Turn Discussion Thread

Eargh... I hope the worker pre-built a cottage on that grassland-river tile 1N while moving. Because otherwise he just wasted a worker turn. Not a huge deal, but we've got to be careful about grabbing every little advantage we can.
 
That's the first time I've heard that particular bit of micro proposed. Is that even possible? The worker moves 2 tiles (to position 1 in the screen shot above) via the road, and has no more actions/movements available. If he pre-built a cottage after moving 1N, wouldn't that add an extra turn to the movement toward the Gold hill?

Sorry if I screwed up. I was following the plan we laid out in the Micro thread.
 
If he had pre-built a cottage on the same tile as the existing road, that wouldn't have cost a turn in movement. The reason is because of the forest tile 1SE of the Gold tile. Either way he uses up all his remaining movement points moving onto that tile, so he may as well pre-build the cottage along the way and not waste a Worker turn.

But never mind, it was obviously overlooked in the planning and it's all done now. We'll just have to keep an eye out for this stuff in future. :)
 
Gah! Now I see what you mean. Sorry, I don't usually micromanage in this detail, so I would never have spotted that trick. I thought playing a move as it was outlined in our plan was relatively safe.

Perhaps you should look over the micro plan for the next few turns.
 
Yeah, I'll do that. Don't worry, it's my own fault for not being around much the last week or so. :)
 
Also the huge GNP jump will be carthage as if you found stonehenge they will instantly get +9 GNP
 
Also the huge GNP jump will be carthage as if you found stonehenge they will instantly get +9 GNP
True, that. And in 1000 years (~25 turns at this point), that'll be +18 GNP. Hmm, you can see how it distorts pretty quickly.
 
How is Stonehenge earning the money and why has no one mentioned this before?:eek:
 
It isn't. It's just that culture counts towards GNP in the demographics since one of the patches for BTS. Don't ask me why, I don't get it either. :p
 
So then they are not really in the lead with GNP then, that does seem like something they should have fixed but I guess it's hard to notice unless your looking into the code and stuff like that.
 
Gah! Now I see what you mean. Sorry, I don't usually micromanage in this detail, so I would never have spotted that trick. I thought playing a move as it was outlined in our plan was relatively safe.

Perhaps you should look over the micro plan for the next few turns.

The micro plan's there to keep track of this sort of thing. The plan's been there for a couple of weeks, and no-one thought of it in all that time. My point being it's not your fault at all for not doing it, it's everyone's fault for not thinking of it and putting in the plan. Particularly mine for not noticing it in the test game I based that plan on.

It's no big deal anyway.
 
Question about city site F - why do you guys think we should settle 1E? Wouldnt 1S be better as we wont be getting those desert tiles?
 
We don't know enough of that area yet but 1s may work I was also considering the FP and wanting to get as many as possible and stay a port city at the same time. the F marker is just a reminder to invesitgate the area for city settlement. We'll have to be sharing the pennisula with the Persians.
 
The micro plan's there to keep track of this sort of thing. The plan's been there for a couple of weeks, and no-one thought of it in all that time. My point being it's not your fault at all for not doing it, it's everyone's fault for not thinking of it and putting in the plan. Particularly mine for not noticing it in the test game I based that plan on.

Thanks, Irgy. I'm not worried about it. I was only concerned I'd missed some discussion of that worker micro, somewhere. But we really haven't discussed development of Sirius beyond it's current state in any great detail.

This does remind me that we should probably revisit and extend the micro plan, so that we have the chance to spot these things well ahead of time.

We'll have to be sharing the peninsula with the Persians.

Not necessarily. What we can see looks narrow enough to be occupied by one of our cities (remember, we are Creative ;)), and they might have their own peninsula to the east to settle. Also, the agreements we are discussing with them only cover non-aggression, open borders, and tech trading, not city placement. Even if they did settle near us they would have to contend with our cultural pressure.
 
