Town of Sissy Heroes - game thread

I do think the powers helped us solve. I didn't know what KM's power was for pretty much the entire game, nor did I know what Cuthillius was, so it only really mattered to the point where KM didn't have anything good to claim to cover for himself once he was already caught.

I guess Visor's power wasn't helpful either. Basically the town went on the warpath against folks who were inactive this game and weren't going to be wogged, and it got lucky with Cuth and got unfortunate with Csargo, but effective.

At that point you'd have needed some REALLY good claims to counter the tide that was against you. The claimed powers didn't mean a whole lot to me, I assumed anyone's power could be scummy. Even after I cleared Ken and Newyn I felt Ken was more cleared than Newyn and he wasn't completely off the table in my book in a late game situation.
 
I will now post some roles and comments. Starting with mafia.

First, general mafia information.
Spoiler :
You are member of mafia team, called also “power developers”. Members of this group are: Csargo, KingMorgan, Cuthillius. You can attack someone at night. After killing another player you either gain another use of your ability or copy of their ability (at random; some abilities cannot be copied).
You will have cover roles and will be able to use their abilities. When using ability, you will show in the write-up with the cover role name (like ‘Animal Friend’). When using factional kill, you will show in the write-up as your real role (e.g. “The Hat Guy”).

I wanted mafia to grow stronger with time, but it did not work that way. The only power acquired was Crab-Man ability (one use) gained by Cuthillius.

Csargo/Visorslash
Spoiler :
Jarrema said:
Zorro-Man
who%20is%20this%20masked%20man.JPG



your cover role is:

7813027-slim-man-showing-biceps.jpg


Man with Very Interesting Biceps: Once per game, you can roleblock another player, showing him your biceps. It does not work if that player wants to target you.

I think roleblock could be used to mafia benefit, while another character would conduct the kill. Unfortunately, Csargo wasnt here at the begining.


KingMorgan
Spoiler :
Jarrema said:
Man in a Mask
15076.jpg



your cover role is:

liu_bolin_3.jpg


Human Chameleon: once per game you can turn invisible. Night actions other than attacks will not work on you.
This one was in my opinion weaker role (and I do not see why it is considered to be a scummt role. I would suspect roleblocker more)


Cuthillius
Spoiler :
Jarrema said:
The Hat Guy
the_hidden_face_of_aspergers_by_smallgraybox.jpg



your cover role is:

516302ef323f23d50dba88c0de0b02b5.jpg


Animal Friend: you are immune to actions of characters which has animal name as part of their name.
I thought that person will be primary killer. No one was able to stop him and only Sympathetic Pain Donor was able to wound him (mafia did not know about it). Also, he could argue that he scanned guilty due to 'animal'in his name
 
I don't think those powers were that bad / scummy (save the roleblocker, roleblockers are scummy about 49% of the time...) especially with the limited usage of our detective.

It was town getting lucky by confirming each other usefully with their powers that was trouble. And the policy of going after low/no posters for the lynch, which is ordinarily easy for mafia to avoid, unless they got careless or were inactive that day.
 
Human Chameleon: once per game you can turn invisible. Night actions other than attacks will not work on you.

What use is this from a town perspective?

Cuth's power was fine, unless people realised that he was immune to everything.

Mine was always going to get lynched.

It was town getting lucky by confirming each other usefully with their powers that was trouble.

When everyone has a power, you need to stop claiming. Town could literally have won the game massclaiming day one.
 
Actually knowing ability assignment to mafia would have helped and give a little leeway

E.g. chxorn randomized stuff but not mafia kill. Hot townie on townie ability action doesnt end up all too useful at the end of the day
 
Kennigit said:
Actually knowing ability assignment to mafia would have helped and give a little leeway

Yeah, if this was emphasized it would have cut down on that type of setup-gaming.

It wasn't the mafia's powers which made me hunt them, I largely didn't know them. I know it made more of a difference for others though.

The one person it made me change my entire stance about (since I had no scum read on Ken or Newyn) was it made me put Xym as a townie when I didn't know why he could be a townie before that. I also think no one but me would have cleared Xym for that except at my insistence d2.

I get your argument, though, Visor. The mafia were up against all kinds of obstacles, from inactive person n1, to setup gaming, to town acting unusually united. I don't seriously fault the mafia team for the loss, it was town's game to win and they played well. Mafia largely didn't commit errors either.
 
Now time for some town roles.
First, I will tell how I created them: I took 'normal' roles like cop, doctor, or tracker, and then 'weakened' them. Some of them, I can agree, still were strong.

