AlphaShard
Emperor
Maybe Hunting that seems pretty cheap.
Zero need for Hunting right now. And you might send Azz into a rant if you suggest it.![]()
I thought we already had a long term goal? REX as fast as possible, get Academy, avoid wonders, explore the mainland and surroundings as fast as possible, and go from there. We really can't decide much more about our long-term strategy until we find out who our nearest neighbours are. If we're next to CDZ and Amazons, our long-term strategy will have to be significantly different than if we're next to Mavericks and Quatronia, for instance.![]()
To no-one in particular: Honestly, the argument shouldn't be about the micro at all. It's not immediately obvious that it would be, but the numbers show the workboat->workboat->whip worker option (credit to azzaman for coming up with it by the way, it wasn't my idea) is genuinely the best option for food/hammers. If someone wants to dispute that then they really need to do the math or run a practise game to back it up, as working out the details trumps general intuitions about these things.
The argument should mostly be about the relative values of 35 food/hammers and 34 beakers. Will the beakers lead to the techs we need to pay for REX, or will food and hammers give us population that will eventually replace the beakers?
The issue of whether hammers or beakers will hold up the library more is one relatively nearby critical point, although there's a lot of different paths to it, and it still depends what we prioritise the library over.
Sure, but I was looking for something more short term. My understanding of our current specific aims are as follows:
1. Tech BW after Mining, since this opens both whipping and chopping. Follow that with the tech path toward Writing (including AH).
2. After Writing (to build libraries and run scientists) get Sailing.
3. Grow to work both fish and gold hills in Sirius.
4. Get a WB out to explore the neighboring land mass so we can determine where to send our first settler. I'm thinking this will be the 3rd WB, after we first build at least one Worker and a Warrior (to garrison Sirius).
We're definitely going to want a city on the plains-hill on the NW corner of the island at some point. We can already see that spot has 2 Fish, 2 Flood Plains, 2 Silks and 1 Gold. Moving to any other tile would lose at least one of the Fish resources. It has to be there, regardless of what else we discover.
I thought we already had a long term goal? REX as fast as possible, get Academy, avoid wonders, explore the mainland and surroundings as fast as possible, and go from there. We really can't decide much more about our long-term strategy until we find out who our nearest neighbours are. If we're next to CDZ and Amazons, our long-term strategy will have to be significantly different than if we're next to Mavericks and Quatronia, for instance.![]()
With this in mind, I ran a few test cases. You can double check my work at a google docs spreadsheet i threw together while working with worldbuilder:
I noticed that CDZ's score went up from 33 to 39. Did their capital grow? Did they finish a tech? If so, it'd have to be a cheap tech. They started with Fishing and Hunting, so it'd have to be something else. Any thoughts?