Tupac05 - A Classic Replayed

tupaclives

Tupac Lives on!!
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Welcome ladies and gentlemen to the fifth installment of Tupac's Succession Games. Today we will be replaying a classic game, the legendary Goz8 - Silence is Golden!

For those who can't be bothered reading through the thread here is the variant that we will be playing...

grahamiam said:
ok, i have an idea. let's try to frame the rules via Arathorn's ruleset as follows:

Tactless: You may never initiate diplomacy. If the AI initiates diplomacy you must either reject or accept their offer. No haggling. then you may haggle.

Defiant: You must never give in to a demand from an opponent, that is, you always reject demands for tribute. You may never ally, sign a Right of Passage, MPP, or embargo with another civilization. You may never pay for peace (a peace treaty must either be straight-up or the opponent gives a concession to you. A deal where a tech costs 20 gpt normally and you pay 10 gpt for that tech as part of a peace treaty is fine). Any troops on your soil must be given a boot order every turn. No capturing foreign cities or demanding them in diplomacy. No foreign workers merged into existing cities. If an AI razes one of your cities, that civ must be eliminated. Any troops within striking range of one of your cities must be given the boot order every turn they are within striking range.
Defient rules kick in immediately or at turn 50 or whatever we can agree on.

I'm also in favour of playing an all-random game (world, barbs and civ) although that is up for discussion.
This game will be played in Vanilla 1.29f.

THIS IS NOT PTW OR C3C! PLEASE TAKE NOTE OF THIS BEFORE SIGNING UP! MAKE SURE YOU HAVE A WORKING COPY OF VANILLA

Difficulty level will probably depend on who joins, I am in favour of deity although I'm willing to drop that down to emperor if the rest of the team would prefer that.

If anyone wants to raise any points or ask any questions feel free.
This will be a difficult game so if you are not comfortable at at least monarch you might be better off lurking for this one.

Game Rules
As modified from LK Rules

The following tactics are PROHIBITED:

No 'Free Wealth' - Setting a city to wealth at the end of its project and then cycling through the cities at the start of the next turn and changing its project so that you still get the gold (commerce being calculated before anything else in the turn) but also get production

RoP Abuse Tactics - Denying resources, blocking key tiles, RoP rape, or other ways to screw-up a civ via the RoP. A scout in AI territory has an explicit RoP and is subject to this rule.

Peace Treaty abuse - If you get concessions from the AI you must wait for the 20 turns to end before declaring another war.

Resource abuse - You can't disconnect / reconnect a resource every turn for the sake of building cheap units to upgrade with excess cash.

Ship chaining exploit - you can move a ship, unload troops to another ship in the same square not using any movement, move that ship, etc. This allows you to ship an indefinite distance, and that is why I consider it an exploit.

The negative science exploit - you can run a huge deficit (-250 / turn) of negative cash with a token penalty of one lost worker / cheap building. If cash will go below zero, the research level must be dropped.

Worker baiting - You can't spread around and sacrifice workers to an oncoming attack. This is often done to avoid losing real units or cities. This takes advantage of the AI failure to prioritize targets.

Worker blockades - You can't fortify a bunch of workers along the coast to prevent invasions, or shut down the borders with workers. The workers must be actively doing something.

House rules:
1) Worker automation of any kind is prohibited.

2) Our reputation is golden - please respect it.

3)You ARE allowed to initially keep a city, move a settler to the same spot as the city, and then abandon and immediately resettle.

4)In addition if you need to build a city one square deeper into enemy territory just to move borders to steal a resource, go for it.

5)We may keep or raze cities, and can keep slaves and you may whip at will, including captured cities or cities where all citizens are unhappy

6) Even if not covered under exploits listed, please try not to use tactics that take advantage of holes in the game design unless previously discussed and approved by the team.

7) It is an expectation of all players on the team to log every turn played (even if it merely requires you to post 'zzz')

8) It is an expectation that you will always leave the next player an interturn, so make sure all saves are handed over at the end of your last turn and not the beggining of the next player's first turn.

