Game status: Domination Victory
Game date:1300AD
Turns played:190
Base score:1506
Final score:3963
Time played:15:54:00
I have reaally messed up my end game or so i think. I have a t126 save where my units just landed on the oher continent. I will try to replay from there and see if it can be done better. I think so...
I have taken Alex T98, then Pcal around 110, took out Alex and Liz completely hoping to do the same to Mayans and ethiopia who had 3 more cities left. Then relized i had no chance and just positioned my troop within my borders wainting for Astro and forgetting that it kicks in even outside borders


good 5 turns there lost, oh well, i wnated to take Oda first but he had GW and i did not bring a settler hoping i can build a citadel in open land, but again no luck there. Seeing how far Rome and Gao was i decided not to take on Oda and instead use my open Borders to take out Gao which looked undefended. All i saw was open terrain, not noticing the mountain chain with a single pass. As you can imagine my army got stalled there for 20 turns as my HAs slowly whittled him down. In meantime 2 more BR, SM and GG arrived by sea. That was enough to break the impasse and get me a foothold.
I moved my army towrds Nappy and just as my OB with Oda expired DoWed him. I had hard time getting space for my units outside of his counterattack range. Also my HAs were doing 4-5 damage per shot to his HUGE cap. It looked bleak, but my Navy of 3 frigates and two more BRs was on its way. I kept taking my potshots and clearing any muskets or pikes that stuck their noses outside the towns. Then commited all my troops in an enveloping all for nothing attack. I lost a BR and i think that was it. I managed to take his cap.
Healed for few turns, and decided to keep moving east, signed anther OB with Oda and moved my army to the desert east of Kyoto. Built two offensive citadels to get high ground next to his cap and started slugging it out. Lost few knights and pikes but none of my highly promoted HAs. I still kept them at this point, not liking the knights against so many pikes around. I have upgraded my BRs by then to cannon. I took his cap then two more cities towards Aztek Cap as I needed access, built two more citadels to get it and took him quite fast. At this point i finally had military science and upgraded to cav.
In meantime i sent the 3 frigates towards rome and started buing army in Gao, they slowly ground Ceasar down and took Rome. I noticed that AI really uses the flanking bonuses well now, but not necessarily picks the best target. They wasted a lot of effort trying to take out my exposed, but dug in behind a river musket while i moved my cannons accross the river under his protection.
I took carthage with mostly two tap march cavalry which i kept healing every turn as i had plenty of promotions and my cannons were stuck in the desert.
It was definitely a very challenging game for me and quite enjoyable. I wish i could capitalize on my earlier success as it seems i was gettign astro quite early. Even though not tommy early
He was finished by the time my first shots were fired on the other landmass. It didnt help that i used an army which landed on the eastern end to start taking the continent fromt he western end, lol.
I have not used my one of my UUs or UA well. I had an early hut BR and didnt use it to take out Liz. I wish I had. I also razed only few cities. I took happy policies after filling out honor and kept every cap and town i conquered (no sales to anyone).
I have noticed that once you are a warmonger the defeated civs wont give anything for peace? or is there different mechanics for that. If thats the case then clearing starting continent might be a priority as a good peace deal with some towns thrown in might make for a easy path to all the caps.
I barely used my spies, had few elections rigged and then defended my cap.
Founded religion very late not deciding till last minute to do it as i was hoping to use someone elses but i didnt like their choices.
Thanks for a great game
Game date:1300AD
Turns played:190
Base score:1506
Final score:3963
Time played:15:54:00
I have reaally messed up my end game or so i think. I have a t126 save where my units just landed on the oher continent. I will try to replay from there and see if it can be done better. I think so...
I have taken Alex T98, then Pcal around 110, took out Alex and Liz completely hoping to do the same to Mayans and ethiopia who had 3 more cities left. Then relized i had no chance and just positioned my troop within my borders wainting for Astro and forgetting that it kicks in even outside borders



good 5 turns there lost, oh well, i wnated to take Oda first but he had GW and i did not bring a settler hoping i can build a citadel in open land, but again no luck there. Seeing how far Rome and Gao was i decided not to take on Oda and instead use my open Borders to take out Gao which looked undefended. All i saw was open terrain, not noticing the mountain chain with a single pass. As you can imagine my army got stalled there for 20 turns as my HAs slowly whittled him down. In meantime 2 more BR, SM and GG arrived by sea. That was enough to break the impasse and get me a foothold.
I moved my army towrds Nappy and just as my OB with Oda expired DoWed him. I had hard time getting space for my units outside of his counterattack range. Also my HAs were doing 4-5 damage per shot to his HUGE cap. It looked bleak, but my Navy of 3 frigates and two more BRs was on its way. I kept taking my potshots and clearing any muskets or pikes that stuck their noses outside the towns. Then commited all my troops in an enveloping all for nothing attack. I lost a BR and i think that was it. I managed to take his cap.
Healed for few turns, and decided to keep moving east, signed anther OB with Oda and moved my army to the desert east of Kyoto. Built two offensive citadels to get high ground next to his cap and started slugging it out. Lost few knights and pikes but none of my highly promoted HAs. I still kept them at this point, not liking the knights against so many pikes around. I have upgraded my BRs by then to cannon. I took his cap then two more cities towards Aztek Cap as I needed access, built two more citadels to get it and took him quite fast. At this point i finally had military science and upgraded to cav.
In meantime i sent the 3 frigates towards rome and started buing army in Gao, they slowly ground Ceasar down and took Rome. I noticed that AI really uses the flanking bonuses well now, but not necessarily picks the best target. They wasted a lot of effort trying to take out my exposed, but dug in behind a river musket while i moved my cannons accross the river under his protection.
I took carthage with mostly two tap march cavalry which i kept healing every turn as i had plenty of promotions and my cannons were stuck in the desert.
It was definitely a very challenging game for me and quite enjoyable. I wish i could capitalize on my earlier success as it seems i was gettign astro quite early. Even though not tommy early

I have not used my one of my UUs or UA well. I had an early hut BR and didnt use it to take out Liz. I wish I had. I also razed only few cities. I took happy policies after filling out honor and kept every cap and town i conquered (no sales to anyone).
I have noticed that once you are a warmonger the defeated civs wont give anything for peace? or is there different mechanics for that. If thats the case then clearing starting continent might be a priority as a good peace deal with some towns thrown in might make for a easy path to all the caps.
I barely used my spies, had few elections rigged and then defended my cap.
Founded religion very late not deciding till last minute to do it as i was hoping to use someone elses but i didnt like their choices.
Thanks for a great game
