What was it about Civ 4 that you found so difficult?
My Civ 4 difficulty went from:
* Vanilla: Prince--> Monarch (x2)--> Emperor--> Deity (1 win, SUPER cheesy)
* BTS: Emperor-->Immortal (a lot...)--> Deity (a couple wins, but let's not talk about win rate here
)
* Civ 5: Immortal (x2) --> Deity (I'm 1 for 2!)
In my experience, Civ 5 Deity is a little harder than Civ 4 BTS immortal, at least if you want to get a domination/diplomatic victory. Yet I hear people talk about how they can't win in Civ 4 Prince but can dominate in Civ 5 Deity.
* Are your Civ 5 Deity wins on all "standard" settings? It was pretty easy to get a Civ 4 Deity win, if you a) use a duel size map b) rushed your opponent (Vanilla) or won using AP (BTS).
* What were your strategies in Civ4? Isn't the Civ 5 horse rush = Civ 4 axe rush/war chariot rush? In Vanilla a good portion of my Emperor wins consisted of rushing down one civ with axes, another civ with elepults or cavalry, and then turtling to space. In BTS rushing was toned down, so the default strategy was six-cities--> mass Cavalry whip--> stomp on AI longbows. How is this so different from Civ5?
*What was the most challenging part of Civ 4 that you find dumbed-down in Civ 5? Is it the diplomacy? The city building? The tech path?
My Civ 4 difficulty went from:
* Vanilla: Prince--> Monarch (x2)--> Emperor--> Deity (1 win, SUPER cheesy)
* BTS: Emperor-->Immortal (a lot...)--> Deity (a couple wins, but let's not talk about win rate here

* Civ 5: Immortal (x2) --> Deity (I'm 1 for 2!)
In my experience, Civ 5 Deity is a little harder than Civ 4 BTS immortal, at least if you want to get a domination/diplomatic victory. Yet I hear people talk about how they can't win in Civ 4 Prince but can dominate in Civ 5 Deity.
* Are your Civ 5 Deity wins on all "standard" settings? It was pretty easy to get a Civ 4 Deity win, if you a) use a duel size map b) rushed your opponent (Vanilla) or won using AP (BTS).
* What were your strategies in Civ4? Isn't the Civ 5 horse rush = Civ 4 axe rush/war chariot rush? In Vanilla a good portion of my Emperor wins consisted of rushing down one civ with axes, another civ with elepults or cavalry, and then turtling to space. In BTS rushing was toned down, so the default strategy was six-cities--> mass Cavalry whip--> stomp on AI longbows. How is this so different from Civ5?
*What was the most challenging part of Civ 4 that you find dumbed-down in Civ 5? Is it the diplomacy? The city building? The tech path?