Trade routes in computer cities

Lord.L.

Chieftain
Joined
Apr 6, 2018
Messages
90
Location
Russia, Moscow
I often notice that when I capture enemy cities they already have trade routes to cities that are very far. I'm sure that they couldn't make them with caravans (never seen any enemy caravans). How do they make them?
Скриншот 2018-07-06 15.59.01.png
 
When the AI builds a caravan it doesn't move it on the map to establish a trade route like a human player, but the caravan gets immediately teleported to the current best trade city in the world (that isn't human controlled). Even if the AI that owns the caravan has no contact with that city yet. But the AI does indeed build caravans and you can see that in game replays: 'somebody builds first caravan', and that somebody isn't you.
 
When the AI builds a caravan it doesn't move it on the map to establish a trade route like a human player, but the caravan gets immediately teleported to the current best trade city in the world (that isn't human controlled). Even if the AI that owns the caravan has no contact with that city yet. But the AI does indeed build caravans and you can see that in game replays: 'somebody builds first caravan', and that somebody isn't you.
so, effectively the AI is cheating.
interesting to know. i wonder how this will be implemented in the CivOne... i dont think theres code implemented in the AI to produce caravans yet tho.
 
so, effectively the AI is cheating.
interesting to know. i wonder how this will be implemented in the CivOne... i dont think theres code implemented in the AI to produce caravans yet tho.
oh in Civ1 the AI cheats. Cheats like you don't want to know :D
 
Back
Top Bottom