Turns 240 to 249

New pollution near Fortress of Meleet prevented the Cruiser from completing.

Free World (Gong) built a worker that I overlooked last turn.

Saber is in Anarchy; they were in Republic.

(No movement done; F3 data updated; Posted Turn 248 Preview).

Sent Sub Looter up the coast of The Council; saw a Mech Inf in The Pier but nothing on the shores. Seeing the Transport in The New Yard seemed a bit odd, however.


To steal Saber's plans cost 4080/6120/8160 for Immediately/Carefully/Safely. We have about 1100 gold, so this won't happen anytime soon. To the same to The Council costs 2471/3706/4942.

Factoid:
Stealth Bomber: 240 shields, needs Oil and Aluminum; Range of 16.
Stealth Figher: 120 shields, needs Oil and Aluminum; Range of 12, can see 2 squares.
Both have Lethal Land and Sea Bombbardment.

Almost missed this. Saber has recaptured the 11 Tile island that they lost to The Council.

Investigate some Saber cities.

Caladbolg (North Saber) for 52 of 1116 gold.

Caladbolg 1285 AD
Spoiler :





Zar'roc (North East Saber) for 67 of 1064 gold.


Zar'roc 1285 AD
Spoiler :





Kris (inland of What's Plan B?) for 150 of 997 gold.

Kris 1285 AD
Spoiler :





847 gold, -201 gpt.
Stealth in 4 turns.

Money is getting tight (and this snooping did not help). We may need to slow down and learn Stealth in 5.
 
Zoomed Out, centered on Mt. Kremlin
Spoiler :




Zoomed Out, Gong
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Zoomed Out, Babe
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Zoomed Out, Saber
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Drat. This was my last screenshot and I didn't pay attention.

Zoomed Out, Saber 11 Tile Island
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Zoomed Out, Thelma and Louise
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Zoomed Out, SubCommittee Island
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Zoomed Out, The Council
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Domestic
Spoiler :




Top 5 and Demographics
Spoiler :




Victory Conditions
Spoiler :


 
International Scene
Spoiler :




Trading: The Council
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Trading: BABE
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Trading: SABER
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Azzura Aruzza
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Free-Bird
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Free-Spirited
Spoiler :




Sub Basher
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Sub Finder
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Sub Killer
Spoiler :




Sub Killer, 2
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Sub Looter
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Sugar-Free Surprise
Spoiler :





Teal Cruiser
Spoiler :




Teal Cruiser, 2
Spoiler :


 
Wow, we got lucky with the investigating. And we pushed in our knowledge of their island.
 
City Status (* = completed build)
City Name in Italics indicates maximum population.
City Name in BOLD indicates growth

