Our worker finishes a pasture this turn, so I doubt anyone will want to work any other tiles than the two improved sheep tiles. The micro only gets more hairy when we go to pop 3.
Wait a turn on the mine.
We probably want a cottage on the grassland eventually, so starting a farm might be useless... maybe one turn of mine-building on the empty grass hill would help us, but I am not sure if we still have the extra turn if we move Bob to the hill.
Sitting idle for a turn is fine with me... Bob deserves a few decades of rest!
One question if you put one turn into a farm and then cottage the tile, will the tile still be 3 turns away from a farm or does the building of a different improvement delete progress on other improvements? I may test this. Not that we would likely want to farm over a mature cottage, but this would be a little more reason to say that turn is not as wasted as sitting around doing nothing.
If we could build a mine on the empty grass hill we could build one on the silver.The issue is not having mining yet.
Well done Lord Civius. IMO, that is exactly how to handle that type of situation as a turnplayer.Since a majority of AMAZONs would like to see Bob get a vacation as Turn-player it is my duty to act on it.