Turns 270 to 279

Zoomed Out, centered on Mt. Kremlin
Spoiler :

275_ZoomOut.jpg



Zoomed Out, Gong
Spoiler :

275_ZoomOutGong.jpg



Zoomed Out, 11SE
Spoiler :

275_ZoomOut_11SE.jpg



Zoomed Out, 11NW
Spoiler :

275_ZoomOut_11NW.jpg



Zoomed Out, Babe
Spoiler :

275_ZoomOutBabe.jpg



Zoomed Out, Saber
Spoiler :

275_ZoomOutSaber.jpg



Zoomed Out, Saber 11 Tile Island
Spoiler :

275_ZoomOut_11Saber.jpg



Zoomed Out, Thelma and Louise
Spoiler :

275_ZoomOut_ThelmaLouise.jpg



Zoomed Out, SubCommittee Island
Spoiler :

275_ZoomOut_SubcommitteeIsland.jpg



Zoomed Out, The Council
Spoiler :

275_ZoomOutCouncil.jpg

 
Domestic
Spoiler :

275_Domestic.jpg



Top 5 and Demographics
Spoiler :

275_Top5.jpg



Victory Conditions
Spoiler :

275_Victory.jpg

 
International Scene
Spoiler :

275_International.jpg



Trading: The Council
Spoiler :

275_Council.jpg



Trading: BABE
Spoiler :

275_Babe.jpg



Trading: SABER
Spoiler :

275_Saber.jpg

 
Sub Seeker
Spoiler :

T275_SubSeeker.jpg




Sub Seeker, 2
Spoiler :

T275_SubSeeker2.jpg

 
No Saber ships are visible between Saber and The Council. We'll need to search for them.

I missed something last turn; Farkle Liberation, TaTuba, Hihhuli and Hermit all shut down. TaTuba and Hermit are making wealth; Farkle Liberation a Transport and Hihhuli a Cavalry. Could be war weariness or just plain turn-player weariness. It was late when I played the last turn.

We now have three source of Uranium: Marad-Dur, Liberty Shore (Gong) and Gilligan (Gong).

No communication from Saber or The Council before we get the turn.
 
City Status
(* = completed build)
(# = completes next turn)
(## = rushed, completes next turn)
City Name in Italics indicates maximum population.
City Name in BOLD indicates growth

  1. # Freedom Central (12): Stealth Fighter in 1.
  2. Thessauronicleus (12): vModern Armor in 4.
  3. Great Walls of Fire (1/Gong): Cruise Missle in 25.
  4. Kazgungudom (12): Stealth Bomber in 2.
  5. Nutbush City (1/Gong): artillery in 45.
  6. Thombriel (12): vBattleship in 5.
  7. Fortress of Meleet (12): vCruiser in 4.
  8. We Built This City (4/Gong): Wealth.
  9. * Kremlin (12): Stealth Fighter (11) -> Stealth Fighter in 4.
  10. Dark Side of the Moon (9/Gong): vNuclear Sub in 117.
  11. Citadel of Ur (12): Stealth Bomber in 3.
  12. Tower of Babel (12): vModern Armor in 2.
  13. Scarborough Fair (1/Gong): Artillery in 45.
  14. Ring of Fire (1/Gong): rTransport in 59.
  15. Ishme-Shamash (12): vDestroyer in 3.
  16. Weltonspolt (12): vTranpsort in 1 -> Nuke Sub in 2.
  17. Teal domination (12): vCruiser in 7.
  18. # Ninhursag-Ki (12): vModern Armor in 1.
  19. Abbey Road (1/Gong): Cruise Missle in 25.
  20. Azurra Coast (12): vDestroyer in 4.
  21. Lake Port (12): vDestroyer in 8.
  22. * Marad-Dur (12): vModern Armor (BB) -> vModern Armor in 3.
  23. Sugar-Free Wheaties (12): vCruiser in 5.
  24. # FreeToes (12): vDestroyer in 1.
  25. The Watchtower (1/Gong): Cruise Missle in 26.
  26. # Coastal Geeks (12): vDestroyer in 1.
  27. Smoke on the Water (1/Gong): worker in 3.
  28. Liberty Bell (12): vModern Armor in 4.
  29. Free Money (12/Gong): rMechInfantry in 96.
  30. TuTuba (8): Wealth riots; hire taxman.
  31. Nuclear-Free (5/Gong): Cruise Missle in 26.
  32. Free-Tuning (6/Gong): Wealth.
  33. Cat Ballou (12): vModern Armor in 4.
  34. Sin City (2/Gong): Wealth.
  35. Freehand (12): vDestroyer in 5.
  36. Town Called Malice (1/Gong): Cruise Missle in 25.
  37. Home-Free (6/Gong): Wealth.
  38. Furs-Free (4/Gong): Cruise Missle in 26.
  39. On Flame With RocknRoll (1/Gong): Cruise Missle in 25.
  40. CBGB's (1/Gong): Cruise Missle in 25.
  41. Hangar 18 (1/Gong): Cruise Missle in 25.
  42. Fair-Free (6/Gong): Wealth.
  43. Hermit (10/Gong): Wealth riots, hire taxman.
  44. Basement on a Hill (1/Gong): Cruise Missle in 25.
  45. # Chicago XIII (12): Stealth Bomber in 1.
  46. Farkle Liberation (8): vTransport in 97 riots, hire taxman.
  47. Free Swimming (6/Gong): Cruise Missle in 26.
  48. Plain Free (6/Gong): Wealth.
  49. Numenor (6): vNucSubmarine in 136.
  50. Vista-Free (7): artillery in 44.
  51. Liberty Shore (5/Gong): Cruise Missle in 26.
  52. Space colony-Free (6/Gong): Cruise Missle in 26.
  53. Jungle-Free (6): settler in 24.
  54. Ellis Island (6): vNucSubmarine in 66.
  55. T for Texas (1/Gong): Cruise Missle in 25.
  56. Corporation-Free (5/Gong): Cruise Missle in 26.
  57. Pete's End (1/Gong): Cruise Missle in 25.
  58. Religion-Free (6/Gong): Wealth.
  59. BuyOneGetOne-Free (3/Gong): Cruise Missle in 26.
  60. GetOutOfJail-Free (4/Gong): Mobile SAM in 86.
  61. Aga (6/Gong): wealth.
  62. Unshackled (8): vTransport in 32.
  63. Free World (3/Gong): wealth.
  64. Perelandra (8): artillery in 44.
  65. Culture Free (6/Gong): Cruise Missle in 26.
  66. Dusty Harbor (6/11SE): vDestroyer in 98.
  67. Debt-Free (8): vTransport in 7.
  68. Sid City (6/11NW): Wealth.
  69. GONG-Free (5/Gong): wealth.
  70. Interest-Free (6/Gong): Cruise Missle in 26.
  71. Gratis (8): vCavalry in 63.
  72. Gilligan (6/Gong): vCavalry in 68.
  73. Hihhuli (12/Gong): rCavalry in 64 riots, hire a taxman.
  74. Martin Luther King Jr. (4/11NW): rDestroyer in 103.
  75. Gun-Free (8): Wealth.
  76. Tujana (6/Gong): Mobile SAM in 83.
  77. Fat-Free (6/Gong): Cruise Missle in 26.
  78. Ur (6/Gong): Wealth.
  79. Freethinking (7/Gong): Cruise Missle in 26.
  80. Teal Landing (6/Gong): Cruise Missle in 26.
  81. Freeborn (5/11NW): rDestroyer in 103.
  82. Monte Cristo (1/11SE): rDestroyer in 53.
  83. Footloose (5/11SE): rDestroyer in 112.