Not necessarily. What we can see looks narrow enough to be occupied by one of our cities (remember, we are Creative ;)), and they might have their own peninsula to the east to settle. Also, the agreements we are discussing with them only cover non-aggression, open borders, and tech trading, not city placement. Even if they did settle near us they would have to contend with our cultural pressure.

The bold part is what I've been worried about, putting people under pressure isn't always the best idea. I know how it can be in some MP games where all the players are willing to concede to someone else in a Victory lead. I don't think this one will be as friendly.

I am sure they do have a Pennisula to the East and we'd be assuming alot if they didn't have sights on this one. We don't know where they are planning on sending their own settlers. They may be hoping we go West while we hope they go East.

As for Worker actions are we ever going to Cottage the River tiles? We also need more Workers.

Side note about Maintence but I seem to remember our GNP being at 50 at one point, is the settled city of Canopus hitting us for 4 Maintenance already?
 
The bold part is what I've been worried about, putting people under pressure isn't always the best idea. I know how it can be in some MP games where all the players are willing to concede to someone else in a Victory lead. I don't think this one will be as friendly.

I am sure they do have a Pennisula to the East and we'd be assuming alot if they didn't have sights on this one. We don't know where they are planning on sending their own settlers. They may be hoping we go West while we hope they go East.

Sure, but I think the potential conflicts you are worrying about depend on who does what to whom. If we have a city at site F (or wherever) and AMAZON puts a city right next to it, they would would have little basis for complaint (they know we're Creative). If we settle right next to their cities and use Creative to start stealing tiles they are working, they would have a legitimate gripe. So, I agree it would be in our best interest to get to the sites we want first.

As for Worker actions are we ever going to Cottage the River tiles? We also need more Workers.

We haven't cottaged the river tiles in Sirius yet, since we can't grow big enough to work them (while working the Fish + Gold, and running scientists) until we deal with the happiness issue (Monarchy). I agree we need another Worker soon. Sirius can start producing Settlers/Workers after we get a galley and exploring Warriors constructed. Canopus also could build one after we get Work Boats out to work the Fish tiles.

Side note about Maintence but I seem to remember our GNP being at 50 at one point, is the settled city of Canopus hitting us for 4 Maintenance already?

At least some of that difference is Canopus maintenance, yes.
 
Hi guys, still reading and still think you all are doing a good job and still ready to jump in if anything is needed.

My current concern is whether researching alphabet first makes sense over our given plan of beelining monarchy. My personal input is to still beeline monarchy first, and tell Amazons that we will be getting Alphabet in x turns after taking care of more pressing needs. But I think a lot of this depends on how gnp-friendly the other starts are...
 
I think we'll miss out on most of the early trade opportunities if we go for Monarchy first. They already have at least Mysticism, and I plan on talking them into getting at least a couple of techs further down the path.

The biggest reason why delaying alphabet will cost trades though is not being able to trade for Monarchy, but the fact that if we tell them we won't have Alphabet for another 25 turns, they won't want to wait for us to get it before they self-tech all the stuff we have already (like writing and sailing). Whereas if we say it will be there in 11 turns they'll be more inclined to put off some of the stuff we have already.
 
The bold part is what I've been worried about, putting people under pressure isn't always the best idea. I know how it can be in some MP games where all the players are willing to concede to someone else in a Victory lead. I don't think this one will be as friendly.

It's not pressure if we get our city down first ;)
 
Not much activity, so I played the next turn:

Turn 40 - 2400 BC

Voyager moved 1S + 1SE, revealing a little more peninsula and AMAZON culture:

Spoiler :
Civ4ScreenShot0098.jpg


Edit: Since we have OB, can we move onto a Persian ocean tile?

Lord Parkin continued moving toward the Canopus Gold hill. The Library is finished in Sirius, and it is now building a Warrior for exploration. The research slider is moved back to 100%:

Spoiler :
Civ4ScreenShot0102.jpg


Demographics:

Spoiler :
Civ4ScreenShot0100.jpg
 
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