Turn Tracker / Save Info

Of course , we got the wrong save, the TNT Doughnut save, I am afraid we observe a pattern here. Admins, please cross reference the saves.
 
Team Doughnut has taken over 24 hours (32) to play the save, which violates Rule 6.1:
The Ruleset said:
6.1 - Time allowed for a turn

Every team has a maximum of 24 real world hours to play its move and to send the save. This does not mean, that every team must use all 24 hours.

Team Doughnut shall receive a warning for doing so. Team Doughnut, please do your best to play the save within 24 hours. I humbly suggest getting together an alternate method of playing the save (whether it's one back-up or ten) should the main turnplayer be busy/unable to play. If the deadline's nearing and there's no word from the turnplayer, that would be a prime opportunity to get the alternate turnplayer to play or ask for an extension.
 
Turn 29 sent by the ticking Clockwork Orange of Team TNT to Team MIA
 
Turn 29 Sent to Team KISS

Note: The last save had a couple minor irregularities. It’s not a problem by any means – I just want to make sure people are aware.

The save we received was named slightly wrong “MTDG029_TEAMTNT2640BC.SAV” – obvious what it is, so not an issue.

Also – more importantly – the river graphics were all colored wrong (silver) and turned black where they met the ocean. (I can PM a screenshot if the mods don’t observe the same thing looking at the save.)
Is this just my computer being stupid?

Again – the save was perfectly playable. Just a heads up.
Mods: Please let me know if my comp is just acting up. Thanks!
 
29 in the books and sent to Doughnuts.
 
Turn 30 sent to KISS.

(no issues this turn - must have just been a bad computer day for me. end of spam.)
 
turn 30 complete. sent to d'nuts
 
Turn 31 sent to TEAM MIA

Zyxy,, you had a weird graphics mod that blacked out foods, gold and shields as well as tile usage, please stick to the normal graphics mod.
 
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