Next Turn Builds
  • Stealth Fighter in Freedom Central
  • Modern Armor in Ninhursag-Ki
  • Destroyer in FreeToes
  • Destroyer in Coastal Geeks
  • Stealth Bomber in Chicago XIII


City Buildings
  • 01 x Sun Tzu's Art of War (Kazgungudom)
  • 01 x Theory of Evoultion (Kazgungudom)
  • 01 x Palace (Freedom Central)
  • 01 x Forbidden Palace (Kazgungudom)
  • 01 x Hoover Dam (Kazgungudom)
  • 01 x Pyramids (Dark Side of the Moon)
  • 01 x Leonardo's Workshop (Dark Side of the Moon)
  • 01 x Wall Street (Citadel of Ur)
  • 42 x Granaries (via Pyramids)
  • 28 x Marketplaces
  • 25 x Libraries
  • 18 x Universities
  • 31 x Barracks (via Sun Tzu)
  • 31 x Hydro Plants (via Hoover)
  • 15 x Courthouses
  • 22 x Harbors
  • 12 x Aqueducts
  • 19 x Factories
  • 09 x Airports
  • 15 x Banks
  • 12 x Stock Exchanges
  • 04 x Commercial Docks
  • 17 x Research Labs

Military Support
Total Units: 393 (+2)
Allowed Units: 153 (+0)
Cost per Turn: 480 gpt (+4)


Compared to BABE (Despotism) we are Strong.
Compared to The Council (Republic) we are Strong.
Compared to SABER (Communism) we are Weak.

Domestic Issues
Space Flight in 29 turns.
000% science
000% luxuries
100% taxes


Resources connected to Freedom Central

03 Uraninum connected
06 Aluminum connected.
03 Rubbers are connected.
01 Oil is connected
03 Coal is connected.
04 Saltpeter is connected.
05 Iron are connected.
05 Horses are connected.

01 Wines (from Saber)
05 Furs
04 Spices are connected (one to Saber).
02 Ivory are connected.
05 Silk are connected.
05 Gems are connected.


Military Status
16 Settlers
40 Workers
21 Marines
79 Mech Infantry
73 Modern Armor +1
07 Artillery
14 Transport
03 Carrier
36 Destroyer
08 Battleships
22 Bombers
11 Stealth Fighter +1
20 Stealth Bombers
39 Cruisers
03 Mobile SAMs
01 Al-Battani

Military Status: The Council
08 Workers
24 Slaves (all Saber)
13 Marines
32 Mechs
104 Modern Armor
00 Artillery
01 Artillery (Babe)
07 Cruise Missles
05 Transport
02 Carrier
01 Submarines
02 Destroyers -1
20 Nuclear Submarine -3
01 Fighter +1
10 Bombers
23 Jet Fighters -4
03 TOW Infantry
12 Mobile SAMs



Military Status: Saber
01 Settlers +1
19 Workers +4
14 Slaves (Babe)
22 Slaves (The Council)
08 Explorers
30 Marines
01 Infantry (Elite, on Thelma and Louise)
01 Tank
82 Mech Infantry
113 Modern Armor +5
19 Artillery
15 Artillery (Babe)
00 Artillery (The Council)
19 Transports
07 Carriers
36 Destroyers
04 Battleships
08 Nuclear Submarines
11 Bombers -3
46 Jet Fighters
01 Stealth Fighter
16 Stealth Bombers +1
09 Army
15 Cruiser
10 Moblie SAMs

Espionage
Steal Plans
  • The Council
    • Immediately: 2744
    • Carefully: 4118
    • Safely: 5488
  • Saber
    • Immediately: 5090
    • Carefully: 7635
    • Safely: 10180
 
Naval: Carriers
  1. Roaming Around:
    1. * Katharine Hepburn (3N of Sid City (11NW)): spacebar.
    2. * Maureen O-Hara (3N of Sid City (11NW)): spacebar.
    3. * Sandra Bullock (3N of Sid City (11NW)): spacebar.

Naval: Battleships
  1. Roaming Around:
    1. Alex J. Murphy (3E-3NE of Sugar-Free Wheaties):.
    2. Harry Callahan (1SE-6SE of Teal domination):.
    3. Henry Walton Jones, Jr (1W-4NW of What's Plan B (Saber)):.
    4. * Jason Bourne (4E-2NE of Azurra Coast): spacebar.
    5. John Clayton, Lord Greystoke (3W of Unshackled):.
    6. * John McClane (1E-3SE of The Bayou (Council)): spacebar.
    7. Martin Riggs (6N of Basement on a Hill (Gong)):.
    8. Rocky Balboa (3W of Unshackled):.


