zyxy
Warmongering Fool
We're a bit over time so I'll play this one. But first, a big to DaveShack for guiding us through the first forty turns!
Report:
Turn 40, 2200 BC. Shelby trained warrior, do another one. Persia is next to the goodie hut, better that we pop it I think. We received 25 gold from the Anasazi tribe, how nice!
Do we want to pop the other huts too? I can't recall, so I'll leave them for now, warriors are trekking North.
The settler seems on his way to refound Cruller, so he goes NW, together with a warrior and a worker. The worker can build a road for better troop movement. Better late than never .
Curraghs move on, but nothing new. MM Springfield for more growth and gold, see next posts.
Our military is strong compared to Persia and Greece! We are paying some support cost, but not for long.
Our team needs to make the following decisions:
1. Where do we settle?
2. What should Springfield build? spear or settler?
3. What should our research be? We are currently doing republic, at max (more or less). Continue this?
4. Pop anymore huts?
Our homeland:
Report:
Turn 40, 2200 BC. Shelby trained warrior, do another one. Persia is next to the goodie hut, better that we pop it I think. We received 25 gold from the Anasazi tribe, how nice!
Do we want to pop the other huts too? I can't recall, so I'll leave them for now, warriors are trekking North.
The settler seems on his way to refound Cruller, so he goes NW, together with a warrior and a worker. The worker can build a road for better troop movement. Better late than never .
Curraghs move on, but nothing new. MM Springfield for more growth and gold, see next posts.
Our military is strong compared to Persia and Greece! We are paying some support cost, but not for long.
Our team needs to make the following decisions:
1. Where do we settle?
2. What should Springfield build? spear or settler?
3. What should our research be? We are currently doing republic, at max (more or less). Continue this?
4. Pop anymore huts?
Our homeland: