If you have archers and spearmen for army on Marathon in 1800AD, you're doing a lot of things wrong. At a guess, Deity is far from the right level for you, and you need to work on the basics before stepping up to such a difficult level. Mara-Deity is easier than normal Deity, but it's still Deity, so the AI have considerable production and research advantages over the human. You need to get the basics right to compensate. And the one big advantage the human has is our brain and strategic thinking, like the ability to beeline certain key techs. Then take advantage of better military units or focused strategy, and beat the AI. . .
Well yeah. But I cannot play on the easier diff set than the max available difficulty in the PC game. I thought CIV series will be something like "Heroes" or "Baldur's Gate" (with the all mods that can increase difficulty), but it seems the hell no! Son of the preacher man "Deity" AI there is tough. Downloaded
BUFF Mod from the link in your post. My feelings about that:
1) For the first time was no GU Interface O_O, after I have downloaded "Stable" all seems ok.
2) Too many thing on the screen, especially for my 1024x768 resolution, need to make them less. The mod is very customable so I hope it will be easy.
3) Mod telling who exactly constructed "Wonder", I don't remember such things in vanilla.
4) Cool things about "Great Person" much more easier than in vanilla.
Also I have downloaded few replays of profy-players, as far as I can notice, their crucial tactic is based on
Slavery +
Pre-chopped wood.
I have played another dozen of games, on BUFF mod with
Random/Deity/Terra/Huge/Ragging_Barbarians/Toroidal, and it was fun! Like a drug
, I fear I will abuse CIVIV. And I as the noob :/, have realized a few things:
1) One or two closest "Deity" AI civs, can be defeated in the early game, if you have a
super mega luck, you just need to be randomed onto
Aggressive Civ, and your main base must have a
lot of Product (Hammers). Just make your city level 2, or even 3, and start train Warriors with 10% Str + Archers, depends what you need, Archers is good for the first strike (as mentioned in the game tips), and warriors is good to wreak a havoc into a land, take rectangles from being used by enemy city, or to finish damaged by archers soldiers. And attack like a crazy, like AI
. Sometimes Ragging Barbarians helps
, sometime not
.
2) Strategy number two,
Bronze Working +
Worker(s) and then
Settlers +
Archers, if you will be a super lucky, you will no need to protect against crazy barbarians for some time, and they can even help to hold down expansion of AI ! But after some time, be ready to protect your cities against
Spearman/Axeman and hordes of
Archers. The protection of water rectangles even hard
.
Question: Is it possible to win in my setting without abuse of "Slavery" ?