Naval: Cruisers
  1. Invasion Fleet: (3N of Sid City (11NW))
    1. * Free-At-Last (3N of Sid City (11NW)): spacebar.
    2. * Free-Candy (1N of Sid City (11NW)): 1S and spacebar.
    3. * Free-Pizza (3N of Sid City (11NW)): spacebar.
    4. Free-Registration (3N of Sid City (11NW)):.
    5. Free-Ride (3N of Sid City (11NW)):.
    6. * Lake of Air (3N of Sid City (11NW)): spacebar.
    7. * Lake of Fire (3N of Sid City (11NW)): spacebar.
    8. Mercy of Meleet (3N of Sid City (11NW)):.
    9. * Meleet In Motion (3N of Sid City (11NW)): spacebar.
    10. * Meleet's Manicure (3N of Sid City (11NW)): spacebar.
    11. * Mischief of Meleet (3N of Sid City (11NW)): spacebar.
    12. * Sugar, Sugar (3N of Sid City (11NW)): spacebar.
    13. Teal Cruiser (3N of Sid City (11NW)):.
    14. * Teal Thunder (1N of Sid City (11NW)): 1S and spacebar.
    15. * Teal Tribulations (3N of Sid City (11NW)): spacebar.
    16. * Trumpet of Teal (3N of Sid City (11NW)): spacebar.
  2. Roaming Around
    1. Azurra Aruzza (2E-2SE of Black Mamba (Babe):.
    2. Azurra Azualt (6SE of Dark Side of the Moon (Gong)):.
    3. Free-Bird (1N-2NE of Ankara (Subcommittee Island)): .
    4. Free-Food-And-Beer (5E-3SE of Wakizashi (Saber)):.
    5. Free-Sailing: (5N-1NE of Lovey Howell (Saber)):.
    6. Free-Spirited (1N-2NE of Ankara (Subcommitte Island)):.
    7. Ishme-Swishme (4S-3SE of Free world (Gong):.
    8. * Mandibles of Meleet (2N-4NE of Corporation-Free (Gong)): spacebar.
    9. * Marriage of Meleet (5E-1SE of The Admirality (Council)): spacebar.
    10. * Meleet's Meatball (2SE of Lake Port): 1W and 5N.
    11. Meleet's Melody (2NW of Unshackled):.
    12. * Mild Mannered Meleet (1N-3NW of New Saber Babes (Saber)): spacebar.
    13. Mirror of Meleet (3W of Unshackled): .
    14. Mumbling Meleet (3E-1SE of Claymore (Saber)):.
    15. ShaMonster ShaMash (6E of Wakizashi(Saber)): .
    16. Sugar Cookie (4E-2NE of Azurra Coast):.
    17. * Sugar Mountain (3E-3NE of Sugar-Free Wheaties): spacebar.
    18. * Sugar Pops (6E of Extoc (Saber)): spacebar.
    19. Sugar-Free Surprise (2W-2NW of Lovey Howell (Babe)):.
    20. Teal Terror (2E of Cattaraugus (11 Saber)):.
    21. Teal Tickler (4NW of Kahnawake (Babe)):.
    22. * Teal Twins (1E-3SE of The Bayou (Council)): spacebar.
    23. * Tecumseh in Teal (1W of Lake Port): 6NW.

Naval: Destroyers
  1. Invasion Fleet Escorts: (3N of Sid City (11NW)): spacebar.
    1. * Sub Finder (3N of Sid City (11NW)): spacebar.
    2. * Sub Hunter (3N of Sid City (11NW)): spacebar.
    3. * Sub Looter (3N of Sid City (11NW)): spacebar.
    4. * Sub Sinker (3N of Sid City (11NW)): spacebar.
    5. Sub Stalker (3N of Sid City (11NW)):.
    6. * Sub Thumper (3N of Sid City (11NW)): spacebar.
    7. * Sub Waster (3N of Sid City (11NW)): spacebar.
  2. Roaming Around
    1. Sub Attacker (1SE-6SE of Teal domination):.
    2. * Sub Basher (2NW of Unshackled): spacebar.
    3. * Sub Breaker (7N of Sid City (11NW)): spacebar.
    4. Sub Catcher (4W-1NE of Ankara (Subcommittee Isle):.
    5. * Sub Cracker (6N of Basement on a Hill (Gong)): 4N and 4S.
    6. * Sub Detecter (5E-1SE of The Admirality (Council)): spacebar.
    7. * Sub Downer (2NW of Unshackled): spacebar.
    8. * Sub Extincter (7N of Sid City (11NW)): spacebar.
    9. Sub Fixer (1N-4NE of Storm (Babe)):.
    10. * Sub Grabber (1W-4NW of What's Plan B (Saber)): 4S and 4N.
    11. * Sub Grinder (2NW of Unshackled): spacebar.
    12. * Sub Infector (8SW of Weltonspolt)): spacebar.
    13. * Sub Jumper (1N-3NW of New Saber Babes (Saber)): 4E and 4W.
    14. Sub Killer (4E of Antalya (Babe)):.
    15. Sub Marker (1N-2NE of Ankara (Subcommittee Island)):.
    16. * Sub Nuker (1S-5SE of Katana (Saber)): 4NW and 4SE.
    17. * Sub Opener (1S-5SW of Ankara (Subcommittee Island)): spacebar.
    18. * Sub Pinger (3W of Unshackled): spacebar.
    19. * Sub Quieter (2W-2NW of Lovey Howell (Babe)): 4E and 4W.
    20. Sub Remover (4S-3SE of Freeborn (11NW)):.
    21. * Sub Seeker (2N-1NE of Estoc (Saber)): 2N (screenshot Saber Task Force], 2E [screenshot of 4 Saber Task Force Groups], 2S and 2W.
    22. Sub Spotter (1E-4NE of Lovey Howell (Babe)):.
    23. * Sub Squasher (2N-4NE of The Beach (Council)): spacebar.
    24. * Sub Thrasher (1N-1NW of NUmenor): 4NW and 4N [screenshot of one Saber Boat].
    25. * Sub Uproar (3W-4SW of Footloose (11SW)): 3W and 3E, spacebar.
    26. * Sub Vacater (3W-1SW of Urfa (Babe)): 4S and 4N.
    27. * Sub Xyster (1E-7SE of Sugar-Free Wheaties): spacebar.
    28. * Sub Yawner (1E-3SE of The Bayou (Council)): spacebar.
    29. * Sub Zapper (4NW of Kahnawake (Babe)): spacebar.

Naval: Transports
  1. LS-002 (Unshackled):.
  2. LS-003 (Unshackled):.
  3. LS-005 (Unshackled):.
  4. LS-006 (Unshackled):.
  5. LS-007 (Unshackled):.
  6. LS-008 (Unshackled):.
  7. LS-009 (Unshackled):.
  8. LS-010 (Unshackled):.
  9. LS-011 (Unshackled):.
  10. LS-013 (Unshackled):.
  11. LS-016 (Unshackled):.
  12. LS-017 (3N of Sid City (11NW)): spacebar.
  13. LS-023 (Unshackled):.
  14. LS-024 (Debt-Free):.

Military

Outside of Freedom Central
Spoiler :

  • Artillery
    1. ArtilleryA
    2. ArtilleryB
  • Marine
    1. Marine16
    2. Marine17
    3. Marine18
    4. Marine19
    5. Marine20
    6. Marine21
    7. Marine22
    8. Marine23
    9. Marine24
    10. Marine25
    11. Marine26
    12. Marine27
    13. Marine28
    14. Marine29
    15. Marine30
    16. Marine31
  • Mech Infantry
    1. Mech Infantry79
    2. Mech Infantry80
    3. Mech Infantry81
    4. Mech Infantry82
  • Mobile SAM
    1. Mobile SAM05
    2. Mobile SAM06
  • Modern Armor
    1. Modern ArmorF
    2. Modern ArmorG
    3. Modern ArmorH
    4. Modern ArmorI
    5. Modern ArmorJ
    6. Modern ArmorK
    7. Modern ArmorL
    8. Modern ArmorM
    9. Modern ArmorN
    10. Modern ArmorO
    11. Modern ArmorP
    12. Modern ArmorQ
    13. Modern ArmorR
    14. Modern ArmorS
    15. Modern ArmorT
    16. Modern ArmorU
    17. Modern ArmorV
    18. Modern ArmorW
    19. Modern ArmorX
    20. Modern ArmorY
    21. Modern ArmorZ
    22. Modern ArmorAA
    23. Modern ArmorAB
    24. Modern ArmorAC
    25. Modern ArmorAD
    26. Modern ArmorAE
    27. Modern ArmorAF
    28. Modern ArmorAG
    29. Modern ArmorAH
    30. Modern ArmorAI
    31. Modern ArmorAJ
    32. Modern ArmorAK
    33. Modern ArmorAL
    34. Modern ArmorAM
    35. Modern ArmorAN
    36. Modern ArmorAO
    37. Modern ArmorAP
    38. Modern ArmorAQ
    39. Modern ArmorAR
    40. Modern ArmorAS
    41. Modern ArmorAT
    42. Modern ArmorAU
    43. Modern ArmorAV
    44. Modern ArmorAW
    45. Modern ArmorAX
    46. Modern ArmorAY
    47. Modern ArmorAZ
    48. Modern ArmorBA

