Turn Discussion Thread

I 've changed the culture rate to 100%.
If you don't agree, say it and I or another change it back, we 've 1,5 day for it.

With the culture we get a push back against Ama
In Anjen
Rigel +90
Achenar +58
at center
Altair + 33
Comet
Ald +28 and cult Exp this turn
Alcor +20
Mirza +27

the unlucky in canopus is also not more + 2 working people, here is this turn the market ready.
 
My actual plan is: bring more troops we can in Mizar, bring more navy we can in Mizar.
To get into details for the invasion i need to see what Quat do in the next 3 turns.
In those 3 turns we can't do anything but heal and ferry troops and moving ships.

Remember that, when Mavericks were forced in their island due to our superior navy, Quat has our same naval units and they have more than us at present.

I'm wondering what those 2 galleons can do. Were they for another attempt on Mavs or are they for us? For sure they're not empty.

And for sure i can't make a perfectly detailed plan until the last moment. Once we have a good number of mixed troops loaded near Mizar, we can start draft a plan, not early. I think i will post a plan on turn 100 (just a number), log to see the situation at the very beginning of turn 101, post possible variations, wait some hour, play.
 
Husch the word your looking for is Unhappy, not unlucky. Anyways I like the 100% Culture idea that does seem like a good plan.

The war was a combined effort as we discussed what moves we should do and I believe we did all say wait and let's see Quat repeat there mistakes with Mav, again.

EDIT: Would it be considered rude to post in the main game section about us defeating Mavericks? I mean Slaze did do a good job with them and all that.
 
Thx Alpha,

In Civstat everybody can see Mav is eliminated and who done it.
I 've the same idea,
He has made a good job and give all us a fair fight, with AI the war were decided in only few turns long ago.
He plays Mer also, I would like to invite him to join us. Better us than other.

Should we open a new fred or where to make condolences/gratulations?
 
Are you talking about in game siding with the Merlot or having Slaze join our team once Merlot is defeated?

I just wanted to make sure we were tactful about it is all.

Also what should we name Mav Isle? Should we name it after a galaxy or something? Another star?
 
I would it named after clouds or fogs (that's bad translations, btw thx Alpha) like Magellan or Orion or Crab (with one of the first Pulsar).

Ingame we are no siding with Slaze/Merlot, but perhaps he is interested at playing continuilly the Dg, then i would invite him to Sirius after lost of mer.

And Ama recruits 3 rifle this turn. I think they 've now the culture same point as we, but because their mad points (3*3*7 = 63) 21 People for 21 rifle better than all other you get for 16-20 :food:.

The Quat Armada (7 gallons) is south of their isle, does anyone know, what is on this.

I 've changed job in Rigel EI for theatre. this EI gets navi1 and plays ferry, the additional mp is important, because its 5 tiles from Sol-ferry-point to Arc. If we build theatre we lost 3 :hammers: from overlay, this isn't nxt turn after building the EI.

CDZ has accelerate their research now RR in 3.
btw want we deal with them or not, what is the meaning about the sit? Ett or not; Quat and CDZ have no econ, why? Didn't we give it them or didn't they reqest it.

What is the meaning to cancel the marple deal with Ama, they 've our second at Mirza in their bag. And perhaps we want build ne or other.
 
No idea why the armada.

I don't think we gave it to them. They also didn't asked. They might be wondering why we haven't offered. I say let it continue.

Yes, let's cancel the marble deal. Was it in exchange for something?
 
The Marble was promised but they probably are done with it especially now that their culture is snagging the other marble. It was in part to help with the whole taking Mizar from them.

And why not an Armada? This is the map for it!

No we haven't given the techs over, may have to if we want RR from them.
 
Sorry guys, i disappeared, but my mom has some serious problems, she's in hospital now.

Please move the units at best to arrive healed in Mizar.

Probably i can log in the following days, but i'm busy.

Happy Easter to you all.
 
Alpha
they get marple at Mirza, so its only convenient, that they should cancel the deal a long time ago.

Blub I wish all best, we made it til you 've time.

I logged in, Alpha has done the turn, I changed some working tiles no other.

btw
I see, that Quat let their artist make a picture in continuum (4355/5000 :culture: +45/turn), I think they want another CE for defense. They build ironworks there.
 