Askthepizzaguy
Spoiler :
Jarrema said:
Role: Were-Fly

werefly_mingum_by_redmingum.jpg


Faction: Town
Ability: you can turn into fly and track another character at every even night. If someone targets you with any power at the same night when you track, you die
Meant to be limited tracker role. One of mafia members was immune to this (he would be described as doing nothing if tracked by ATPG.
Ability did not make any impact on the game; ATPG was killed by mafia attack at the night when he tried to use it


Landlubber
Spoiler :
Jarrema said:
Role:Eye for the crime

ZwMDBLoR.jpeg


Faction: Town
Ability: you can scan for other person alignment at even nights. Be careful. All characters which has animal name as part of their name will scan as guilty to you.
Cop role. 'weakened' by two factors: (a) usable only at even nights; (b) with some incorrect results.
Landlubber learned that MartinLuther is innocent.


Spaceman
Spoiler :
Jarrema said:
Role: Crab man

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Faction: Town
Ability: You can creep like a crab: you can check if your target did anything at night. Usable only on even nights.
Very limited scanner. But, similar to some other roles, can be used to verify if given player was doing anything. Only power that was stolen by mafia


Kennigit
Spoiler :
Jarrema said:
Role: Chaos Invoker

images


Faction: Town
Ability: You can target one character at even night. You will roleblock or track or kill or protect him (at random). The same thing will happen to you at following night. Each ability can be used only once.
Here, the luck was benefitial for town at night 1. Not only Kennigit used track (probably most useful of his abilities), but also he used it on Equalizer. Therefore, two players were almost cleared to each other. At second night Kennigit killed Lohrenswald and then died himself at night three (I forgot to decide if he could use his ability before dying)


MartinLuther
Spoiler :
Jarrema said:
Role: Sweetie

image.jpg


Faction: Town
Ability: You look cute and sweet. You are a tie-breaker. Your ability only works, if you are one of the tied players.

One of the most boring roles. Probably, game would be better if there were more roles like that, not able to do anything at night.
 
Remake20
Spoiler :
Jarrema said:
Role: Sympathetic Pain Donor

Pain-e1382263172181.jpg


Faction: Town
Ability: You can wound yourself, and that will allow you to wound another character at the same night (if he is not protected).
I liked this role and I think it was balanced


Snerk
Spoiler :
Jarrema said:
Role: Snake Eyes

Snake+Eyes+Nicolas+Cage.jpg


Faction: Town
Ability: Targeted character uses his action on you, if he wanted to do anything during that night. Usable only once (unsuccessful use does not count).

One of the one-use only roles. Strangely, two of them went to mafia


Lohrenswald
Spoiler :
Jarrema said:
Role: Man with wandering eye

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Faction: Town
Ability: at nights 1, 4, 7, 10 you can scry on another character by “floating astral eye”. You will learn name of that character role. He will learn that you scried on him. All scum characters have cover roles.
Very limited power. It could be used to check role claims, if someone would try to claim false role (not probable). Also, it could be equivalent of saying 'hello'


Choxorn
Spoiler :
Here, I used too big picture. Now, I cannot read the message I sent to Choxorn...
Anyway, it was:
Role: Question Mark
Faction: Town
Ability: If someone uses attack/protection/roleblock/scan on you, that action becomes other from the ones listed.
One of the reactive roles. Was never targeted. Would not work against mafia faction kill, as it was not an attack action (I should be more precise in the PM I sent)


Al Sipsclar
Spoiler :
Jarrema said:
Role: Were-leech

Thehost.jpg


Faction: Town
Ability: You can wound another player. Usable only twice (unsuccessful use does not count). You can use your ability even when you are wounded, and successful use will heal you.
One of rather weak roles, that was succesfully used anyway. Al used both bites he had to finish one of mafiats. One of mafia members was immune to this attack


Xym
Spoiler :
Jarrema said:
Role: Lizard man

latest


Faction: Town
Ability: If someone is going to wound you (not kill), you can left your tail and escape unscratched. You will be absent from town for following day (not able to vote, or being voted).
This power could also be read as: If Al Sipsclar tries to bite you...


Newyn
Spoiler :
Jarrema said:
Role: Newyn Equalizer

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Faction: Town
Ability: If someone uses any action on you, the same action is used by you on him too. It does not work against mafia factional attack. This power’s effect is subject to my interpretation when too complicated (e.g. when someone bus-drives you).
In connection with Kennigit's power, it turned out to be powerful
 
Few of my thoughts:

I think I could balance one thing better: there were too many roles that did something at night. I should either limit their number, or allow mafia to use role ability in addition to mafia kill.

I was thinking that mafia will have time to acquire more powers during course of game.

If there were more players, I would add serial killer: 'Normal Guy'. Person who wants to kill all of these freaks. Power: 'power of disbelief': total immunity to all night actions
 
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