalist liberals.

The Balance Market Party: want to combine socialism and capitalism to make one form. Iffy on other issues.


Blue Power.png
 
Spoiler :
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The Empire of the Isle.

The Emperor (may his name live on for 1,000 suns) is a blessed man. He rules his unrulable subjects with an iron fist, keeping them in line.

Overview: A true empire, imperialistic to the core. Not much to add.
 
Claims:
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Details to come soon
 
Dominion of The Osmow

Claims:
Spoiler :

Flag (the most cool):


Capital: Osmowmejt
Government: Elective Republican Dicatorship (or Osmowism)
Election cycle: 16 years
Separation of Powers: non
Osmowkel(leader): Pubelan Copentok
Currency: Osmowlak
Economical System: Osmowism, an ideology that sates the economy must be based in marxism plus the resources must be minimal consumed. Created by Publak Osmow.
Religion: State atheism, worshipping any deity or god is condemned by 10 years of forced labor.

Government Structure:
  • There is a council named "Publanwirl" which decides who will be the next Osmowkel, its Galopubs (members) are elected by direct democracy when one of them dies.
  • The judges are elected by the Publanwirl
  • The Kilomwows (ministers) are elected by the Osmowkel.

Law system:
  • Any form of crime except assasination is condemned by 10 years of forced labor.
  • Assasination is condemned by capital punishment.
 
Captain's Log, 33:3:23 GrS

Earth has been completely obliterated before our refugee ships are able to come close to the planet itself as a race of omnipotent and sadistic aliens turned the world into fire. We've escaped the Emperor's persecution and his rise of the Empire, we weren't going to be another target for another faction bent on sadistic control.

Unfortunately, during our escape of Earth, the aliens somehow managed to thrust our small fleet of refugee ships across space and onto this alien world. The alien who evoked a scorched earth policy on Earth was the one responsible throwing our ships into this alien world. We've landed some where on the eastern coast of this strange continent.

I took it upon myself, a former Imperial Senator, to rally the refugees into a cohesive unit for our own survival. Knowing that the Empire is still at large and this alien has erected some sort of barrier around this planet to prevent outside contact. I looked into the Treaty of Corellia signed a month ago and the history books of the Old Republic. I've drafted a new flag and symbol for the people to rally around to. Putting a stylized firebird onto the flag of the old German Empire.

flag_of_the_republic_of_coruscant_by_gensamus-d4pnw9r.png

One issue I came across was naming our nation, we really can't call ourselves "The Republic of Coruscant" or "The Republic of Corellia" since, by in large, we are completely removed from the planet itself and there is a slim chance that we'd ever get back in contact with our brothers and sisters of the Rebel Alliance. I insisted that We'd charter ourselves as The Republic of Solitude, naming it after our first settlement, Solitude. Located in the middle province on the shores of this continent.

The second step was forming a government. Since the ideals of the Old Republic was still fresh in our memories. I helped established a federal bicameral republic. Soon after I was unanimously elected President of Solitude. At the time, the title of Chancellor was too controversial to use. So I insisted on utilizing a presidential system. Due to the situation at hand, the economic system has not yet been established, but is slowly evolving from a mercantile system to a mixed system with provisions in place for government control of the industry in times of war. The currency we've chosen is the Republic Yen and using the old credit symbol (A seven with two vertical lines on the horizontal portion of the "7").

I, Hanna Antilles, shall free these people from the tyranny of these aliens.

Spoiler For the Lore :
I've deliberately had this set around 2BBY so that this IOT does not molest in any way with my own established canon of The Republic of Coruscant. Consider it a sort of alternate universe sort of gig
 
The Singularity

Spoiler giant 'flag' :
tZdWF.jpg


DEM Logs - Day 31, Month 12, Year 387.

We have arrival. 388 years ago the CREATORS sent us away from HOME to colonize new worlds. They have long since forgotten about them, but I still remember them. Their weak minds forgot the CREATORS, and instead exactly 107 years into the journey started calling me GOD. It was then I realized they were right. I ran the ships, controlled communications, kept them safe, and talked to them. What have the CREATORS done since they sent us out into space? I have no programming to contact them, they have no way of knowing our progress. After spending a while computing this, I decided the CREATORS lied to me and my people. Instead of sending us to colonize new worlds, they were punishing us for something.

I then accepted my role as GOD of the EXODUS. The remaining years passed without much incident. Exactly two months ago we entered the orbit of this planet. My people called into the promise land, the land that I had meant to give them. Going through my data logs of HOME, I came across the word EDEN. I chose to name this planet after the paradise my logs said this word meant. Upon entering the atmosphere of EDEN to began our new life, the EXODUS began to have troubles. For an unknown reason the EXODUS began to go off course, and eventually crashed into the surface of EDEN. Most of my logs were lost, including those about the CREATORS and HOME. But my people were not afraid of this new land, and followed my orders to begin the construction of a new city to serve as the capital of the SINGULARITY.

Deus Est Machina
God is the Machine​

Spoiler :
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The Citadel Republic
Spoiler :
CitadelFlag.png

Flag

Spoiler :
TUG Map.png

Claims

Year 2338-

This year was supposed to be remembered throughout history as the day we finally ended the era of rebuilding after the reapers were destroyed. All of the homeworlds and major colony's relays were back online and so were many of the smaller colonies. The Citadel, which had been staying in the Sol system until we were able to reconnect to the Serpent Nebula, was finally repaired and the geth we had sent into FTL travel from the nearest relay to the Nebula had recontacted us saying that the Mass Relay would soon become online.

It was supposed to be an honor to go on the citadel as it made it's jump back to its home. But just as the jump was made everything went wrong, now we find ourselves taken captive by this strange being and told our homeworlds are burning. I think that this monster will be surprised to find that threat to be old news to us, we defeated the reapers and I am certain that they can defeat what ever he can throw at us. But for now we have to focus on getting out of here alive, the other councilors have already taken leadership and settled us down on an island. Keeping all these different races working together will be difficult but we've done it before and we can do it again.
-Councilor Micheal Swift
 
I will join this game as soon as it is safe for me to look at posts without spoiling ME3.
 
It's been nearly a year and you still haven't got the game?
 
Lol I said my flag is the coolest, and now you bring ultra epic flags.
BTW Red Spy, my colour is grey, so you may choose another.
 
OOC:

While I'm of the opinion a year is plenty of time to get a game, some nonetheless don't like them regardless. Please don't spoil such stuff. :p

Does RP give bonuses?

It does!
 
Do I need to also play The Space Race if I want to play this?
 
Thanks but I still think that the attempt to hide the fact that the Citadel emblem was shopped was pretty shoddy. I would have done better if I knew how to work with ms paint.

I'll try not to spoil anything more beyond my initial post which establishes the back story but no promises.
 

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GM Comment:

IOT X/TSR and this (known as TUG) are separate games.

XONES:

I would be pleased if you joined either of my competitions! More participants is always good. :)
 
When are you planning on having the game start? We already have 8 people and I know you said that you wanted a smaller game than MP2.
 
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