AlphaShard
Emperor
I agree city F should be moved 1E. I think someone will have to log in to offer OB to Amazon.
So were teching Alphabet next after Sailing?
So were teching Alphabet next after Sailing?
The current plan written up has Canopus working the silk for a few turns to get the workboat out sooner. Working floodplains and gold seems terrible, it's only 1 surplus food, it will take forever to grow. Fish and gold is three times the growth rate. My inclination would be to build two workboats, and work fish before gold, gold before floodplains, and floodplains before mines.
Why not offer OB to Amazon? we can always cancel after 10 turns.
So were teching Alphabet next after Sailing?
I've noticed that many teams seem to log in about a dozen times a turn for some unknown reason. As this puts pressure on the pitboss can we limit it whilst dave is away to just those who are actually going to press enter please. If the game goes down we have no way of fixing it till he gets back.
This is completely ignoring team CDZ's opinion regarding the need for people to login without hitting enter of course!
As far as I understand they need to at least defog our capital to get a trade route with it. Can anyone confirm this? If that's the case they will want to at least enter our borders, and the same for us when we get to theirs.
I looked into this. If I understand this post correctly, you are correct in assuming they need to find our capitol. However, I think they also need Sailing since it involves trade along a coast.
...Further conditions:
... the tile must either be revealed OR owned by a non-hostile player (this is the crucial point, that's also why barb culture blocks coastal networks, everybody is always at war with the barbs)
On the whole, it's in our interest to delay opening borders until we have both revealed coast tiles up to their capital's culture border and have researched sailing. Otherwise they may be getting trade routes while we're not.
Since the little trade route symbol doesn't appear next to their name, they can't get trade routes with us yet. I'll have to do a test soon to see whether it's possible to get trade routes prior to Astronomy with the "ocean ring" we have around our island.
I've been out of things for a while, but how come someone is now beating us in GNP by 16 points? I see we're running 0% research... what's our GNP when it's on 100%?
I just did a test with the world builder. I built a situation like the one we have here, two civs were separated by a central island that they could both reach by sailing over cultured ocean tiles. I opened borders with the other civ, but found a few surprises. First my workboat was unable to enter their cultured ocean tiles, meaning I couldn't explore thier home island. Second there was no trade route established between our cities. I also tried revealing the map to both civs, but that didn't change things, they still couldn't trade over the ocean tiles. I didn't do complex situations like what happens when the two civs both have cities on the connecting island, but I think it's fairly unlikely that we're going to be able to establish trade routes with the Amazon's home island anytime soon.
Looks like our next city should be 1e of the F marker.
Could the next person who logs in check our GNP with the science at 100 just so we can see what it is.I am unable to and I know we also want to keep logging to a minium.