Meerk
Warlord
- Joined
- Nov 4, 2009
- Messages
- 112
I would delete the settler, there's 2 un-irrigable green tiles (we would have to farm via Pig Farm thus getting less forests although come biology a farm is about as good as a forest preserve I guess), a spice and some coast, it really isn't a grand city. It could always contribute somewhere down the line but it'll take forever to grow with +3 food surplus.
I had mixed emotions about it, obviously (since I didn't actually settle it). The primary advantage I can see is if we decide to pursue a cultural victory, it gives us a ninth city, which opens up the door to put cathedrals in all three of our cities. Cultural victory doesn't seem exciting, but I don't feel like we are well positioned for a different victory condition.
I think I'd bulb Liberalism, get Nationhood, trade for Gunpowder, start a war with Education between Orange and Blue in 3 turns, after the next vote. Then bribe whatever else war that is possible.
Sounds good. Wars are to our advantage.