ThERat
Deity
I hope we do get up a rax at the 2nd or 3rd city for some MP's, we can't just expand without them obviously
I'd keep in mind that there was an early war last game and both parts involved lagged a lot in techs and troops when the knights and cavs knocked at the door. I'd watch F3 closely and make sure we never fall weak to someone, granted, but I think a team will think about it twice before attacking.
So before the next turn comes around, how's this for a todo list?
- worker to road the BG.
Tubs, are you trying to be our "voice of reason" here?![]()
The only not of caution to add is that there will be a lot of barbs lurking around so while our capital is pumping out the settlers we will need a couple of the other cities providing units for defence
sure. now everyone should take a shower by Monday.
Does anyone remember when first contact was made in the last game? My recollection and age defy me. I want to say KISS was well into writing when we met MIA.
No probs.Whomp said:Thanks to Tubs and Wotan for the spreadsheets.
It was in mine, had really scrutinized Wotan's too muchWhomp said:Not to add any confusion but out of curiousity, worker tasks finish on the IT (in pbems) and the workers are not able to move the following turn. Was this factored in?
This is from the Turnplay LogWhomp said:Does anyone remember when first contact was made in the last game? My recollection and age defy me. I want to say KISS was well into writing when we met MIA.
emphasis added said:turn 33:
- worker moves S <- road next turn
- settler & Igor move S
- little dingy goes along the shore NW-W
[*]Peapants moves to rivered hill and sees MIA borders- Ave. Joe moves West to reveal north-west coast and beavers
- backed off lux to 20% and upped SCI to 80% (-2gpt with 9 in the kitty) Writing in 16 turns
- extracted infor out of F11
to be honest, I would rather the warriors escort the settlers than MP the cities. Unless they are needed for.
we are going to need a ton of workers as well. So let's not go overboard on the warriors and neglect other aspects.
Doughnut met MIA on turn 27.
First contact with TNT was turn 36 and war was declared on turn 37.