52 Units Total



Invasion Force Breakdown
Spoiler :

6N of Unshackled
  1. LS-017
    • Marine08
    • Mobile SAM01
    • Tank78 (MA)
    • Tank79 (MA)
    • Tank80 (MA)
    • Tank81 (MA)


In Unshackled
  1. Lydia Sutherland
    • empty
  2. LS-012
    • empty
  3. LS-014
    • empty
  4. LS-015
    • empty
  5. LS-017
    • empty
  6. LS-019
    • empty
  7. LS-020
    • empty
  8. LS-021
    • empty




Total Loaded Units
  • 01 Marine
  • 01 Mobile SAM
  • 04 Modern Armor


  • Workers
    Free:


    W062 (1N of Freedom Central): to 1S of Mt. Kremlin, fortify.
    W064 (1N of Freedom Central): to 1S of Mt. Kremlin, fortify.
    W065 (1N of Freedom Central): to 1S of Mt. Kremlin, fortify.
    W066 (1N of Freedom Central): to 1S of Mt. Kremlin, fortify.
    W067 (1N of Freedom Central): to 1S of Mt. Kremlin, fortify.
    W069 (1N of Freedom Central): to 1S of Mt. Kremlin, fortify.

    W085 (2SE of Tower of Babel): to 1SE of Gratis, build fort.
    W086 (2SE of Tower of Babel): to 1SE of Gratis, build fort.
    W087 (2SE of Tower of Babel): to 1SE of Gratis, build fort.
    W088 (2SE of Tower of Babel): to 1SE of Gratis, build fort.

    W089 (1NE of Thessauronicleus): to 1NW of Thessauronicleus, build fort.
    W090 (1NE of Thessauronicleus): to 1NW of Thessauronicleus, build fort.
    W091 (1NE of Thessauronicleus): to 1NW of Thessauronicleus, build fort.
    W093 (1NE of Thessauronicleus): to 1NW of Thessauronicleus, build fort.

    W094 (1SW of Thessauronicleus): to 1N-1NW of Chicago XIII, build fort.
    W095 (1SW of Thessauronicleus): to 1N-1NW of Chicago XIII, build fort.
    W096 (1SW of Thessauronicleus): to 1N-1NW of Chicago XIII, build fort.
    W097 (1SW of Thessauronicleus): to 1N-1NW of Chicago XIII, build fort.

    W098 (2SE of Freedom Central): to 1N of Marad-Dur, build fort.
    W099 (2SE of Freedom Central): to 1N of Marad-Dur, build fort.
    W103 (2SE of Freedom Central): to 1N of Marad-Dur, build fort.
    W104 (2SE of Freedom Central): to 1N of Marad-Dur, build fort.



    Gong:
    W055 (2SE of Gilligan):.
    W057 (2SE of Gilligan):.
    W059 (2SE of Gilligan):.
    W060 (2SE of Gilligan):.
    W071 (2SE of Gilligan):.
    W072 (2SE of Gilligan):.

    W073 (2SE of Gilligan):.
    W074 (2SE of Gilligan):.
    W075 (2SE of Gilligan):.
    W076 (2SE of Gilligan):.
    W077 (2SE of Gilligan):.
    W078 (2SE of Gilligan):.

    W079 (W of Gilligan):.
    W080 (W of Gilligan):.

    W081 (S of Tujana):.
    W082 (S of Tujana):.
    W083 (S of Tujana):.
    W084 (S of Tujana):.

    Slave01 (N of Gilligan):.


    Former Workers
    Spoiler :

    W001 (airfield W of Dusty Harbor, 11SE).
    W002 (joined to Freetoes).
    W003 (joined to Freetoes).
    W004 (joined to Freetoes).
    W005 (joined to Freeborn).
    W006 (joined to Weltonspolt).
    W007 (joined to Coastal Geeks).
    W008 (joined to Kazgungudom).
    W009 (joined to Coastal Geeks).
    W010 (joined to Freehand).
    W011 (joined to Freehand).
    W012 (joined to Freehand).
    W013 (joined to Sugar-Free Wheaties).
    W014 (joined to Sugar-Free Wheaties).
    W015 (joined to Ishme-Shamash).
    W016 (joined to Teal Domination).
    W017 (airfield W of Sid City, 11NW).
    W018 (joined to Kazgungudom).
    W019 (joined to Teal Domination).
    W020 (joined to Cat Ballou).
    W021 (joined to Freehand).
    W022 (joined to Azurra Coast).
    W023 (joined to Kazgungudom).
    W024 (joined to FreeToes).
    W025 (joined to FreeToes).
    W026 (joined to Chicago XIII).
    W027 (joined to Lake Port).
    W028 (joined to Lake Port).
    W029 (joined to Lake Port).
    W030 (airfield SW of Ishme-Shamash).
    W037 (airfield GONG).
    W039 (airfield 2N of Lake port).
    W040 (joined to Kremlin).
    W041 (airfield N of Tower of Babel).
    W042 (airfield NE of Tower of Babel).
    W043 (airfield 2N of Tower of Babel).
    W044 (joined to Tower of Babel).
    W045 (joined to Liberty Bell).
    W046 (airfield N, NE of Tower of Babe).
    W047 (airfield 2NE of Tower of Babel).
    W048 (joined to Freeborn).
    W049 (airfield GONG).
    W050 (joined to Kremlin).
    W051 (Airfiel N, NW of Rock Lobsterford).
    W052 (joins Kazkungudom).
    W053 (airfield NE, E of Tower of Babel).
    W054 (joined to Footloose).
    W056 (joined to Citadel of Ur).
    W058 (joined to Kremlin).
    W061 (joined to Sugar-Free Wheaties).
    W063 (joined to Martin Luther King Jr).
    W068 (joined to Ninhursag-Ki).
    W070 (joined to Citadel of Ur).
    W092 (joined to Kazgungudom, Turn 259).
    W100 (joined to Kazgungudom, Turn 255).
    W101 (joined to Kazgungudom, Turn 251).
    W102 (joined to Kazgungudom, Turn 255).
 
Reorder the ships into alphabetical order.

We spot 4 Saber Task Forces.


