1765ad, The Day the Sun Came to Sirian
First task, decline the trades from Aloha and Epsilon.
Second task, declare war and survey the damage from lost trade:
Third task, scout Epsilon's cities, and decide where to hit for maximum pop and production damage. I really hemmed and hawed over hitting Mighty Bulwark. But in the end I decided that because it was a large population center, it had to be hit even though it was building the UN.
Top Secret Satellite Imagery of Nuclear Exercises
I light one off on their capital, Epsilon Eridani
Pre Nuke:
Post:
that didn't really do as much damage as I had hoped. Better whack it again!
Let's take out their production powerhouse, which was capable of 200 without resource modifiers
Now to take out their Military city (Heroic epic and all that):
Let's keep them from Uranium, just to be safe
We really lucked out there - fallout on the uranium!!
Population Loss Assessment:
Epsilon Eridani 20 - 19 - 17 = -3
Mighty Bulwark 21 - 19 = -1
Immortal Keep 19 - 17 = -2
Overlook Bay 17 - 10 = -7
Total: -13 (roughly 5% of their pop, I'm guessing)
Here's a shot of the demographic screen to compare with next turn:
And the power graph:
From this assessment it is clear that they have some sort of damage mitigation in place in some cities. Bunkers, maybe?
Other Events of Note
Epsilon has a counter strike prepared in the eastern sea:
It is the opinion of this committee that we will lose Leonidas and Henryville to The Leader's forces before we get the save back. If they are smart they will raze the cities. Otherwise we have a slight chance of taking them back. Some forces are being moved into position for that, and the workers in the area have been evacuated.
Finances:
We have 814 gold, @ +518 gpt. I spent 546 rushing a nuke in Hamburger. At the beginning of next turn we will have 1 nuke and 789 gold. We will be able to cash rush in any of the following cities:
Phooey
Zapotec
Balderdash
Treacle Cottage
*Leonidas if Epsilon takes our peace offer
Diplomacy at the end of the turn:
Innovia I don't see much point in continuing the war against them, and they've got some gold that we could really use.
Epsilon I take all I can get. I had considered asking for cities, but there's no way we could hold them with the troops we have, so what's the point?
Aloha Those jerks. They got a bunch of techs from Epsilon. We want them all. And their cash. And their goods.
First task, decline the trades from Aloha and Epsilon.
Second task, declare war and survey the damage from lost trade:
Third task, scout Epsilon's cities, and decide where to hit for maximum pop and production damage. I really hemmed and hawed over hitting Mighty Bulwark. But in the end I decided that because it was a large population center, it had to be hit even though it was building the UN.
Top Secret Satellite Imagery of Nuclear Exercises
I light one off on their capital, Epsilon Eridani
Pre Nuke:
Post:
that didn't really do as much damage as I had hoped. Better whack it again!
Let's take out their production powerhouse, which was capable of 200 without resource modifiers
Now to take out their Military city (Heroic epic and all that):
Let's keep them from Uranium, just to be safe
We really lucked out there - fallout on the uranium!!
Population Loss Assessment:
Epsilon Eridani 20 - 19 - 17 = -3
Mighty Bulwark 21 - 19 = -1
Immortal Keep 19 - 17 = -2
Overlook Bay 17 - 10 = -7
Total: -13 (roughly 5% of their pop, I'm guessing)
Here's a shot of the demographic screen to compare with next turn:
And the power graph:
From this assessment it is clear that they have some sort of damage mitigation in place in some cities. Bunkers, maybe?
Other Events of Note
Epsilon has a counter strike prepared in the eastern sea:
It is the opinion of this committee that we will lose Leonidas and Henryville to The Leader's forces before we get the save back. If they are smart they will raze the cities. Otherwise we have a slight chance of taking them back. Some forces are being moved into position for that, and the workers in the area have been evacuated.
Finances:
We have 814 gold, @ +518 gpt. I spent 546 rushing a nuke in Hamburger. At the beginning of next turn we will have 1 nuke and 789 gold. We will be able to cash rush in any of the following cities:
Phooey
Zapotec
Balderdash
Treacle Cottage
*Leonidas if Epsilon takes our peace offer
Diplomacy at the end of the turn:
Innovia I don't see much point in continuing the war against them, and they've got some gold that we could really use.
Epsilon I take all I can get. I had considered asking for cities, but there's no way we could hold them with the troops we have, so what's the point?
Aloha Those jerks. They got a bunch of techs from Epsilon. We want them all. And their cash. And their goods.