krc
King
- Joined
- Sep 28, 2010
- Messages
- 891
It's a little duplicitous for the game to do this (that or bad coding).
Never attribute to malice that which can be explained by incompetence....
It's a little duplicitous for the game to do this (that or bad coding).
because of this i no longer auto-renew any deals and wait for my turn to renew them.
I'm pretty sure you're wrong on that one, it adds +2 for each unique luxury, so that each unique luxury produces a total of +6 . +2 per each individual luxury owned would be rather absurd and a pretty serious bug considering it runs contrary to the social policy's description.
Actually, this reminds me, I occasionally get peace treaty requests from AI where they offer me like 3 cities. Never take that offer! You suddenly have a ton of unhappiness because all those cities are in revolt. I always forget that, and sometimes I don't notice they're offering me cities. Due to all the city-state treaty spam, I generally only check to make sure they're not asking me to give them anything. I don't usually check to see what they're offering me in return.
Just realized that if you're playing as Austria and you marry a CS that has several cities, you get all of them.
Multiple cities for the price of one.
And when does a city-state ever own multiple cities?
And when does a city-state ever own multiple cities?
And when does a city-state ever own multiple cities?
Actually, the reason I started thinking that every luxury gave +2 was because of the policy screen and happiness breakdown. The policy description says +2 from each luxury resource. Says nothing about uniqueness. The happiness breakdown (in the spoiler below) has an extra row for +2 per luxury.
Spoiler :
The +2 per luxury is already taken into account in the +6s though, which is particularly confusing.
This is why you need courthouses folks! No offence but looking that over I would never have 300+ unhappiness. I would think of annexing and buying courts and thats my strategy.