I know that Amazon got Marble at Mirza, I canceled our trade of marble to them since they don't need 2.
 
New turn and I logged in, made some working changes.
We lost our spy, i didn't know. that you can lose him, if he doesn't wait a turn.
Ama changed in their last GA-turn the civics, they 've now, desp (!), natio, Caste, FM and orga, desp I didn't understand.

I hope/think, we get RR from CDZ in 2-3 turns, so our worker (at northside of Comet) should go accordingly to Bode, perhaps build 1 at Sol after finish the jobs there. Next time I 'd make a plan to RR best then.
 
They've adopted Despotism? Well if they've gone Caste system then we can get out of Eman.
 
Yes, they 've desp, because they want mer every few turns in that; nice idea; I believe it crazy, they cities are all small they 've the same number than we, but pop 133 to we pop 173.

I ve made some looks at our evolution:
With RR and Bio we get in
Sir + 5 :hammers: + 0 :food:
Can + 3 h + 0 f
Arc + 5 h + 2 f
AC + 2 h + 0 f
Vega + 10 h + 6 f
Rigel + 2 h + 0 f
Proc + 5 h + 1 f
Ach nothing
Betei + 3 h + 0 f
BC + 5 h + 1 f
Had + 7 h + 1 f
Altair + 15 h + 3 f
Cap + 2h + 42 f:
Alde, Alcor, Miz + 5 h + 1-2 f
Acrux + 3 h + 4 f
Den + 1 h: + 0 f
Antares + 3 h + 2 f
Reg + 4 h + 4 f

I 've to delete some icons for the forum rules.
 
I think those rules are aimed at posts that would otherwise be filled with GIF smilies, not recuring static small images.

When are we expecting Bio?
 
We 've conquered Mavs isle and so some new res to trade (in few turns) 3 gems, 6 rice and some dye.
Our trades now:
Ama
we get: deer, silver, fur, ivory, sheep;
we give: fish, silk, gold, pig
Quat
we get: wheat, spice
we give: fish, gold
CDZ
we get: crab, sugar
we give: fish, silk

You can see, we are 1 lose against Ama, but we can give rice this turn.

There is another point to look at; CDZ hasn't coal, we all other 2, but til now nobody gives it them, should we give one for good relations; I would think it an idea, especially when we want RR from them and their friendly neutrality in the war against Quat, perhaps they go then against the spore with the 2 coal.

Btw
The sit with coal is a tip for the reasonable sit with oil, we see with scimeth.
 
Bio would for me the first tech after getting Scimeth. I think next turn we 'll go for money some turns and then research whole time, for this I would like more buildings in our towns, but this is my opinion.
There is also Blub who want physics first, I don't know why, the scientist (we 've 2) is not an incentive especially there would no other to research quicker than we, and there is nobody who can see our research.
 
Hello, no posts!

I looked in the game, the units are moved. The EI with the missio should go like at the pic, the worker build a road there and the cannons can land, then can other units from Bode enter the EI and the EI can ferry them next turn to Ald. Perhaps another EI from the Mavsisle can go also at the tile land their units and take some from Bode. I move the units to south there and shift the commerce to money back this turn, we need perhaps some money.
Next turn CDZ has RR, today I hope.


btw
I consider to push the granary in Alcrux and
 

Attachments

  • Sir 1330 - Landing units.JPG
    Sir 1330 - Landing units.JPG
    36.7 KB · Views: 45
Indeed. It seems that the groups has taken vacations. :)
Amazon seems to finaly decided to send the GM on the Caravel. But why is the Galleon playing in our yard?

Do we need to move troops so urgently to Comet? I still think we should gather the troops in MavIsland(We should rename it, too) to invade Q in a swift blow.
Example: Starting to fill EIs up and distributing them from Regulus to south of Shamoo Pointe as we would be fog bursting.
 
Well maybe we can name Mav Isle after a galaxy from List of Galaxies.

Maybe after a Zodiac? How did we name Bode and Comet to begin with?

Yeah I agree that we will want to conquer Quat swiftly once we start, thus all our forces need to be ready and gathered.
 
Back
Top Bottom