Bad Player
Deity
I think having CotD in your (non-Sheiam/Kuriotates) city should be a definite annoyance.
I like Wrymhold - it's your typical religion capital and is nice to have (+1 chaos mana, GPPs, specialist slots, culture). However I think non-Sheiam/Kurio. cities get too low a penalty for having CotD in them. As a side point has anyone seen a city razed due to negative culture (e.g. from having CotD in it). Ages ago in light phase a city had negative culure and only had CotD in it but was not destroyed - dunno if that's been fixed/changed.
Ideas for improvement:
- having CotD in a non-Sheiam/Kuriot. city subtracts (1 + 10% of base culture) per turn. That is annoying but not dangerous in that city unless you have no culture in which case it should raze the city.
I like Wrymhold - it's your typical religion capital and is nice to have (+1 chaos mana, GPPs, specialist slots, culture). However I think non-Sheiam/Kurio. cities get too low a penalty for having CotD in them. As a side point has anyone seen a city razed due to negative culture (e.g. from having CotD in it). Ages ago in light phase a city had negative culure and only had CotD in it but was not destroyed - dunno if that's been fixed/changed.
Ideas for improvement:
- having CotD in a non-Sheiam/Kuriot. city subtracts (1 + 10% of base culture) per turn. That is annoying but not dangerous in that city unless you have no culture in which case it should raze the city.