Hi Xyth,
I really enjoy the History Rewritten mod...only problem is I haven't been able to play a full game, since each game crashes on my platform (2012 Macbook Pro; Civ graphics turned down as low as can go). I just downloaded the most recent HR version -- hoping it would fix it -- but to no avail.
Here's the top info from the crash log...could it be something with Python? (I re-installed Python a while back before Aspyr apparently fixed the issue).
Thank you for any help! Would love to play more of your mod!
Spiked
===================================
Process: Civilization IV Beyond the Sword [474]
Path: /Users/USER/Library/Application Support/Steam/*/Civilization IV Beyond the Sword.app/Contents/MacOS/Civilization IV Beyond the Sword
Identifier: com.aspyr.civ4bts
Version: 3.19 (0)
Code Type: X86 (Native)
Parent Process: ??? [1]
Responsible: Civilization IV Beyond the Sword [474]
User ID: 501
Date/Time: 2015-11-27 22:11:19.338 -1000
OS Version: Mac OS X 10.11.1 (15B42)
Report Version: 11
Anonymous UUID: 53E97F22-8AD9-9751-2137-FF4C88FED32F
Time Awake Since Boot: 640 seconds
System Integrity Protection: enabled
Crashed Thread: 0 MainThrd Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x00000000ffbf0e50
Exception Note: EXC_CORPSE_NOTIFY
VM Regions Near 0xffbf0e50:
Stack 00000000bf800000-00000000c0000000 [ 8192K] rw-/rwx SM=PRV
-->
Submap 00000000ffff0000-00000000ffff1000 [ 4K] r--/r-- SM=PRV process-only VM submap
Thread 0 Crashed:: MainThrd Dispatch queue: com.apple.main-thread
0 libsystem_c.dylib 0x98c55c40 strlen + 16
1 libsystem_c.dylib 0x98cc3e3a __v2printf + 670
2 libsystem_c.dylib 0x98ca90f9 _vsnprintf + 832
3 libsystem_c.dylib 0x98ca91bf vsnprintf + 92
4 com.aspyr.civ4bts 0x0065eb12 FPythonMgr::ErrorMsg(char const*, ...) const + 86
5 com.aspyr.civ4bts 0x0065ec2a FPythonMgr::CheckForPythonError(int, std::string const&, std::string const&) + 96
6 com.aspyr.civ4bts 0x00661e8b FPythonMgr::CallFunction(std::string const&, std::string const&, _object*, long*) const + 195
7 com.aspyr.civ4bts 0x00b53559 CyPythonMgr::callFunction(FStringA const&, FStringA const&, void*) + 177
8 com.aspyr.civ4bts 0x00b9a24d CvInterface::redrawPythonInterface() + 177
9 com.aspyr.civ4bts 0x00b987a5 CvInterface::redraw() + 33
10 com.aspyr.civ4bts 0x00a9cf1d CvApp::OnIdle() + 1489
11 com.aspyr.civ4bts 0x00657963 FWinApp::Run() + 31
12 com.aspyr.civ4bts 0x00b56da2 WinMain + 50
13 com.aspyr.civ4bts 0x00094041 sEventLoopEventHandler(OpaqueEventHandlerCallRef*, OpaqueEventRef*, void*) + 111
14 com.apple.HIToolbox 0x943c768b _InvokeEventHandlerUPP(OpaqueEventHandlerCallRef*, OpaqueEventRef*, void*, long (*)(OpaqueEventHandlerCallRef*, OpaqueEventRef*, void*)) + 36
15 com.apple.HIToolbox 0x9436f9a0 DispatchEventToHandlers(EventTargetRec*, OpaqueEventRef*, HandlerCallRec*) + 1832
16 com.apple.HIToolbox 0x9436ebb4 SendEventToEventTargetInternal(OpaqueEventRef*, OpaqueEventTargetRef*, HandlerCallRec*) + 402
17 com.apple.HIToolbox 0x9436ea1a SendEventToEventTargetWithOptions + 40
18 com.apple.HIToolbox 0x943a8212 ToolboxEventDispatcherHandler(OpaqueEventHandlerCallRef*, OpaqueEventRef*, void*) + 1994
19 com.apple.HIToolbox 0x9436fdef DispatchEventToHandlers(EventTargetRec*, OpaqueEventRef*, HandlerCallRec*) + 2935
20 com.apple.HIToolbox 0x9436ebb4 SendEventToEventTargetInternal(OpaqueEventRef*, OpaqueEventTargetRef*, HandlerCallRec*) + 402
21 com.apple.HIToolbox 0x94381f6d SendEventToEventTarget + 34
22 com.apple.HIToolbox 0x9451f09e ToolboxEventDispatcher + 82
23 com.apple.HIToolbox 0x9451ef5f RunApplicationEventLoop + 240
24 com.aspyr.civ4bts 0x00093f53 InstallEventsAndRunGameLoop() + 156
25 com.aspyr.civ4bts 0x0009440f main + 356
26 com.aspyr.civ4bts 0x00001be5 start + 53"