Damn, damn damn RB! I was first looking at the civstats scores before reading the thread and was amazed how much points they have above all others. Just when I came here, I realized where their points came from actually
Despair not, my friends, the game is long and early points may means not much later on. I am definitely amazed we have lost the SH to RB. On the other hand, the team we fear most building it proves my position that SH is indeed very valuable. Small comfort, sigh...
RB are doing really great with the score so far no doubt, but most of the games those who have big scores in the beginning are not those who win the game at the end. I have saw for myself that I usually start with very low score and just after rise to the top. Will see in-game real graphs from my games to be sure.
So, we hit the rock at our two big projects till now. Lets assess what we have done well and where we have failed.
wins:
1. we have met the most teams out of our neighbors, which can give us tech discount bonuses and what is most important - edge in the diplomatic scene.
2. we have won all our fights with barbs
3. we are working our FIN cottages and pleasantly watch them grow
loses:
4. we are slight behind in city count and citizens working
5. we had lost 2 projects who have no second place prize to RB
6. we are still not working our gold
So, lets use our existing advantages
1. We continue to explore meeting more and more teams to get that bonus on techs. We forge alliances and start to think how to use them in ways which suits our team. Like maybe dogpiling some smart a$$es
?
2. Continue to play cautious and try building sentry net around our lands. Both for barbs fogbusting and for watching the approaches to our cities.
3. We continue to work them and build as much more cottages as we can. As Civilopedia says, "they might start small, but once matured you will be glad you built them"
and work heavily to remedy our weakness:
4. Whipping/chopping settlers to claim and work all the good land available. Build granaries everywhere, so our population grows fast and we have plenty of citizens working strong tiles.
5. See which projects we want and go for them at our best. Projects which I see include the GW and the Pyramids (with stone), and Monotheism. Those work good in synergy because of the tech paths. Alternatively, we go for writing and libraries - this secures us from someone stealing our prize.
6. Thats easy - we use the settler from Mantra to build and work it.
Most important - dont get angry or despair. We play our game, stay strong and keep our eyes open for opportunities.