Process: Civilization IV Beyond the Sword [6004]
Path: /Games/*/Civilization IV Beyond the Sword.app/Contents/MacOS/Civilization IV Beyond the Sword
Identifier: com.aspyr.civ4bts
Version: 3.19 (92131)
Code Type: X86 (Native)
Parent Process: ??? [1]
Responsible: Civilization IV Beyond the Sword [6004]
User ID: 501
Date/Time: 2015-11-30 14:00:14.720 +1300
OS Version: Mac OS X 10.11.1 (15B42)
Report Version: 11
Anonymous UUID: D0149409-506F-338A-5B81-07309696CB79
Sleep/Wake UUID: 7DD25093-23F7-4582-AEEF-E34C2136B46E
Time Awake Since Boot: 42000 seconds
Time Since Wake: 16000 seconds
System Integrity Protection: enabled
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY
Application Specific Information:
terminating with uncaught exception of type std::bad_alloc: std::bad_alloc
abort() called
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 libsystem_kernel.dylib 0x98bd462a __pthread_kill + 10
1 libsystem_pthread.dylib 0x9c14b664 pthread_kill + 101
2 libsystem_c.dylib 0x9cfb98c8 abort + 156
3 libc++abi.dylib 0x9b1c49c9 abort_message + 169
4 libc++abi.dylib 0x9b1e55cf default_terminate_handler() + 272
5 libc++abi.dylib 0x9b1e2bed std::__terminate(void (*)()) + 14
6 libc++abi.dylib 0x9b1e2607 __cxa_throw + 122
7 libc++abi.dylib 0x9b1e2e34 operator new(unsigned long) + 100
8 com.aspyr.civ4bts 0x00655239 FDataStream::ReadString(std::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> >&) + 111
9 com.aspyr.civ4bts 0x000fb464 CvGame::read(FDataStreamBase*) + 2198
10 com.aspyr.civ4bts 0x0010ab1c CvGameAI::read(FDataStreamBase*) + 36
11 com.aspyr.civ4bts 0x00b08123 CvGameCoreSerializer::read(FDataStream*) + 135
12 com.aspyr.civ4bts 0x00b085e3 CvCivSerializer::ReadObjects(FDataStream*) + 303
13 com.aspyr.civ4bts 0x00b0b1a7 CvCivSerializer:

oLoad(FDataStream*) + 1629
14 com.aspyr.civ4bts 0x00b0bfa1 CvCivSerializer::LoadGame(char const*, LoadType) + 2835
15 com.aspyr.civ4bts 0x00b65fe7 CvMenuManager::loadGame() + 153
16 com.aspyr.civ4bts 0x00b6b3a9 CvMenuManager::setupGame() + 1925
17 com.aspyr.civ4bts 0x00a91489 CvApp::InitGame() + 3687
18 com.aspyr.civ4bts 0x00a8bbbb CvApp::Init(HINSTANCE__*, char const*) + 2285
19 com.aspyr.civ4bts 0x00b1ee41 WinMain + 33
20 com.aspyr.civ4bts 0x000a7f99 sEventLoopEventHandler(OpaqueEventHandlerCallRef*, OpaqueEventRef*, void*) + 111
21 com.apple.HIToolbox 0x9772f68b _InvokeEventHandlerUPP(OpaqueEventHandlerCallRef*, OpaqueEventRef*, void*, long (*)(OpaqueEventHandlerCallRef*, OpaqueEventRef*, void*)) + 36
22 com.apple.HIToolbox 0x976d79a0 DispatchEventToHandlers(EventTargetRec*, OpaqueEventRef*, HandlerCallRec*) + 1832
23 com.apple.HIToolbox 0x976d6bb4 SendEventToEventTargetInternal(OpaqueEventRef*, OpaqueEventTargetRef*, HandlerCallRec*) + 402
24 com.apple.HIToolbox 0x976d6a1a SendEventToEventTargetWithOptions + 40
25 com.apple.HIToolbox 0x97710212 ToolboxEventDispatcherHandler(OpaqueEventHandlerCallRef*, OpaqueEventRef*, void*) + 1994
26 com.apple.HIToolbox 0x976d7def DispatchEventToHandlers(EventTargetRec*, OpaqueEventRef*, HandlerCallRec*) + 2935
27 com.apple.HIToolbox 0x976d6bb4 SendEventToEventTargetInternal(OpaqueEventRef*, OpaqueEventTargetRef*, HandlerCallRec*) + 402
28 com.apple.HIToolbox 0x976e9f6d SendEventToEventTarget + 34
29 com.apple.HIToolbox 0x9788709e ToolboxEventDispatcher + 82
30 com.apple.HIToolbox 0x97886f5f RunApplicationEventLoop + 240
31 com.aspyr.civ4bts 0x000a8052 InstallEventsAndRunGameLoop() + 166
32 com.aspyr.civ4bts 0x000a83ea main + 356
33 com.aspyr.civ4bts 0x00002642 _start + 216
34 com.aspyr.civ4bts 0x00002569 start + 41
<snip>