Kailric
Jack of All Trades
Ok, I did that. I have noticed another couple bugs I am addressing at the moment so I'll be posting another update soon. When Nightinggale updated the CIVICOPTIONS_INVENTIONS it revealed a couple or so bugs I had, so now I can fix them. Thanks Nightinggale
Also, I am adding code so that if the player does not have an active trade route prices want adjust. This was the rule before but it needed updated with the new Trade Screen system.
So, now the code will check every route possible. If it is not an bAIRoute and it bRequiresTech then it checks to see if that route is discovered yet. If no routes are discovered then prices want start to adjust.
Also, I made it so when you discover a Trade Screen the button appears on that turn instead of the next.
Edit: Ok, the files are Pushed to git
Also, I am adding code so that if the player does not have an active trade route prices want adjust. This was the rule before but it needed updated with the new Trade Screen system.
So, now the code will check every route possible. If it is not an bAIRoute and it bRequiresTech then it checks to see if that route is discovered yet. If no routes are discovered then prices want start to adjust.
Also, I made it so when you discover a Trade Screen the button appears on that turn instead of the next.
Edit: Ok, the files are Pushed to git