9) Please complete your turnset. It is very annoying for the next player to receive a half-finished turnset.


SG Rules

24 hour got it
72 hour playing time
The first player will play 40 turns, the rest of the team will play 20 turns in the first round. Once everyone has played 1 turnset all players will play 10 turn turnsets.
Playing order will be established after check in.


Roster (not necessarily playing order)

Reserved Places

tupaclives - confirmed
JJJSpider - confirmed
pneuma - withdrawn

Sign Ups

Vind2
Empiremaker
Markh
 
Signing In!

So Cool! I can’t wait.
Just a Rule Clarification:

We can now haggle if they initiate the Trade.
Does that mean for only what they are offering or is anything fair game.
Example:
AI has Music Theory and Astronomy
They offer MT for Metallurgy. Does this mean he can only haggle for MT only or MT must be part of the deal?
1) MT, 400g, 30gpt for Metallurgy
2) MT, Astronomy For Metallurgy
3) Astronomy 400g for Metallurgy

Difficulty and settings: I will have plenty of help to cover up my little mistakes. So any difficulty will be OK.
 
@vind2 - excellent, welcome aboard!

@JJJSpider - in Goz8 anything was fair game, but bear in mind thats not as easy as it might seem as remember with any big buys you can't on-trade them.
 
lurker's comment: I've played this variant in Monarch level, and let me tell you, its challenging. It's not if this turns in a AW game, considering you are defiant, so you must always say "NO!" to demands. And at one point, you get a monopoly and every civ comes on your doorstep. I digged up some other Silent Games, done by TheERat. Unfortunately, they werent successes, but they were on DG. Rat-05 was on Emperor. Maybe on Vanilla its easier, (no Ancient Cavalry).

Rat-05 Silent Game (Korea)

Rat-04 Silent Greeks (Demigod)

A crucial mistake in Rat-05 was choosing Republic. Sure the war happines from civs declaring war on you may be a bonus, but the extended war, a.k.a. , until they decide to do peace, you gotta stay alive and well. Monarchy is a great government for this type of game, cause you never know when someone will demand something from you. All in all, good luck to all who sign up. I'll be lurking with interest. :bounce: :rockon:
 
lurkers comment:

I am glad that you chose this 'classic game' as a reference. It was one of the best games I ever played. My follow up SG's weren't as successful. The game has the potential to turn into a AW game and since you can't negotiate, republic is the wrong government choice for sure.
Anyway, I wish you guys good luck ;)
 
Vind2 said:
Good question. I think it would be against the rules but i'm not sure.

A very good question, I'm going to rule that no we have to turn it off or else we know that we get a guaranteed chance to talk every 20 turns. I think its more interestng if we have to wait for them to choose to talk, makes it more exciting when they do (sort of)
 
My computer died a while back, so I'm getting a copy of C3C mac-probably on Monday. I'm pretty sure I could play- so could you hold a spot open?

I'd prefer Emperor, even though I play DG, Deity is too much for the variant (I think).

Random would be fine, but can you do random map size in Vanilla? I find large and huge to big for me, but might be fine of an SG.

Is it legal to check techs/rescources via CivAssist or similar programs?

P.S. This would be my first SG, though I've read logs so I know how it works, for the most part.
 
I don't think I can play this. I have Civ 3 Complete for Mac, so I can run C3C and PTW as an unsupported extra, but I can't do vanilla as I previously thought. Sorry. :\

I'll be watching this with interest though, so if someone wants to correct me on this before the game starts then I'll be happy to not leave.
 
Agh! sorry to see you leave pneuma, at least the game hadn't already started.
Empiremaker, welcome aboard, we'll slot you down the roster to give you plenty of time to get your new cd. I'm leaning towards an attempt at emperor as well even though I usually play variants on dg for more sp games.

If we can get at least one more sign-up then we should be ready to go.
 
No but deity in vanilla is the equivilant of Demi-god in Conquests, or so I'm lead to believe...
 
I cannot leave the tupac SGames with a loss (tupac4) can I ? ;) So I would like to join this.
 
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