Tomice
Passionate Smart-Ass
I've seen a lot of discussions regarding the recently buffed adjacencies for industrial zones, all nicely summarized by Sostratus in this great guide:
https://forums.civfanatics.com/resources/industrial-zone-placement-guide.27669/
The buff has certainly caused me to build more industrial zones than before -> more than necessary for the 6-tile coverage. But now I'm kinda clueless what to do after placing the "naked" district in those "surplus" IZ's.
https://forums.civfanatics.com/resources/industrial-zone-placement-guide.27669/
The buff has certainly caused me to build more industrial zones than before -> more than necessary for the 6-tile coverage. But now I'm kinda clueless what to do after placing the "naked" district in those "surplus" IZ's.
- Should I leave "surplus" IZ's (those I've built solely to reap a nice adjacency, but which aren't needed for the 6-tile-coverage of factories and power plants) without tier 2 and 3 buildings?
- Does the bonus industrial city-states to factories radiate or is it only local?
- I guess building a workshop in surplus IZ's is never wrong, especially if I have industrial CS's that give a bonus to them?
- Production from specialists is always local, right?
- Regarding power consumption: If multiple types of power plants overlap, power is generated from the strategic resource I have the largest stockpile of, right?
- Assuming I had an overlap from both a nuclear and a coal power plant, would I be able to sell away my coal, generate power from the nuclear plant, but still benefit from the potentially superior production bonus from the coal power plant?
- Actually, with all the new adjacency bonuses, isn't the coal power plant VERY overpowered compared to the others?
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