Ahriman
Tyrant
Invisibility is *very* dangerous, particularly when we don't have any units that can spot invisible, and given that the AI is very incompetent at spotting invisible units.
I suggest that Marksmen and invisible together is way too much.
If you have Marksmen, then that is how their blending/tactical invisibility is represented; they can change forces to slip past guards. And Marksmen is already an incredibly powerful ability.
They don't really have strategic invisibility; you can still see that there are people there.
If you did give them invisibility, then you'd need to have some unit types (thopters for eg) able to spot invisible.
I suggest that Marksmen and invisible together is way too much.
If you have Marksmen, then that is how their blending/tactical invisibility is represented; they can change forces to slip past guards. And Marksmen is already an incredibly powerful ability.
They don't really have strategic invisibility; you can still see that there are people there.
If you did give them invisibility, then you'd need to have some unit types (thopters for eg) able to spot invisible.