Diplo
accept MIA techs, but note what is there - MM, Lit, Currency, HBR and *drum roll* Poly.
We're up on Nuts: Republic, MM and Currency
We're up on TNT: CoL, Lit, MM and Poly
Micromanagement
Switch to a glorious Republic - we're in it Man
take one of the warriors and move it to Dunderhead. disband it. the GS should be now in 1 turn. - Grunt is no more and GS now in 1.
If D'head is not 1 turn away from GS then, disband the other in the same fashion - no need
If D'head is 1 turn away from GS then, send the other warrior to Jesterton - on his way
move Ignoramus citizen from unimproved FP to roaded, irrigated FP (10spt, +3fpt) - check
Simpleton is at 9spt/3 fpt for settler in 3 (on growth). We have 9 shields in the box. I change this to
7 fpt/7 spt and settler still in 3 (growth next turn). I'm not sure on this, but we will have no happiness probs (4 happy+1 sour atm).
Jesterton citizen moved from plain to fish. GS still in 4, but growth in 6 instead of 9 + 1 more coin.
Workers
move workers near Frozen Lake SE - I trust you there Tubby, but thought that tile was ment to be a city square according to BeF's D-map?
some workers are on the way back from the jungle, continue to move them back to the core - check
continue to road and improve PoleCat and Gilfach (mine green; irrigate brown)
move a worker to Polecat to join to bring it up to 7 pop - move to, but can't join this turn
Other stuff
move settler to where the catapult is. - check
move the GS (The Collector) near Gilfach E-E (protect that worker from the barb) - check
move the curraphs around. - nothing new
find the barb camp two warriors near Cyprus creek. (north warrior move NW to track MIA warrior) - No camps found
some GS are covering for barb camps
vet warrior on lux road back to barracks city for upgrade - check
reg warriors can be disbanded ONLY when in a city that can use 2 shields
Other MM
check for happiness @ end of turn - 10% lux
Science at 0% -check
Net +38, 162 in the box
get relative strength via F3 for MIA - Good news: Weak vs. Nutters, Strong vs. MIA and Average vs. TNT
SCORE: KISS-426, MIA-376, TNT-331, Nuts-314
IBT- A barb horse kills one of our scouting Warriors W Cyprus Creek
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