First rule of science: If you want to find out how things work, don't change more than one variable at a time until you know what's going on...
The hell with science - I re-installed Civ3, applied patch 1.17f, then loaded Plutarck's "LWC erp5" mod instead of the default BIC for my first post-patch game.
Amazingly, the patch and the mod seemed to work pretty well together, although I wasn't rigorously testing every aspect. For once the game really flowed - almost like Civ 2 used to. Of course I'm not sure if this was due to LWC or the new patch, but hey, it's nice for a change to have a game of Civ 3 which didn't degenerate into a...well, you know what the end-game is like, and I don't want to get jumped on for daring to criticize.
One civ3.exe crash late in the game, but replayed from the autosave (God bless it) and suffered no further crashes.
I think Patch 1.17f is worth a try. And if you don't like it, you can always re-apply 1.16f, so I can't see what the risk is really.
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