Space Flight in 26 turns.

3272 gold, +882 gpt.

Note sent to The Council.
 
No map shots this turn, sorry.
 
Domestic
Spoiler :

276_Domestic.jpg



Top 5 and Demographics
Spoiler :

276_Top5.jpg



Victory Conditions
Spoiler :

276_Victory.jpg

 
International Scene
Spoiler :

276_International.jpg



Trading: The Council
Spoiler :

276_Council.jpg



Trading: BABE
Spoiler :

276_Babe.jpg



Trading: SABER
Spoiler :

276_Saber.jpg

 
Sub Seeker
Spoiler :

T276_SubSeeker.jpg




Sub Seeker, 2
Spoiler :

T276_SubSeeker2.jpg




Sub Thrasher
Spoiler :

T276_SubThrasher.jpg

 
Saber sends 10000 gold, as explained in their email.

With Stealth Fighter05, aboard the Maureen O-Hara we recon from/above The Council's city of The New Yard.

This is what we see:

Recon of The New Yard Area
Spoiler :

277_ReconNewYard.jpg

 
We lost our spy in The Council.

Spy Attempt
Spoiler :

277_SpyAttempt.jpg



And we failed to replace him, so we'll send the 10000 gold back to Saber.

The Council's Aluminum
Spoiler :

277_Aluminum.jpg



This is more troubling. The Council's Aluminum is reconnected.

We can bomb The Council's Aluminum.

Do we?
 
(* = completed build)
(# = completes next turn)
(## = rushed, completes next turn)
City Name in Italics indicates maximum population.
City Name in BOLD indicates growth

  1. * Freedom Central (12): Stealth Fighter (12) -> Stealth Fighter in 2.
  2. Thessauronicleus (12): vModern Armor in 3.
  3. Great Walls of Fire (1/Gong): Cruise Missle in 24.
  4. # Kazgungudom (12): Stealth Bomber in 1.
  5. Nutbush City (1/Gong): artillery in 44.
  6. Thombriel (12): vBattleship in 4.
  7. Fortress of Meleet (12): vCruiser in 3.
  8. We Built This City (4/Gong): Wealth.
  9. Kremlin (12): Stealth Fighter in 3.
  10. Dark Side of the Moon (9/Gong): vNuclear Sub in 116.
  11. Citadel of Ur (12): Stealth Bomber in 2.
  12. # Tower of Babel (12): vModern Armor in 1.
  13. Scarborough Fair (1/Gong): Artillery i 44.
  14. Ring of Fire (1/Gong): rTransport in 59.
  15. Ishme-Shamash (12): vDestroyer in 2.
  16. # Weltonspolt (12): Nuke Sub in 1.
  17. Teal domination (12): vCruiser in 6.
  18. * Ninhursag-Ki (12): vModern Armor (BC) -> vModern Armor in 3.
  19. Abbey Road (1/Gong): Cruise Missle in 24.
  20. Azurra Coast (12): vDestroyer in 3.
  21. Lake Port (12): vDestroyer in 7.
  22. Marad-Dur (12): vModern Armor in 2.
  23. Sugar-Free Wheaties (12): vCruiser in 4.
  24. * FreeToes (12): vDestroyer (Sub Ambusher) -> vDestroyer in 5.
  25. The Watchtower (1/Gong): Cruise Missle in 25.
  26. * Coastal Geeks (12): vDestroyer (Sub Wrecker) -> vDestroyer in 9.
  27. Smoke on the Water (1/Gong): worker in 2.
  28. Liberty Bell (12): vModern Armor in 3.
  29. Free Money (12/Gong): rMechInfantry in 95.
  30. TuTuba (8): Wealth.
  31. Nuclear-Free (5/Gong): Cruise Missle in 25.
  32. Free-Tuning (6/Gong): Wealth.
  33. Cat Ballou (12): vModern Armor in 3.
  34. Sin City (2/Gong): Wealth.
  35. Freehand (12): vDestroyer in 4.
  36. Town Called Malice (1/Gong): Cruise Missle in 24.
  37. Home-Free (6/Gong): Wealth.
  38. Furs-Free (4/Gong): Cruise Missle in 25.
  39. On Flame With RocknRoll (1/Gong): Cruise Missle in 24.
  40. CBGB's (1/Gong): Cruise Missle in 24.
  41. Hangar 18 (1/Gong): Cruise Missle in 24.
  42. Fair-Free (6/Gong): Wealth.
  43. Hermit (10/Gong): Wealth.
  44. Basement on a Hill (1/Gong): Cruise Missle in 24.
  45. * Chicago XIII (12): Stealth Bomber (21) -> Stealth Bomber in 6.
  46. Farkle Liberation (8): vTransport in 96.
  47. Free Swimming (6/Gong): Cruise Missle in 25.
  48. Plain Free (6/Gong): Wealth.
  49. Numenor (6): vNucSubmarine in 135.
  50. Vista-Free (7): artillery in 43.
  51. Liberty Shore (5/Gong): Cruise Missle in 25.
  52. Space colony-Free (6/Gong): Cruise Missle in 25.
  53. Jungle-Free (6): settler in 23.
  54. Ellis Island (6): vNucSubmarine in 65.
  55. T for Texas (1/Gong): Cruise Missle in 24.
  56. Corporation-Free (5/Gong): Cruise Missle in 25.
  57. Pete's End (1/Gong): Cruise Missle in 24.
  58. Religion-Free (6/Gong): Wealth.
  59. BuyOneGetOne-Free (3/Gong): Cruise Missle in 25.
  60. GetOutOfJail-Free (4/Gong): Mobile SAM in 85.
  61. Aga (6/Gong): wealth.
  62. Unshackled (8): vTransport in 31.
  63. Free World (3/Gong): wealth.
  64. Perelandra (8): artillery in 43.
  65. Culture Free (6/Gong): Cruise Missle in 25.
  66. Dusty Harbor (6/11SE): vDestroyer in 97.
  67. Debt-Free (8): vTransport in 6.
  68. Sid City (6/11NW): Wealth.
  69. GONG-Free (5/Gong): wealth.
  70. Interest-Free (6/Gong): Cruise Missle in 25.
  71. Gratis (8): vCavalry in 62.
  72. Gilligan (6/Gong): vCavalry in 67.
  73. Hihhuli (12/Gong): rCavalry in 63.
  74. Martin Luther King Jr. (4/11NW): rDestroyer in 102.
  75. Gun-Free (8): Wealth.
  76. Tujana (6/Gong): Mobile SAM in 82.
  77. Fat-Free (6/Gong): Cruise Missle in 25.
  78. Ur (6/Gong): Wealth.
  79. Freethinking (7/Gong): Cruise Missle in 25.
  80. Teal Landing (6/Gong): Cruise Missle in 25.
  81. Freeborn (5/11NW): rDestroyer in 102.
  82. Monte Cristo (1/11SE): rDestroyer in 52.
  83. Footloose (5/11SE): rDestroyer in 111.

