First off, great mod. I`ve played Rise of Mankind A New Dawn, Caveman2Cosmos, Planetfall, and a bunch of others and this is the most complete mod I`ve ever seen. All the units, buildings, improvements, resources, religions, everything is standardized perfectly. What I mean, is that the things don`t come in various sizes, have odd audio clips, unbalanced effects or this sort of thing that mods seem to fall into as they try to jam a whole lot of content into one hodgepodge file.
However all mods seem to have problems with turn times. I read somewhere that Civ4 was made in such a way that it can`t use certain hardware or some other similar limiting factor that makes processing times frustratingly long. I remember Caveman2Cosmos had a BUG option where it made turn times a little better when checked and had a peculiar effect of freezing the screen between turns. Anyway, are there any techniques of decreasing the turn times in this mod? Some info first, I have windows 7 64 bit, playing inca on the large earth map, its 480BC, the file size is around 3800kb, and the turn times are above 5 mins long. Now if theres no way to actually help me, what are the kinds of hardware I should be looking for so my Civ 4 games have turn times as quick as possible.
However all mods seem to have problems with turn times. I read somewhere that Civ4 was made in such a way that it can`t use certain hardware or some other similar limiting factor that makes processing times frustratingly long. I remember Caveman2Cosmos had a BUG option where it made turn times a little better when checked and had a peculiar effect of freezing the screen between turns. Anyway, are there any techniques of decreasing the turn times in this mod? Some info first, I have windows 7 64 bit, playing inca on the large earth map, its 480BC, the file size is around 3800kb, and the turn times are above 5 mins long. Now if theres no way to actually help me, what are the kinds of hardware I should be looking for so my Civ 4 games have turn times as quick as possible.