  1. Freedom Central (12): vMarine in 1.
  2. Thessauronicleus (12): Mobile SAM in 2.
  3. Great Walls of Fire (1/Gong): worker in 1 (grows in 5).
  4. * Kazgungudom (12): vMech (82) -> vMech in 2.
  5. Nutbush City (1/Gong): worker in 1 (grows in 3).
  6. * Thombriel (12): vBattleship (Henry Walton Jones, Jr) -> vBattleship in 8.
  7. * Fortress of Meleet (12): vCruiser (Mumbling Meleet) -> vCruiser in 5.
  8. We Built This City (4/Gong): Wealth.
  9. Kremlin (12): vMarine in 3.
  10. Dark Side of the Moon (9/Gong): harbor in 4.
  11. * Citadel of Ur (12): vMarine (24) -> vMarine in 3.
  12. Tower of Babel (12): vMarine in 1.
  13. Scarborough Fair (1/Gong): worker in 1 (grows in 4).
  14. Ring of Fire (1/Gong): rTransport in 86.
  15. Ishme-Shamash (12): vCruiser in 3.
  16. Weltonspolt (12): vTransport in 3.
  17. * Teal domination (12): vCruiser (Teal Twins) -> vCruiser in 8.
  18. Ninhursag-Ki (12): vMarine in 1.
  19. Abbey Road (1/Gong): worker in 1 (grows in 3).
  20. Azurra Coast (12): vCruiser in 3.
  21. Lake Port (12): vCruiser in 5.
  22. * Marad-Dur (12): vMarine (25) -> vMarine in 3.
  23. * Sugar-Free Wheaties (12): vCruiser (Sugar Pops) -> vCruiser in 8.
  24. FreeToes (12): vDestroyer in 2.
  25. The Watchtower (1/Gong): worker in 1 (grows in 5).
  26. Coastal Geeks (12): vDestroyer in 2.
  27. * Smoke on the Water (1/Gong): worker (W100) -> worker in 10 (grows in 10).
  28. * Liberty Bell (11): vMarine (26) -> vMarine in 5.
  29. Free Money (10/Gong): airport in 18.
  30. TuTuba (7): Wealth.
  31. Nuclear-Free (3/Gong): worker in 3.
  32. Free-Tuning (6/Gong): Wealth.
  33. Cat Ballou (12): vMarine in 1.
  34. Sin City (2/Gong): Wealth.
  35. Freehand (12): vDestroyer in 1.
  36. Town Called Malice (1/Gong): worker in 1 (grows in 7).
  37. Home-Free (6/Gong): Wealth.
  38. Furs-Free (3/Gong): worker in 3.
  39. On Flame With RocknRoll (1/Gong): worker in 1 (grows in 4).
  40. CBGB's (1/Gong): worker in 1 (grows in 5).
  41. Hangar 18 (1/Gong): worker in 1 (grows in 4).
  42. Fair-Free (6/Gong): Wealth.
  43. Hermit (8/Gong): Wealth.
  44. Basement on a Hill (1/Gong): worker in 1 (grows in 7).
  45. * Chicago XIII (12): vMarine (27) -> Marine in 3.
  46. Farkle Liberation (7): artillery in 71.
  47. Free Swimming (6/Gong): worker in 3.
  48. Plain Free (6/Gong): Wealth.
  49. Numenor (6): vDestroyer in 110.
  50. Vista-Free (7): artillery in 71.
  51. Liberty Shore (5/Gong): worker in 3.
  52. Space colony-Free (6/Gong): worker in 3.
  53. Jungle-Free (6): settler in 21.
  54. Ellis Island (6): vTransport in 47.
  55. T for Texas (1/Gong): worker in 1 (grows in 4).
  56. Corporation-Free (5/Gong): worker in 3.
  57. Pete's End (1/Gong): worker in 1 (grows in 5).
  58. Religion-Free (6/Gong): Wealth.
  59. BuyOneGetOne-Free (6/Gong): worker in 3.
  60. GetOutOfJail-Free (4/Gong): harbor in 13.
  61. Aga (7/Gong): worker in 1.
  62. Unshackled (7): vTransport in 43.
  63. Free World (6/Gong): worker in 4.
  64. Perelandra (7): artillery in 71.
  65. Culture Free (6/Gong): worker in 3.
  66. Dusty Harbor (6/11SE): vDestroyer in 5.
  67. Debt-Free (7): vTransport in 19.
  68. Sid City (6/11NW): Wealth.
  69. GONG-Free (4/Gong): worker in 1.
  70. Interest-Free (6/Gong): worker in 3.
  71. Gratis (7): airport in 10.
  72. Gilligan (6/Gong): airport in 15.
  73. Hihhuli (11/Gong): airport in 10.
  74. Martin Luther King Jr. (4/11NW): rDestroyer in 10.
  75. Gun-Free (8): Wealth.
  76. Tujana (6/Gong): airport in 10.
  77. Fat-Free (6/Gong): worker in 3.
  78. Ur (6/Gong): Wealth.
  79. Freethinking (7/Gong): worker in 3.
  80. Teal Landing (6/Gong): worker in 3.
  81. Freeborn (5/11NW): rDestroyer in 10.
  82. Monte Cristo (1/11SE): rDestroyer in 80.
  83. Footloose (5/11SE): rDestroyer in 19.