Next Turn Builds
  • Stealth Bomber in Kazgungudom
  • Modern Armor in Tower of Babel
  • Nuclear Submarine in Weltonspolt


City Buildings
  • 01 x Sun Tzu's Art of War (Kazgungudom)
  • 01 x Theory of Evoultion (Kazgungudom)
  • 01 x Palace (Freedom Central)
  • 01 x Forbidden Palace (Kazgungudom)
  • 01 x Hoover Dam (Kazgungudom)
  • 01 x Pyramids (Dark Side of the Moon)
  • 01 x Leonardo's Workshop (Dark Side of the Moon)
  • 01 x Wall Street (Citadel of Ur)
  • 42 x Granaries (via Pyramids)
  • 28 x Marketplaces
  • 25 x Libraries
  • 18 x Universities
  • 31 x Barracks (via Sun Tzu)
  • 31 x Hydro Plants (via Hoover)
  • 15 x Courthouses
  • 22 x Harbors
  • 12 x Aqueducts
  • 19 x Factories
  • 09 x Airports
  • 15 x Banks
  • 12 x Stock Exchanges
  • 04 x Commercial Docks
  • 17 x Research Labs

Military Support
Total Units: 398 (+5)
Allowed Units: 153 (+0)
Cost per Turn: 490 gpt (+10)


Compared to BABE (Despotism) we are Strong.
Compared to The Council (Republic) we are Strong.
Compared to SABER (Communism) we are Weak.

Domestic Issues
Space Flight in 29 turns.
000% science
000% luxuries
100% taxes


Resources connected to Freedom Central

03 Uraninum connected
06 Aluminum connected.
03 Rubbers are connected.
01 Oil is connected
03 Coal is connected.
04 Saltpeter is connected.
05 Iron are connected.
05 Horses are connected.

01 Wines (from Saber)
05 Furs
01 Incense (from Saber).
04 Spices are connected (one to Saber).
02 Ivory are connected.
05 Silk are connected.
05 Gems are connected.


Military Status
16 Settlers
40 Workers
21 Marines
79 Mech Infantry
74 Modern Armor +1
07 Artillery
14 Transport
03 Carrier
38 Destroyer +2
08 Battleships
22 Bombers
12 Stealth Fighter +1
21 Stealth Bombers +1
39 Cruisers
03 Mobile SAMs
01 Al-Battani

Military Status: The Council (As of Turn 276)
08 Workers
24 Slaves (all Saber)
13 Marines
32 Mechs
104 Modern Armor
00 Artillery
01 Artillery (Babe)
07 Cruise Missles
05 Transport
02 Carrier
01 Submarines
02 Destroyers
20 Nuclear Submarine
01 Fighter
10 Bombers
23 Jet Fighters
03 TOW Infantry
12 Mobile SAMs



Military Status: Saber
01 Settlers
19 Workers -1
14 Slaves (Babe)
22 Slaves (The Council)
08 Explorers
30 Marines
01 Infantry (Elite, on Thelma and Louise)
01 Tank
83 Mech Infantry +1
113 Modern Armor
19 Artillery
15 Artillery (Babe)
00 Artillery (The Council)
20 Transports +1
07 Carriers
36 Destroyers
04 Battleships
08 Nuclear Submarines
05 Bombers -6
46 Jet Fighters
01 Stealth Fighter
19 Stealth Bombers +3
09 Army
15 Cruiser
11 Moblie SAMs

Espionage
Steal Plans
  • The Council
    • Immediately: N/A
    • Carefully: N/A
    • Safely: N/A
  • Saber
    • Immediately: 5080
    • Carefully: 7620
    • Safely: 10160
 
Naval: Carriers
  1. Roaming Around:
    1. * Katharine Hepburn (3N of Sid City (11NW)): 3W, (launch Stealth Fighter03 to recon The Council's aluminum, launch Stealth Bomber11 to disconnect Aluminum (and it does)) and 3E.
    2. * Maureen O-Hara (3N of Sid City (11NW)): spacebar.
    3. * Sandra Bullock (3N of Sid City (11NW)): fortify.

Naval: Battleships
  1. Roaming Around:
    1. Alex J. Murphy (3E-3NE of Sugar-Free Wheaties):.
    2. Harry Callahan (1SE-6SE of Teal domination):.
    3. Henry Walton Jones, Jr (1W-4NW of What's Plan B (Saber)):.
    4. * Jason Bourne (4E-2NE of Azurra Coast): spacebar.
    5. John Clayton, Lord Greystoke (3W of Unshackled):.
    6. * John McClane (1E-3SE of The Bayou (Council)): fortify.
    7. Martin Riggs (6N of Basement on a Hill (Gong)):.
    8. Rocky Balboa (3W of Unshackled):.


Naval: Cruisers
  1. Invasion Fleet: (3N of Sid City (11NW))
    1. * Free-At-Last (3N of Sid City (11NW)): spacebar.
    2. * Free-Candy (Sid City (11NW)): repairs/heals.
    3. * Free-Pizza (3N of Sid City (11NW)): spacebar.
    4. Free-Registration (3N of Sid City (11NW)):.
    5. Free-Ride (3N of Sid City (11NW)):.
    6. * Lake of Air (3N of Sid City (11NW)): spacebar.
    7. * Lake of Fire (3N of Sid City (11NW)): spacebar.
    8. Mercy of Meleet (3N of Sid City (11NW)):.
    9. * Meleet In Motion (3N of Sid City (11NW)): spacebar.
    10. * Meleet's Manicure (3N of Sid City (11NW)): spacebar.
    11. * Mischief of Meleet (3N of Sid City (11NW)): spacebar.
    12. * Sugar, Sugar (3N of Sid City (11NW)): spacebar.
    13. Teal Cruiser (3N of Sid City (11NW)):.
    14. * Teal Thunder (Sid City (11NW)): repairs/heals.
    15. * Teal Tribulations (3N of Sid City (11NW)): spacebar.
    16. * Trumpet of Teal (3N of Sid City (11NW)): spacebar.
  2. Roaming Around
    1. Azurra Aruzza (2E-2SE of Black Mamba (Babe):.
    2. Azurra Azualt (6SE of Dark Side of the Moon (Gong)):.
    3. Free-Bird (1N-2NE of Ankara (Subcommittee Island)): .
    4. Free-Food-And-Beer (5E-3SE of Wakizashi (Saber)):.
    5. Free-Sailing: (5N-1NE of Lovey Howell (Saber)):.
    6. Free-Spirited (1N-2NE of Ankara (Subcommitte Island)):.
    7. Ishme-Swishme (4S-3SE of Free world (Gong):.
    8. * Mandibles of Meleet (2N-4NE of Corporation-Free (Gong)): spacebar.
    9. * Marriage of Meleet (5E-1SE of The Admirality (Council)): spacebar.
    10. * Meleet's Meatball (1SW of Coastal Geeks): 6SW.
    11. * Meleet's Melody (2NW of Unshackled): spacebar.
    12. Mild Mannered Meleet (1N-3NW of New Saber Babes (Saber)): spacebar.
    13. Mirror of Meleet (3W of Unshackled): .
    14. Mumbling Meleet (3E-1SE of Claymore (Saber)):.
    15. ShaMonster ShaMash (6E of Wakizashi(Saber)): .
    16. Sugar Cookie (4E-2NE of Azurra Coast):.
    17. * Sugar Mountain (3E-3NE of Sugar-Free Wheaties): spacebar.
    18. * Sugar Pops (6E of Extoc (Saber)): spacebar.
    19. Sugar-Free Surprise (2W-2NW of Lovey Howell (Babe)):.
    20. Teal Terror (2E of Cattaraugus (11 Saber)):.
    21. Teal Tickler (4NW of Kahnawake (Babe)):.
    22. * Teal Twins (1E-3SE of The Bayou (Council)): fortify.
    23. * Tecumseh in Teal (1W-1SW of Weltonspolt): 3S and 3SW.

