Ya see, I'm trying Suleiman now and I stare at this screen for about 5 minutes.
While this city grabs a good deal of production, it is one tile off the coast... And this is a no-no. Is it? I have seen many successful games with several cities like that. "The Mearas", a succesion game in which I already participate, has some awesome cities in that setting.
Is it a justified use of a "no-no" move?

While this city grabs a good deal of production, it is one tile off the coast... And this is a no-no. Is it? I have seen many successful games with several cities like that. "The Mearas", a succesion game in which I already participate, has some awesome cities in that setting.
Is it a justified use of a "no-no" move?