Let me put it another way.
Currently the scenario is just a WBS map, no frills.
But I want to modify the huts' behavior. So that it gives, say, nukes instead of maps.
I understood it's done with both files:
Assets/XML/GameInfo/CIV4HandicapInfo.xml
and
Assets/XML/GameInfo/CIV4GoodieInfo.xml
But if I modify those files, with these names, in that location, I will modify the behavior for all games (expectedly). I don't want that.
So, how do I modify those files for use with my map, and only that particular map?
Maybe I have to create a directory under mods and keep them there together???
Maybe the ModPath= line in the WBS file has something to do with it?
Maybe something completely different?
Hello?