Next Turn Builds
  • Marine in Freedom Central
  • Marine in Tower of Babel
  • Marine in Ninhursag-Ki
  • Marine in Cat Ballou
  • Destroyer in Freehand


City Buildings
  • 01 x Sun Tzu's Art of War (Kazgungudom)
  • 01 x Theory of Evoultion (Kazgungudom)
  • 01 x Palace (Freedom Central)
  • 01 x Forbidden Palace (Kazgungudom)
  • 01 x Hoover Dam (Kazgungudom)
  • 01 x Pyramids (Dark Side of the Moon)
  • 01 x Leonardo's Workshop (Dark Side of the Moon)
  • 01 x Wall Street (Citadel of Ur)
  • 42 x Granaries (via Pyramids)
  • 28 x Marketplaces
  • 25 x Libraries
  • 18 x Universities
  • 31 x Barracks (via Sun Tzu)
  • 31 x Hydro Plants (via Hoover)
  • 15 x Courthouses
  • 20 x Harbors
  • 12 x Aqueducts
  • 19 x Factories
  • 15 x Banks
  • 12 x Stock Exchanges
  • 04 x Commercial Docks
  • 17 x Research Labs

Military Support
Total Units: 335 (+10)
Allowed Units: 155 (+2)
Cost per Turn: 360 gpt (+16)


Compared to BABE (Despotism) we are Strong.
Compared to The Council (Republic) we are Strong.
Compared to SABER (Anarchy) we are Average (Second turn of Anarchy).

Domestic Issues
Stealth in 3 turns.
667 gold, -223 gpt (at start)
080% science
000% luxuries
020% taxes


Resources connected to Freedom Central

02 Uraninum connected
05 Aluminum connected.
03 Rubbers are connected.
02 Oil is connected
03 Coal is connected.
04 Saltpeter is connected.
05 Iron are connected.
05 Horses are connected.

01 Wines (from Saber)
05 Furs
04 Spices are connected (one to Saber).
02 Ivory are connected.
05 Silk are connected.
05 Gems are connected.


Military Status
16 Settlers
40 Workers +1
27 Marines +5
82 Mech Infantry +1
79 Modern Armor
07 Artillery
15 Transport
09 Destroyer
05 Battleships +1
22 Bombers
27 Cruisers +3
05 Mobile SAMs
01 Al-Battani

Military Status: The Council
07 Workers
24 Slaves (all Saber)
13 Marines
31 Mechs
100 Modern Armor +3
00 Artillery
01 Artillery (Babe)
07 Cruise Missles
05 Transport
01 Carrier
01 Submarines
03 Destroyers
04 Nuclear Submarine +2
13 Bombers +3
24 Jet Fighters +1
03 TOW Infantry
11 Mobile SAMs



Military Status: Saber
14 Workers +1
14 Slaves (Babe)
22 Slaves (The Council)
08 Explorers
12 Marines
03 Infantry
01 Tank
74 Mech Infantry
98 Modern Armor
19 Artillery
15 Artillery (Babe)
00 Artillery (The Council)
17 Transports
05 Carriers
37 Destroyers
04 Battleships
21 Bombers
15 Jet Fighters
06 Army
13 Cruiser
08 Moblie SAMs
 
Naval: Battleships
  1. Between The Council and Gong:
    • John McClane (W-3NW of Free Swimming (Gong)):.
  2. Invasion Force Area:
    • Rocky Balboa (3N-5NW of Ellis Island):.
  3. Harry Callahan: (4SE-1E of Sugar-Free Wheaties):.
  4. * Martin Riggs (6S-1SE of Elisha Cuthbert (Babe)): 3N, sees nothing, then 2E, and still nothing.
  5. * Henry Walton Jones, Jr (new in Thombriel): 5SE


