Curious to see how the world map will look in a 128x80 hex grid, I put a hex grid together (using the spiffy mkhexgrid) and overlaid a Miller projection world map:
The Roughly Hexagonal World
Just to give everyone an idea of what it'll approximately look like if the world map uses the full size. Europe might need a bit of tweaking, given the high civ concentration and tiny size, but I think we can agree that 2-move units are a blessing.
The Roughly Hexagonal World
Just to give everyone an idea of what it'll approximately look like if the world map uses the full size. Europe might need a bit of tweaking, given the high civ concentration and tiny size, but I think we can agree that 2-move units are a blessing.