Naval: Destroyers
  1. Invasion Fleet Escorts: (3N of Sid City (11NW)).
    1. * Sub Finder (3N of Sid City (11NW)): 3W [screenshot of Saber Fleets] 3E and spacebar.
    2. * Sub Hunter (3N of Sid City (11NW)): 4NW (no subs) and 4SE.
    3. * Sub Looter (3N of Sid City (11NW)): spacebar.
    4. * Sub Sinker (3N of Sid City (11NW)): spacebar.
    5. Sub Stalker (3N of Sid City (11NW)):.
    6. * Sub Thumper (3N of Sid City (11NW)): spacebar.
    7. * Sub Waster (3N of Sid City (11NW)): spacebar.
  2. Roaming Around
    1. * Sub Ambusher (new in FreeToes): 1S and 7W.
    2. Sub Attacker (1SE-6SE of Teal domination):.
    3. * Sub Basher (2NW of Unshackled): spacebar.
    4. * Sub Breaker (7N of Sid City (11NW)): 2NW, 1N [screenshot of The Council's boats] 2SE and 1S and spacebar.
    5. * Sub Catcher (4W-1NE of Ankara (Subcommittee Isle): spacebar.
    6. * Sub Cracker (6N of Basement on a Hill (Gong)): 4N and 4S.
    7. * Sub Detecter (5E-1SE of The Admirality (Council)): spacebar.
    8. * Sub Downer (2NW of Unshackled): spacebar.
    9. * Sub Extincter (7N of Sid City (11NW)): fortify.
    10. Sub Fixer (1N-4NE of Storm (Babe)):.
    11. * Sub Grabber (1W-4NW of What's Plan B (Saber)): spacebar.
    12. * Sub Grinder (2NW of Unshackled): spacebar.
    13. * Sub Infector (8SW of Weltonspolt)): spacebar.
    14. * Sub Jumper (1N-3NW of New Saber Babes (Saber)): spacebar.
    15. Sub Killer (4E of Antalya (Babe)):.
    16. Sub Marker (1N-2NE of Ankara (Subcommittee Island)):.
    17. * Sub Nuker (1S-5SE of Katana (Saber)): spacebar.
    18. * Sub Opener (1S-5SW of Ankara (Subcommittee Island)): spacebar.
    19. * Sub Pinger (3W of Unshackled): spacebar.
    20. * Sub Quieter (2W-2NW of Lovey Howell (Babe)): spacebar.
    21. Sub Remover (4S-3SE of Freeborn (11NW)):.
    22. * Sub Seeker (2N-1NE of Estoc (Saber)): 4N, no Saber units in sight, and 4S.
    23. Sub Spotter (1E-4NE of Lovey Howell (Babe)):.
    24. * Sub Squasher (2N-4NE of The Beach (Council)): 3S and 2SW and 2N, spacebar.
    25. * Sub Thrasher (1E of Sid City (11NW)): 6N and 2NW.
    26. * Sub Uproar (3W-4SW of Footloose (11SW)): 4SW and 4NE, spacebar.
    27. * Sub Vacater (3W-1SW of Urfa (Babe)): 4S and 4N.
    28. * Sub Wrecker (new in Coastal Geeks): 7SW, spacebar.
    29. * Sub Xyster (1E-7SE of Sugar-Free Wheaties): spacebar.
    30. * Sub Yawner (1E-3SE of The Bayou (Council)): fortify.
    31. * Sub Zapper (4NW of Kahnawake (Babe)): spacebar.

Naval: Transports
  1. LS-002 (Unshackled):.
  2. LS-003 (Unshackled):.
  3. LS-005 (Unshackled):.
  4. LS-006 (Unshackled):.
  5. LS-007 (Unshackled):.
  6. LS-008 (Unshackled):.
  7. LS-009 (Unshackled):.
  8. LS-010 (Unshackled):.
  9. LS-011 (Unshackled):.
  10. LS-013 (Unshackled):.
  11. LS-016 (Unshackled):.
  12. * LS-017 (3N of Sid City (11NW)): spacebar.
  13. LS-023 (Unshackled):.
  14. LS-024 (Debt-Free):.

Military

Outside of Freedom Central
Spoiler :

  • Artillery
    1. ArtilleryA
    2. ArtilleryB
  • Marine
    1. Marine16
    2. Marine17
    3. Marine18
    4. Marine19
    5. Marine20
    6. Marine21
    7. Marine22
    8. Marine23
    9. Marine24
    10. Marine25
    11. Marine26
    12. Marine27
    13. Marine28
    14. Marine29
    15. Marine30
    16. Marine31
  • Mech Infantry
    1. Mech Infantry79
    2. Mech Infantry80
    3. Mech Infantry81
    4. Mech Infantry82
  • Mobile SAM
    1. Mobile SAM05
    2. Mobile SAM06
  • Modern Armor
    1. Modern ArmorF
    2. Modern ArmorG
    3. Modern ArmorH
    4. Modern ArmorI
    5. Modern ArmorJ
    6. Modern ArmorK
    7. Modern ArmorL
    8. Modern ArmorM
    9. Modern ArmorN
    10. Modern ArmorO
    11. Modern ArmorP
    12. Modern ArmorQ
    13. Modern ArmorR
    14. Modern ArmorS
    15. Modern ArmorT
    16. Modern ArmorU
    17. Modern ArmorV
    18. Modern ArmorW
    19. Modern ArmorX
    20. Modern ArmorY
    21. Modern ArmorZ
    22. Modern ArmorAA
    23. Modern ArmorAB
    24. Modern ArmorAC
    25. Modern ArmorAD
    26. Modern ArmorAE
    27. Modern ArmorAF
    28. Modern ArmorAG
    29. Modern ArmorAH
    30. Modern ArmorAI
    31. Modern ArmorAJ
    32. Modern ArmorAK
    33. Modern ArmorAL
    34. Modern ArmorAM
    35. Modern ArmorAN
    36. Modern ArmorAO
    37. Modern ArmorAP
    38. Modern ArmorAQ
    39. Modern ArmorAR
    40. Modern ArmorAS
    41. Modern ArmorAT
    42. Modern ArmorAU
    43. Modern ArmorAV
    44. Modern ArmorAW
    45. Modern ArmorAX
    46. Modern ArmorAY
    47. Modern ArmorAZ
    48. Modern ArmorBA

