Some additional intel:
Turn 51:
Cav +6
Priesthood
Saturn +6
? non-military
2 teams increase borders. Total increase is +8 land tiles with smallest land team gaining +3
Turn 52
Cav +11 Serpente (3rd city) founded. 2nd city grows to pop 3 (that was quick!) (+16000)
SANCTA +11 Capital grows to size 4, 2nd city grows to size 3 (+42000 pop)
Mad Scientists +6
Polytheism
Hinduism founded.
Total rival pop +58000. Largest rival pop 112000 (Team Cav)
Total rival soldiers +4000
City Summary:
Cav: 5, 3, 1
SANCTA: 4, 3, 1
Saturn: 5
MS: 4, 1
TOTAL CITIES: 12
Our Score: +5
43 from pop
14 from land
53 from tech
16 from wonders
Turn 51:
Cav +6
PriesthoodSaturn +6
? non-military2 teams increase borders. Total increase is +8 land tiles with smallest land team gaining +3
Turn 52
Cav +11 Serpente (3rd city) founded. 2nd city grows to pop 3 (that was quick!) (+16000)
SANCTA +11 Capital grows to size 4, 2nd city grows to size 3 (+42000 pop)
Mad Scientists +6
Polytheism
Hinduism founded.Total rival pop +58000. Largest rival pop 112000 (Team Cav)
Total rival soldiers +4000
City Summary:
Cav: 5, 3, 1
SANCTA: 4, 3, 1
Saturn: 5
MS: 4, 1
TOTAL CITIES: 12
Our Score: +5
43 from pop
14 from land
53 from tech
16 from wonders
- their score went up twice. Once on their turn to 145 and then it increased again when MS ened turn, up to 154. This means they teched (non military) and gained score through culture.
- these guys have just whipped their capital and lost 2 pop. Their cities are now pop 2 and 1!
if SANCTA or Saturn haven't made contact this won't be included in their GNP)
healing