Naval: Cruisers
  1. Invasion Fleet:
    • Free-Pizza (2NW of Unshackled):.
    • Free-Candy (2NW of Unshackled):.
    • Meleet's Manicure (2NW of Unshackled):.
    • Mischief of Meleet (2NW of Unshackled):.
    • Teal Thunder (2NW of Unshackled):.
    • Teal Tribulations (2NW of Unshackled):.
  2. Invasion Fleet Escorts:
    • Lake of Fire Unshackled:.
    • Free-At-Last Unshackled:.
  3. Invasion Fleet Area:
    • ShaMonster ShaMash (1N-7NW of Ellis Island):.
  4. Between Saber and The Council, SE:
    • Mercy of Meleet (6NE of Estoc (Saber)):.
    • * Teal Cruiser (2NE of Estoc (Saber)): [screenshot of Estoc], 4NE and spacebar.
  5. Between Saber and The Council, NW:
    • Free-Registration: (1S-6SW of The Nursery (The Council)):.
    • Free-Ride (1S-6SW of The Nursery (The Council)):.
  6. Between Saber and Babe, NW:
    • Free-Sailing: 1N-6NE of Lovey Howell (Saber):.
  7. Between Saber and Babe, SE:
    • Azurra Aruzza (6NE of Black Mamba (Babe):.
  8. SE of Gong:
    • Azurra Azualt (3E-2SE of Fat-Free (Babe):. [screenshot]
    • Ishme-Swishme 1S-5SE of Dark Side of the Moon (Gong):.
  9. Between The Council and Gong:
    • Marriage of Meleet (1W-8NW of Free Swimming (Gong)):.
  10. * Free-Spirited (1N-2NE of Ankara (Subcommitte Island)): [screenshot of Cruisers/Destroyer] 3N [screenshot 2 of Cruiser/Destroyers] and 3S (back to the starting point).
  11. * Free-Bird (1E-1SE of Toymaker (Babe): [screenshot of Saber Cruiser/Destroyer] 3NW [screenshot 2 of Copperhead (Babe)] and 3SW.
  12. * Free-Food-And-Beer: (6N of Freeborn (11NW)): 4W [screenshot of The Pier (Council)] and 2SW, between The Council and Saber.
  13. * Sugar-Free Surprise 2W of Lovey Howell (once Babe): 3N and 3S.
  14. * Teal Terror (3N-1NW of Cattaragus (Saber11)): 2S [screenshot of Saber 11] and 3SE [screenshot of two Saber boat groups] and 1SE.
  15. * Mild Mannered Meleet (Nn-4NW of GetOutOfJail-Free (Gong)): 3E and 3SE, between Gong and Babe.
  16. * Mumbling Meleet (new in Fortress of Meleet): 6E
  17. * Teal Twins (new in Teal dominaiton): 3E and 2SE and spacebar.
  18. * Sugar Pops (new in Sugar-Free Wheaties): 6SE

Naval: Destroyers
  1. Invasion Force Escorts:
    • Sub Sinker (Unshackled):.
    • Sub Stalker (Unshackled):.
  2. Inshore Invasion Force:
    • * Sub Marker (4W-4NW of Unshackled): 3N [screenshot of Cruiser/Destroyer] and 3S and fortify.
    • * Sub Basher (4W-4NW of Unshackled): 4W [screenshot of Katana] and 4E.
  3. Between Saber and The Council, NW:
    • Sub Seeker (1S-6SW of The Nursery (The Council)):..
    • * Sub Looter (2S-1SW of The Nursery (Council)): 4W and 3SW, joining others.
  4. Between Saber and Babe, NW:
    • Sub Fixer (3SW of Caliburnus (Saber)): 4W and fortify.
  5. * Sub Finder (1N-3NW of Catclaw (Saber)): 4NW and 4SE.
  6. * Sub Killer (3W-2SW of Anakara (SubCommittee Island)): 1S [screenshot of lone Cruiser] 2S [screenshot 2 of Cruiser/Destroyer], and 5NW.

Naval: Transports
  1. Lydia Sutherland (Unshackled):.
  2. LS-002 (Debt-Free):.
  3. LS-003 (Debt-Free):.
  4. LS-005 (Debt-Free):.
  5. LS-006 (Debt-Free):.
  6. LS-007 (Debt-Free):.
  7. LS-008 (Debt-Free):.
  8. LS-009 (Debt-Free):.
  9. LS-010 (Debt-Free):.
  10. LS-011 (Debt-Free):.
  11. LS-012 (Unshackled):.
  12. LS-013 (Debt-Free):.
  13. LS-014 (Unshackled):.
  14. LS-015 (Unshackled):.
  15. LS-016 (Debt-Free):.