52 Units Total



Invasion Force Breakdown
Spoiler :

6N of Unshackled
  1. LS-017
    • Marine08
    • Mobile SAM01
    • Tank78 (MA)
    • Tank79 (MA)
    • Tank80 (MA)
    • Tank81 (MA)


In Unshackled
  1. Lydia Sutherland
    • empty
  2. LS-012
    • empty
  3. LS-014
    • empty
  4. LS-015
    • empty
  5. LS-017
    • empty
  6. LS-019
    • empty
  7. LS-020
    • empty
  8. LS-021
    • empty




Total Loaded Units
  • 01 Marine
  • 01 Mobile SAM
  • 04 Modern Armor


  • Workers
    Free:


    W062 (1S of Mt. Kremlin):.
    W064 (1S of Mt. Kremlin):.
    W065 (1S of Mt. Kremlin):.
    W066 (1S of Mt. Kremlin):.
    W067 (1S of Mt. Kremlin):.
    W069 (1S of Mt. Kremlin):.

    W085 (1SE of Gratis): to 1S of Mt. Kremlin, fortify.
    W086 (1SE of Gratis): to 1S of Mt. Kremlin, fortify.
    W087 (1SE of Gratis): to 1S of Mt. Kremlin, fortify.
    W088 (1SE of Gratis): to 1S of Mt. Kremlin, fortify.

    W089 (1NW of Thessauronicleus): to 1S of Mt. Kremlin, fortify.
    W090 (1NW of Thessauronicleus): to 1S of Mt. Kremlin, fortify.
    W091 (1NW of Thessauronicleus): to 1S of Mt. Kremlin, fortify.
    W093 (1NW of Thessauronicleus): to 1S of Mt. Kremlin, fortify.

    W094 (1N-1NW of Chicago XIII): to 1S of Mt. Kremlin, fortify.
    W095 (1N-1NW of Chicago XIII): to 1S of Mt. Kremlin, fortify.
    W096 (1N-1NW of Chicago XIII): to 1S of Mt. Kremlin, fortify.
    W097 (1N-1NW of Chicago XIII): to 1S of Mt. Kremlin, fortify.

    W098 (1N of Marad-Dur): to 1S of Mt. Kremlin, fortify.
    W099 (1N of Marad-Dur): to 1S of Mt. Kremlin, fortify.
    W103 (1N of Marad-Dur): to 1S of Mt. Kremlin, fortify.
    W104 (1N of Marad-Dur): to 1S of Mt. Kremlin, fortify.



    Gong:
    W055 (2SE of Gilligan):.
    W057 (2SE of Gilligan):.
    W059 (2SE of Gilligan):.
    W060 (2SE of Gilligan):.
    W071 (2SE of Gilligan):.
    W072 (2SE of Gilligan):.

    W073 (2SE of Gilligan):.
    W074 (2SE of Gilligan):.
    W075 (2SE of Gilligan):.
    W076 (2SE of Gilligan):.
    W077 (2SE of Gilligan):.
    W078 (2SE of Gilligan):.

    W079 (W of Gilligan):.
    W080 (W of Gilligan):.

    W081 (S of Tujana):.
    W082 (S of Tujana):.
    W083 (S of Tujana):.
    W084 (S of Tujana):.

    Slave01 (N of Gilligan):.


    Former Workers
    Spoiler :

    W001 (airfield W of Dusty Harbor, 11SE).
    W002 (joined to Freetoes).
    W003 (joined to Freetoes).
    W004 (joined to Freetoes).
    W005 (joined to Freeborn).
    W006 (joined to Weltonspolt).
    W007 (joined to Coastal Geeks).
    W008 (joined to Kazgungudom).
    W009 (joined to Coastal Geeks).
    W010 (joined to Freehand).
    W011 (joined to Freehand).
    W012 (joined to Freehand).
    W013 (joined to Sugar-Free Wheaties).
    W014 (joined to Sugar-Free Wheaties).
    W015 (joined to Ishme-Shamash).
    W016 (joined to Teal Domination).
    W017 (airfield W of Sid City, 11NW).
    W018 (joined to Kazgungudom).
    W019 (joined to Teal Domination).
    W020 (joined to Cat Ballou).
    W021 (joined to Freehand).
    W022 (joined to Azurra Coast).
    W023 (joined to Kazgungudom).
    W024 (joined to FreeToes).
    W025 (joined to FreeToes).
    W026 (joined to Chicago XIII).
    W027 (joined to Lake Port).
    W028 (joined to Lake Port).
    W029 (joined to Lake Port).
    W030 (airfield SW of Ishme-Shamash).
    W037 (airfield GONG).
    W039 (airfield 2N of Lake port).
    W040 (joined to Kremlin).
    W041 (airfield N of Tower of Babel).
    W042 (airfield NE of Tower of Babel).
    W043 (airfield 2N of Tower of Babel).
    W044 (joined to Tower of Babel).
    W045 (joined to Liberty Bell).
    W046 (airfield N, NE of Tower of Babe).
    W047 (airfield 2NE of Tower of Babel).
    W048 (joined to Freeborn).
    W049 (airfield GONG).
    W050 (joined to Kremlin).
    W051 (Airfiel N, NW of Rock Lobsterford).
    W052 (joins Kazkungudom).
    W053 (airfield NE, E of Tower of Babel).
    W054 (joined to Footloose).
    W056 (joined to Citadel of Ur).
    W058 (joined to Kremlin).
    W061 (joined to Sugar-Free Wheaties).
    W063 (joined to Martin Luther King Jr).
    W068 (joined to Ninhursag-Ki).
    W070 (joined to Citadel of Ur).
    W092 (joined to Kazgungudom, Turn 259).
    W100 (joined to Kazgungudom, Turn 255).
    W101 (joined to Kazgungudom, Turn 251).
    W102 (joined to Kazgungudom, Turn 255).
 
Accept the 10000 gold from Saber.

We lost our spy in The Council. We try to plant a new one for 94 of 14154 gold and fail.

We will send Saber back the 10000 gold they sent us.

The Council is building Manhattan Project in addtion to United Nations.

Move Katherine Hepburn to recon The Council's Aluminum. It is hooked up again, with 6 slaves on the hill tile.

Ask for advice: Bomb's Away!

Stealth Bomber11 disconnects the Aluminum.


Space Flight in 25 turns.

14060 gold, +870 gpt.

10000 gold sent back to Saber.

Note sent to The Council and Saber before turn sent to Babe.
 
No Maps this turn.
 
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