Troubleshooting and F.A.Q.

On the Earth map (Windows) after Medieval - endless MAF. I have never completed the game yet. Playing on another map is not interesting.
Theoretically you could request a dll with less AIs, since slots for them demand memory even when not in use. Otherwise only hardcore optimization would help, which Xyth isn't currently invested enough to bother with. Civ4 still doesn't have source code published, since it uses 3rd party components, so enthusiasts can't even allow it to use more than 3gb of RAM, hence MAF still happening.
 
Dont know whether this is the right place to ask, but are there any History Rewritten stories?
I searched the Story section but cant find anything.
 
Is the nice Diplomatic overciew screen gone?
I mean the overview with each leader and these who know each other are connected by a colored line.
The color depends on the relationship between the two Leaders.
 
Last edited:
Is the nice Diplomatic overciew screen gone?
I mean the overview with each leader and these who know each other are connected by a colored line.
The color depends on the relationship between the two Leaders.
I'm afraid it is. I deleted the new screen, but old interface shows agreements instead of attitudes. You can still check those in Worldbuilder or by asking one leader about another. There's also BUG tooltip about worst enemy and closest ally.
 
Ohh no...
Is there any way to put it back to the UI?
It is very helpful to have a nice and easy overview about the relationships.
 
Is there any way to put it back to the UI?
It is very helpful to have a nice and easy overview about the relationships.
Here, I figured out that Glance was in another file. Should be pretty easy to merge it as a tab if you put in time.
Unpack into HR's folder.
It is very helpful to have a nice and easy overview about the relationships.
I doubt it's more helpful than the new screen, honestly.
 

Attachments

Wow cool thank you very much for that fast answers.
I unpaked in into the HR folder. It override 3 files. But into the game the foreign advisor still looks the same.
Did I do something wrong?
 

Attachments

  • IMG_20240707_204806027.jpg
    IMG_20240707_204806027.jpg
    4.4 MB · Views: 57
Did I do something wrong?
Are you on 1.25? Maybe you have more than one HR version around or accidentally overwrote vanilla/BTS files? Or maybe you picked an option to keep both files?
Just rechecked what I uploaded twice, it works.
 

Attachments

  • 1720430089765.png
    1720430089765.png
    346.2 KB · Views: 40
I tried it again and now it works. Seems like I did something wrong the first time.
Thanks for your help.
 
Sorry to bother you again.
I made the experience that after a half hour of playing my eyes becoming tired and starting to itch. In other mods I made the same experience.
Guess the detailed terrain struktur is not good for my eyes. The solution was to take the Art and Res folder of a german mod and merged it with the Art and Res folder of the realism invictus mod.
In History Rewritten this doesnt helpes Unfortunately.
The terrain in History Rewritten stays the same.
Could you tell me how I could exchange the terrain?
 
Could you tell me how I could exchange the terrain?
Unpack HR_Terrain.fpk and delete it, then replace what you have trouble with. Repack back if it affects initial mod loading too much.
I made the experience that after a half hour of playing my eyes becoming tired and starting to itch. In other mods I made the same experience.
Try eye drops if you hasn't yet. Also tweak monitor settings. Color temperature can be regulated by an application, F.lux is the most common I believe. Check graphics card settings, potentially bothersome options should be marked there - they sure are in Nvidia Control Panel.
 
Thanks for your effort. I have already done all the Tricks for a easy view for the eyes.
The way you described worked very well. I Was able to change the Terrain type! Awesome!
Thank you very much.
 
I have build a mine and a road. What else is necessary to get the ressource copper?
 

Attachments

  • Civ4ScreenShot0009.JPG
    Civ4ScreenShot0009.JPG
    318.1 KB · Views: 34
I have build a mine and a road. What else is necessary to get the ressource copper?
SInce it is on an island not the same land mass as the city, you need a fort on the road to function as a port for the invisible trade ships to dock at and take on the ore from your mine.
 
Ahh thanks.
Today I have a little bit time to play. So there is the next question:
The Iroquese declared that I have recalled the embassador but it was him.
Is this a bug?

A few rounds later he asked to call a embassador again.
 

Attachments

  • IMG_20240712_221557494.jpg
    IMG_20240712_221557494.jpg
    3.2 MB · Views: 23
The Iroquese declared that I have recalled the embassador but it was him.
Is this a bug?

A few rounds later he asked to call a embassador again.
Yeah, both parts are bugged. Xyth burned out shortly after merging in Advanced Diplomacy.
Here you can get a crutch to not suffer penalty at least. If someone can scour the DLL for the relevant diplomacy AI code, I'd attempt to fix it. Or we could wait for Keldath of DOTO fame to do it.

Repeatedly switching religion (for example if you are Spiritual and want Ethicism during golden ages, while using Pantheism to trigger them) will ruin your relations too. Crutch attempted to fix that, but testing shows I failed (maybe partially?).
 
Last edited:
Ok so with that crutch the AI will just recall the embassador sometimes?
I can live with that.
 
I'd like to point out that Steam is prone to create long paths, so if you weren't able to run HR with it, move game's folder to the root of any drive or rename "Sid Meier's Civilization IV Beyond the Sword" to something shorter. You can still use Steam multiplayer if the game isn't in a Steamapps folder, but you shouldn't launch it from Steam or it's shortcut in this case. Maybe having Steamapps in root is enough, I personally nested mine when I tested (X:\Steam Apps\steamapps\common\Sid Meier's Civilization IV Beyond the Sword\).

UPD: on the other hand, maybe that wasn't the reason for me, because mod loaded fine from a moderately deep path when I didn't use Library to run it. Still ruins multiplayer if your checksums (including the base game) don't match.
 
Last edited:
Back
Top Bottom