Military

Workers
Free:
W062 (NE of Coastal Geeks): in LS-002.

W067 (2S of Kazgungudom): pollution cleanup 18 of 18.

W064 (2S of Kazgungudom): to SE of Fortress of Meleet, pollution cleanup.
W065 (2S of Kazgungudom): to SE of Fortress of Meleet, pollution cleanup.
W066 (2S of Kazgungudom): to SE of Fortress of Meleet, pollution cleanup.
W069 (2S of Kazgungudom): to SE of Fortress of Meleet, pollution cleanup.
W097 (2S of Kazgungudom): to SE of Fortress of Meleet, pollution cleanup.
W098 (2S of Kazgungudom): to SE of Fortress of Meleet, pollution cleanup.

W099 (1N of Tower of Babel): to 1N of Ishme-Shamas, pollution cleanup, 1 of 12.


Gong:
W055 (NE of GONG-Freee): to S of Free world, plant and finish forest.
W057 (NE of GONG-Freee): to S of Free world, plant and finish forest.
W059 (NE of GONG-Freee): to S of Free world, plant and finish forest.
W060 (NE of GONG-Freee): to S of Free world, plant and finish forest.
W071 (NE of GONG-Freee): to S of Free world, plant and finish forest.

W072 (SE of GONG-Free): to SE of Free world, plant and finish forest.
W073 (SE of GONG-Free): to SE of Free world, plant and finish forest.
W074 (SE of GONG-Free): to SE of Free world, plant and finish forest.
W075 (SE of GONG-Free): to SE of Free world, plant and finish forest.
W076 (SE of GONG-Free): to SE of Free world, plant and finish forest.

W077 (S of Teal Landing): plant and finish forest.
W078 (S of Teal Landing): plant and finish forest.
W079 (S of Teal Landing): plant and finish forest.
W080 (S of Teal Landing): plant and finish forest.
W081 (S of Teal Landing): plant and finish forest.

W082 (SE of Aga): to S of Gilligan, to road, rail and mine the hill.
W083 (SE of Aga): to S of Gilligan, to road, rail and mine the hill.
W084 (SE of Aga): to S of Gilligan, to road, rail and mine the hill.
W085 (SE of Aga): to S of Gilligan, to road, rail and mine the hill.
W086 (SE of Aga): to S of Gilligan, to road, rail and mine the hill.

W087 (SW of Free world): to S-SW of Tujana, irrigate.
W088 (SW of Free world): to S-SW of Tujana, irrigate.

W089 (SW of Free world): to SW of Gilligan, irrigate.
W090 (SW of Free world): to SW of Gilligan, irrigate.

W091 (SW of Free world): to NW of Great Walls of Fire, irrigate.
W092 (S-SW of Tujana): to NW of Great Walls of Fire, irrigate.

W093 (S-SW of Tujana): to NW of Pete's End, irrigate.
W094 (S-SW of Tujana): to NW of Pete's End, irrigate.

W095 (S-SW of Tujana): to S of Pete's End, irrigate.
W096 (S-SW of Tujana): to S of Pete's End, irrigate.

W100 (new in Smoke on the Water): Airlifted to Free, 1N of Tower of Babel.

Slave01 (NW of Fair-Free): road the Aluminum Hill, finish in 4.


