scoutsout
Minstrel Boy
Log for Turn 112:
Are you happy now,
with all the choices you've made?
Did you compromise, and realize
the price was too much to pay?
None of our towns produced anything this turn.
F1: 110g, +104gpt, Feudalism in 3.
F3: We are Strong to 'nuts, TNT. Average to MIA.
F6: We are Technologically Advanced!
F8: We have 16% of world area v. MIA 15%.
31% of Population, v. MIA 32%
Current score: 667 v. MIA 659
F11: We've slipped back to #2 in MFG goods.
Rush Opportunities:
Market in SKWTD will cost 52g.
Granary in Knucklehead will cost 44g.
Harbor in Devil's Soul will cost 68g.
Granary short rush in Notthefullshilling will cost 72g.
The Harbor in Devil's Soul is a priority, so it gets rushed to completion. Spend 52g rushing the market in SKWTD
City stuff:
MM Idiote for growth. Swap Polecat to Market. Swap Village d'Idiota to Library...because we won't need a trebuchet next turn.
Unit stuff: Get a Trebuchet headed to EWR, move a Cat to Cretinograph for upgrade.
A.R.S.E. Igor's Hope heals in Devil's Soul. Bede's Boat heads for Devil's Soul. Fool's Errand makes for the tradewinds... (towards the north, eventually towards TNT...) Galley renamed Hunky Dory heads west.
GS Morpheus disperses a barb camp and is promoted!!! A couple more Gallic Swords move "in the general direction" of TNT. Our two scouting Gallics get back on the boat. (I'm going to use that boat to move a settler next turn.)
Worker Stuff:
J Walker and Scruffy road a Banana tile at Cyprus Creek. Daghda heads to a forest tile at Polecat. Bootsy roads at DuMass. Bede roads at Village d'Idiota. Worker re-named "Bubba" heads for Fortress of Stupidity.
After a little MM, end the turn at 15g, +108gpt.
Are you happy now,
with all the choices you've made?
Did you compromise, and realize
the price was too much to pay?
None of our towns produced anything this turn.
F1: 110g, +104gpt, Feudalism in 3.
F3: We are Strong to 'nuts, TNT. Average to MIA.
F6: We are Technologically Advanced!
F8: We have 16% of world area v. MIA 15%.
31% of Population, v. MIA 32%
Current score: 667 v. MIA 659
F11: We've slipped back to #2 in MFG goods.
Rush Opportunities:
Market in SKWTD will cost 52g.
Granary in Knucklehead will cost 44g.
Harbor in Devil's Soul will cost 68g.
Granary short rush in Notthefullshilling will cost 72g.
The Harbor in Devil's Soul is a priority, so it gets rushed to completion. Spend 52g rushing the market in SKWTD
City stuff:
MM Idiote for growth. Swap Polecat to Market. Swap Village d'Idiota to Library...because we won't need a trebuchet next turn.
Unit stuff: Get a Trebuchet headed to EWR, move a Cat to Cretinograph for upgrade.
A.R.S.E. Igor's Hope heals in Devil's Soul. Bede's Boat heads for Devil's Soul. Fool's Errand makes for the tradewinds... (towards the north, eventually towards TNT...) Galley renamed Hunky Dory heads west.
GS Morpheus disperses a barb camp and is promoted!!! A couple more Gallic Swords move "in the general direction" of TNT. Our two scouting Gallics get back on the boat. (I'm going to use that boat to move a settler next turn.)
Worker Stuff:
J Walker and Scruffy road a Banana tile at Cyprus Creek. Daghda heads to a forest tile at Polecat. Bootsy roads at DuMass. Bede roads at Village d'Idiota. Worker re-named "Bubba" heads for Fortress of Stupidity.
After a little MM, end the turn at 15g, +108gpt.