Former Workers
Spoiler :

W001 (airfield W of Dusty Harbor, 11SE).
W002 (joined to Freetoes).
W003 (joined to Freetoes).
W004 (joined to Freetoes).
W005 (joined to Freeborn).
W006 (joined to Weltonspolt).
W007 (joined to Coastal Geeks).
W008 (joined to Kazgungudom).
W009 (joined to Coastal Geeks).
W010 (joined to Freehand).
W011 (joined to Freehand).
W012 (joined to Freehand).
W013 (joined to Sugar-Free Wheaties).
W014 (joined to Sugar-Free Wheaties).
W015 (joined to Ishme-Shamash).
W016 (joined to Teal Domination).
W017 (airfield W of Sid City, 11NW).
W018 (joined to Kazgungudom).
W019 (joined to Teal Domination).
W020 (joined to Cat Ballou).
W021 (joined to Freehand).
W022 (joined to Azurra Coast).
W023 (joined to Kazgungudom).
W024 (joined to FreeToes).
W025 (joined to FreeToes).
W026 (joined to Chicago XIII).
W027 (joined to Lake Port).
W028 (joined to Lake Port).
W029 (joined to Lake Port).
W030 (airfield SW of Ishme-Shamash).
W037 (airfield GONG).
W039 (airfield 2N of Lake port).
W040 (joined to Kremlin).
W041 (airfield N of Tower of Babel).
W042 (airfield NE of Tower of Babel).
W043 (airfield 2N of Tower of Babel).
W044 (joined to Tower of Babel).
W045 (joined to Liberty Bell).
W046 (airfield N, NE of Tower of Babe).
W047 (airfield 2NE of Tower of Babel).
W048 (joined to Freeborn).
W049 (airfield GONG).
W050 (joined to Kremlin).
W051 (Airfiel N, NW of Rock Lobsterford).
W052 (joins Kazkungudom).
W053 (airfield NE, E of Tower of Babel).
W054 (joined to Footloose).
W056 (joined to Citadel of Ur).
W058 (joined to Kremlin).
W061 (joined to Sugar-Free Wheaties).
W063 (joined to Martin Luther King Jr).
W068 (joined to Ninhursag-Ki).
W070 (joined to Citadel of Ur).
 
We accept 20 gold from Babe.

Second turn of Saber's Anarchy.

Mountain pollution is cleaned; clean up pollution near Fortress of Meleet. This leaves only two polluted tiles, a plains and a forest.

I've regrouped our ships so that it is easier (I hope) to tell more about our unit allocations.

Hire some taxmen to help with our cash.

Next turn I will changing some builds back to Modern Armor as prebuilds for Stealth Bombers. Those puppies cost twice as much as Modern Armor, 240 shields to 120 shields. So even Freedom Central would take 4 turns to make one Stealth Bomber. Unless we want to disband something to help build the SBombers.

Workers in Gong have forestted everything they can, until we reduce some cities.

Once we learn Stealth we'll have to scale back our tech efforts. Right now we can drop science down to 70% and still learn Stealth in 3. So on the last turn we can reduce science quite a bit and make back some of the cash we've lost.

667 gold, -201 gpt.
Stealth in 3 turns.
 
Zoomed Out, centered on Mt. Kremlin
Spoiler :




Zoomed Out, Gong
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Zoomed Out, 11SE
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Zoomed Out, 11NW
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Zoomed Out, Babe
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Zoomed Out, Saber
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Zoomed Out, Saber 11 Tile Island
Spoiler :




Zoomed Out, Thelma and Louise
Spoiler :




Zoomed Out, SubCommittee Island
Spoiler :




Zoomed Out, The Council
Spoiler :


 
Domestic
Spoiler :




Top 5 and Demographics
Spoiler :




Victory Conditions
Spoiler :


 
International Scene
Spoiler :




Trading: The Council
Spoiler :




Trading: BABE
Spoiler :




Trading: SABER
Spoiler :


 
Azurra Azault
Spoiler :




Free-Bird
Spoiler :





Free-Bird, 2
Spoiler :




Free Food and Beer
Spoiler :




Free-Spirited
Spoiler :




Free-Spirited, 2
Spoiler :




Mercy of Meleet
Spoiler :




Sub Basher
Spoiler :




Sub Killer
Spoiler :




Sub Killer, 2
Spoiler :




Sub Looterr
Spoiler :




Sub Marker
Spoiler :




Teal Cruiser
Spoiler :




Teal Terror
Spoiler :




Teal Terror, 2
Spoiler :


 
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